
Accessory
The medal itself is a legend since a Gunslinger must kill one thousand enemies to be considered as a recipient. The bearers of this medal are Death on the battlefield. "That bullet was one millimeter away from my heart. This medal blocked it for me! “
DEX +[Quench]12[Quench]
While attacking, there's a 10% chance of causing the target to fall into the dark state for 5 seconds.
At Refine +8, Ignore P.DEF +[Quench]2[Quench]%
At Refine +12, Ranged P.DMG +[Quench]3[Quench]%
At Refine +15, Ranged P.DMG +[Quench]3[Quench]%
DEX +[Quench]12[Quench];While attacking, there's a 10% chance of causing the target to fall into the dark state for 5 seconds.;At Refine +8, Ignore P.DEF +[Quench]2[Quench]%; At Refine +12, Ranged P.DMG +[Quench]3[Quench]%; At Refine +15, Ranged P.DMG +[Quench]3[Quench]%
P.ATK+[Quench]20[Quench]; all-type piercing strike+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)
Damage reduction of Demi-Human race +10%
Damage reduction of Demi-Human race +10%
Damage reduction of Demi-Human race +10%
Damage reduction of Demi-Human race +10%
Formula
{
"id": 45110,
"Dsc": "DEX +[Quench]12[Quench]",
"BuffName": "Sniper Medal (After perfusion)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Dex": 12,
"type": "AttrChange",
"IgnoreDef": {
"a": 44088,
"b": 144088,
"c": 0,
"d": 0.02,
"e": 0,
"f": 0,
"type": 8300
}
},
"NewAttrCalc": 1
}
Formula
{
"id": 45111,
"Dsc": "While attacking, there's a 10% chance of causing the target to fall into the dark state for 5 seconds.",
"BuffName": "Sniper Medal (After perfusion)",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Attack",
"all_skill": 1,
"must_have_damage": 1
},
"BuffEffect": {
"id": [
45113
],
"Odds": 10,
"type": "AddBuff"
},
"QuenchPercent": 1
}
Formula
{
"id": 45112,
"Dsc": "At Refine +8, Ignore P.DEF +[Quench]2[Quench]%; At Refine +12, Ranged P.DMG +[Quench]3[Quench]%; At Refine +15, Ranged P.DMG +[Quench]3[Quench]%",
"BuffName": "Sniper Medal (After perfusion)",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Equip",
"itemTypes": [
190,
210,
260,
270,
310,
320
]
},
"BuffEffect": {
"type": "AttrChange",
"DamIncrease": {
"a": 44088,
"b": 144088,
"c": 0,
"d": 0,
"e": 0.03,
"f": 0.03,
"type": 8300
}
},
"NewAttrCalc": 1
}
Formula
{
"id": 45113,
"BuffName": "Sniper Medal (After perfusion)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 186
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"HitPer": -0.5,
"FleePer": -0.5,
"AttrEffect3": [
17
],
"StateEffect": "12_Dark"
}
}
Formula
{
"id": 44088,
"VID": 54010088,
"Desc": "##1134861",
"Icon": "item_44088",
"Type": "Accessory",
"Effect": {
"Atk": 224
},
"MaxNum": 99,
"NameZh": "##1133358",
"SuitID": [
1940,
1942,
1960,
1962
],
"Feature": 1,
"Quality": 4,
"display": [
0
],
"CanEquip": [
173,
174,
175
],
"CardSlot": 0,
"EffectAdd": {
"Atk": 0.4
},
"EquipType": 6,
"SellPrice": 4800,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"Refine": 15
},
"SubstituteID": 440882,
"UniqueEffect": {
"buff": [
45110,
45111,
45112
]
},
"AdventureSort": 14000,
"AdventureValue": -1
}