
Footgears
A pair of high tech combat boots designed using the Regenberg Corporation's latest technology. It can absorb impact power, increase leaping ability and significantly boost Gunslingers' mobility in battle.
Move SPD +[Quench]12[Quench]%
Dex +[Quench]8[Quench]
Max HP +[Quench]3000[Quench]
Phy. ATK +[Quench]3[Quench]%
When Refinement +8, Phy. ATK +[Quench]3[Quench]%
When Refinement +12, Ranged Phy. DMG +[Quench]3[Quench]%
When Refinement +15, Ranged Phy. DMG +[Quench]4[Quench]%
Move SPD +[Quench]12[Quench]% Dex +[Quench]8[Quench] Max HP +[Quench]3000[Quench];Phy. ATK +[Quench]3[Quench]%;When Refinement +8, Phy. ATK +[Quench]3[Quench]%; When Refinement +12, Ranged Phy. DMG +[Quench]3[Quench]%; When Refinement +15, Ranged Phy. DMG +[Quench]4[Quench]%
Life limit +[Quench]300[Quench], physical defense +[Quench]15[Quench]
Life limit +[Quench]350[Quench], physical defense +[Quench]15[Quench]
Max HP+[Quench]350[Quench], Physical Defense+[Quench]15[Quench], Dex+[Quench]1[Quench]
Max HP+[Quench]350[Quench], Physical Defense+[Quench]15[Quench], Dex+[Quench]1[Quench]
When using chanting or channeling skills, Dmg Reduc. and Magic Reduc. +5%, taking effect after wearing for 30 seconds (when Ranger Boots and Jaeger Combat Uniform V tier are equipped at the same time, if you haven't moved for 3 seconds, recover 3% of maximum health every 3 seconds after that).
Max HP+[Quench]500[Quench]; Holy, Ghost, Dark, Poison, Neutral RES+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)
Damage reduction of Demi-Human race +10%
Damage reduction of Demi-Human race +10%
Damage reduction of Demi-Human race +10%
Damage reduction of Demi-Human race +10%
Formula
{
"id": 45090,
"Dsc": "Move SPD +[Quench]12[Quench]%;Dex +[Quench]8[Quench];Max HP +[Quench]3000[Quench]",
"BuffName": "Sniper Boots (After perfusion)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Dex": 8,
"type": "AttrChange",
"MaxHp": 3000,
"MoveSpdPer": 0.12
}
}
Formula
{
"id": 45091,
"Dsc": "Phy. ATK +[Quench]3[Quench]%",
"BuffName": "Sniper Boots (After perfusion)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": {
"a": 0.03,
"b": 0,
"c": 0,
"d": 0.03,
"type": 4810
}
}
}
Formula
{
"id": 45092,
"Dsc": "When Refinement +8, Phy. ATK +[Quench]3[Quench]%; When Refinement +12, Ranged Phy. DMG +[Quench]3[Quench]%; When Refinement +15, Ranged Phy. DMG +[Quench]4[Quench]%",
"BuffName": "Sniper Boots (After perfusion)",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Equip",
"itemTypes": [
190,
210,
260,
270,
310,
320
]
},
"BuffEffect": {
"type": "AttrChange",
"DamIncrease": {
"a": 0,
"b": 0.03,
"c": 0.04,
"d": 0,
"type": 4810
}
}
}
Formula
{
"id": 43590,
"VID": 53010082,
"Desc": "##1134858",
"Icon": "item_43590",
"Type": "Shoes",
"Effect": {
"Def": 120
},
"MaxNum": 99,
"NameZh": "##1133355",
"SuitID": [
1950,
1951,
1960,
1961
],
"Feature": 1,
"Quality": 4,
"display": [
0
],
"CanEquip": [
173,
174,
175
],
"CardSlot": 0,
"EffectAdd": {
"Def": 0.5
},
"EquipType": 5,
"SellPrice": 4800,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"SubstituteID": 435902,
"UniqueEffect": {
"buff": [
45090,
45091,
45092
]
},
"AdventureSort": 13000,
"AdventureValue": -1
}