Skills
Runes
Auxiliary Skills
Lvl: 5
Attack
Magic
CD: 12 sec
Skill Delay: 2 sec
Range: 1
Deals Neutral M.DMG equivalent to M.Atk x800% to all enemies within 5 meters, and beat everyone back 3 meters
Lvl: 10
Passive
Every time you take DMG, there’s a 25% chance to turn back time and restore HP (DMG taken x100%)
Lvl: 10
Attack
Magic
Skill Delay: 2 sec
Range: 6
Cast Time: 6.6
Fixed Cast Time: 0.2
Use magic to create Energy Arrows. Deals Neutral Magic Damage equivalent to M.Atk x2000% to an enemy unit [Auto Spell] and [Magic Fist] can choose [Chronology Bolt]
[Element Concentration] - Increases the damage of [Fire Bolt], [Cold Bolt], [Lightning Bolt] and [Chronology Bolt] by 10%.
[Element Concentration] - Increases the damage of [Fire Bolt], [Cold Bolt], [Lightning Bolt] and [Chronology Bolt] by 10%.
Lvl: 5
Passive
Chronomancer distorts the time, which causes that when they are in an abnormal status, the abnormal status’ duration -25% seconds
Lvl: 5
Passive
Enemy’s Abnormal Status Duration +25% when you are in an Abnormal Status
Lvl: 10
Passive
After leaving the field, effect on the field will lasts for 7 seconds
Lvl: 5
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
Range: 6
Cast Time: 5
Creates a Space Field on a chosen area that increases 15% Neutral Dmg and 15% Neutral DMG Reduc. of teammates within the area. Whirlwind lasts 30 sec, Only one Elemental Field can exist by Sage at a time
Lvl: 10
Passive
[Space Field] adds additional 10% Auto Attack Dmg Inc. and 1000 Auto Attack to yourself and allies in the field
Lvl: 5
Buff
CD: 16 sec
Skill Delay: 2 sec
Range: 7
Cast Time: 4
Fixed Cast Time: 0.4
Designate an enemy. After the countdown of 5 seconds, put the target and the allies 2 meters around them into Resting status, causing them unable to move and attack for 3 seconds
Lvl: 10
Buff
CD: 10 sec
Skill Delay: 1.5 sec
Cast Time: 4
Change your own gravity, reduce your Move Spd by 30%%. Increase 80% of your Neutral Element Damage. Lasts 30 seconds
Lvl: 10
ElementTrap
CD: 10 sec
Skill Delay: 2 sec
Range: 6
Cast Time: 5
Creates a Time Field on a chosen area to increase the Skill CD Time of all enemies in the area by 50%, and increase their Cast Delay by 2.5 sec. The field lasts 30 sec. Only one Elemental Field can created by Sage at a time.
Lvl: 5
Passive
Reduce the countdown time of [Space Silence] and [Twisted Bomb] by 2 seconds, CD time by 40% seconds
Lvl: 5
Passive
After arriving the destination through Wormhole, there’s a 75% of causing enemies within 3 meters into [Black Hole]. Lasts 1 second.
Lvl: 10
Buff
CD: 8 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 5
Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x1500% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one
Lvl: 5
SpaceLeap
CD: 8 sec
Range: 8
Chronomancer can be teleported to a designated location through wormholes. Up to 8 meters can be teleported.
Lvl: 1
Attack
Magic
Range: 6
Deals (M.Atk100%) M.Dmg to the target
[Auto Attack - Empower] - Increase Sage’s Auto Attack bonus from INT by
Runes
[Warm Breeze] recovery effect +(1% ~ 30%).
The chance of Auto Attack triggering a Crit. +(1% ~ 30%), Crit.Dmg +(1% ~ 30%).
Elemental Creature Dmg +(10% ~ 200%).
[Summon Element] will no longer cost Blue Gemstones.
[Fire Bolt] Dmg +(1% ~ 12%).
[Cold Bolt] Dmg +(1% ~ 12%).
[Lightning Bolt] Dmg +(1% ~ 12%).
[Lightning Gun] skill delay (-0.1 ~ -0.6) secs.
[Lightning Gun] casting distance +(1 ~ 2) meters.
[Warm Breeze] additionally recovers (0.3% ~ 3%) of Max SP.
[Warm Breeze]'s effect is no longer reduced in PvP and GvG battles.
[Warm Breeze] moves with you.
[Double Flurry] chance +(1% ~ 10%)
[Double Flurry] chance +(1% ~ 10%) after unlocking [Magic Fist].
[Magic Fist] Attack Chances +1
[Diamond Stardust] Fixed Cast Time (-0.1 ~ -0.6) secs.
[Diamond Stardust] Dmg +(1% ~ 30%).
[Diamond Stardust] Freezing effect ignores immunity (Freezing chance and time are still affected by Resistance. Not effective on MVP/Mini).
[Mental Agitation] grants target (-1 ~ -20) additional M.Def.
[Mental Agitation] additionally reduces target's M.Dmg Reduc. by 1%%. Stacks up to (1 ~ 30) times.
[Fire Field], [Wind Field] and [Water Field] corresponding element ATK +(1% ~ 20%).
Elemental Field +1 (cannot cast the same Elemental Field).
[Lightning Gun] Dmg +(1% ~ 30%).
[Lightning Gun] deals Dmg +(1% ~ 30%) to enemies under Frozen Status.
Freezing will not be removed when using [Lightning Gun] to attack enemies under Frozen Status.
[Soul Siphon] Dmg +(1% ~ 30%).
[Soul Siphon] has a (10% ~ 30%) chance of preventing the target from restoring SP. Lasts 5 secs.
Twisted Bomb's neutral ATK +(1% ~ 20%)
Twisted Bomb's explosion range +(0.1 ~ 1) meters
Triggered bombs inherit the original DMG
[Space Field] has a (1% ~ 20%) chance of casting Space Silence
[Space Silence]'s effective time +(0.1 ~ 1) seconds
Within [Space Field], automatically use Air Fluctuation Lv. 5 every 2 seconds
While you are in [Time Field], increase Chronology Bolt DMG by (1% ~ 30%)
Within [Time Field], Back in Time's chance +(1% ~ 10%)
When [Back in Time] is triggered, reset Wormhole‘s CD