Hunting Certificate[1]
Accessory

The medal itself is a legend since a Gunslinger must kill one thousand enemies to be considered as a recipient. The bearers of this medal are Death on the battlefield. "That bullet was one millimeter away from my heart. This medal blocked it for me! “

Quality
Purple
Effect

DEX +[Quench]12[Quench]

While attacking, there's a 10% chance of causing the target to fall into the dark state for 5 seconds.

At Refine +8, Ignore P.DEF +[Quench]2[Quench]%

At Refine +12, Ranged P.DMG +[Quench]3[Quench]%

At Refine +15, Ranged P.DMG +[Quench]3[Quench]%

Unlock

DEX +[Quench]12[Quench];While attacking, there's a 10% chance of causing the target to fall into the dark state for 5 seconds.;At Refine +8, Ignore P.DEF +[Quench]2[Quench]%; At Refine +12, Ranged P.DMG +[Quench]3[Quench]%; At Refine +15, Ranged P.DMG +[Quench]3[Quench]%

Jobs
Gunslinger Rebellion Tyrant
Synth From
Equip Effects

Damage reduction of Demi-Human race +10%

Damage reduction of Demi-Human race +10%

Damage reduction of Demi-Human race +10%

Damage reduction of Demi-Human race +10%

Craft Materials

Formula

{
  "id": 45110,
  "Dsc": "DEX +[Quench]12[Quench]",
  "BuffName": "Sniper Medal (After perfusion)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Dex": 12,
    "type": "AttrChange",
    "IgnoreDef": {
      "a": 44088,
      "b": 144088,
      "c": 0,
      "d": 0.02,
      "e": 0,
      "f": 0,
      "type": 8300
    }
  },
  "NewAttrCalc": 1
}

Formula

{
  "id": 45111,
  "Dsc": "While attacking, there's a 10% chance of causing the target to fall into the dark state for 5 seconds.",
  "BuffName": "Sniper Medal (After perfusion)",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "type": "Attack",
    "all_skill": 1,
    "must_have_damage": 1
  },
  "BuffEffect": {
    "id": [
      45113
    ],
    "Odds": 10,
    "type": "AddBuff"
  },
  "QuenchPercent": 1
}

Formula

{
  "id": 45112,
  "Dsc": "At Refine +8, Ignore P.DEF +[Quench]2[Quench]%; At Refine +12, Ranged P.DMG +[Quench]3[Quench]%; At Refine +15, Ranged P.DMG +[Quench]3[Quench]%",
  "BuffName": "Sniper Medal (After perfusion)",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "type": "Equip",
    "itemTypes": [
      190,
      210,
      260,
      270,
      310,
      320
    ]
  },
  "BuffEffect": {
    "type": "AttrChange",
    "DamIncrease": {
      "a": 44088,
      "b": 144088,
      "c": 0,
      "d": 0,
      "e": 0.03,
      "f": 0.03,
      "type": 8300
    }
  },
  "NewAttrCalc": 1
}

Formula

{
  "id": 45113,
  "BuffName": "Sniper Medal (After perfusion)",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 186
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "HitPer": -0.5,
    "FleePer": -0.5,
    "AttrEffect3": [
      17
    ],
    "StateEffect": "12_Dark"
  }
}

Formula

{
  "id": 144088,
  "VID": 54011088,
  "Desc": "##1134861",
  "Icon": "item_44088",
  "Type": "Accessory",
  "Effect": {
    "Atk": 224
  },
  "MaxNum": 99,
  "NameZh": "##1133445",
  "SuitID": [
    1941,
    1943,
    1961,
    1963
  ],
  "Feature": 1,
  "Quality": 4,
  "display": [
    1
  ],
  "CanEquip": [
    173,
    174,
    175
  ],
  "CardSlot": 1,
  "EffectAdd": {
    "Atk": 0.4
  },
  "EquipType": 6,
  "SellPrice": 9600,
  "RefineMaxlv": 15,
  "AuctionPrice": 1,
  "RefineEffect": {
    "Refine": 15
  },
  "UniqueEffect": {
    "buff": [
      45110,
      45111,
      45112
    ]
  }
}