Class
Sage
Previous
NoviceMage

Skills

Auto Spell
Lvl: 20 Passive

Auto attack has a 12.5% chance to use [Fire Bolt], [Cold Bolt], [Lightning Bolt] and [Chronology Bolt] automatically according to selection. After player manually unleashes [Fire Bolt], [Cold Bolt], [Lightning Bolt] and [Chronology Bolt] the last skill used is automatically selected.

Aesir

• Auto Spell -Proficiency Chance that Auto Attack triggers [Auto Spell] effect +0.5%
Earth Field
Lvl: 5 ElementTrap CD: 4 sec Skill Delay: 2 sec SP: 70 Range: 6 Cast Time: 5

Creates a Earth Field field on a chosen area that grants immunity to Traps and Aoe effects to all targets within the area. Earth Field lasts 28 sec, only one Elemental Field can exist at a time.

Aesir

• Elemental Field - Resistance Elemental fields(Earth Field, Water Field, Fire Field & Wind Field) will increase the Damage Reduction of the corresponding elemental stat unit by 3%
• Earth Field - Coagulate Whenever an enemy stands in [Earth Field] for more than 3 seconds, they will become Petrified for 1 seconds. Every upgrade point added increases petrification time by 1 second.
Earthquake
Lvl: 10 Attack Magic Skill Delay: 2 sec SP: 78 Range: 6 Cast Time: 6 Fixed Cast Time: 0.3

Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 770% M.Atk

Aesir

• Earthquake - Empower [Earth Spike] Dmg +10%
• Earthquake - Stun [Earth Spike] has a 20% chance of stunning enemies for 2 sec
Energy Coat
Lvl: 10 Buff SP: 160

Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., Increase M.Dmg by 10%, ignore 5% M.Def; the effect lasts 25 seconds.

Fire Field
Lvl: 10 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 95 Range: 6 Cast Time: 7.5

Creates a Fire Field on a chosen area that increases 10% Fire Element Dmg and 120 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time

Aesir

• Elemental Field - Resistance Elemental fields(Earth Field, Water Field, Fire Field & Wind Field) will increase the Damage Reduction of the corresponding elemental stat unit by 3%
• Fire Field - Flames Have a 30% chance of burning enemies that enter into Fire Field’s radius
Free Cast
Lvl: 5 Passive

Can move and Auto Attack while chanting to cast a spell but can’t use other skills,Speed is reduced by 10%

Aesir

• Free Cast - Alert Reduce damage by 30% during casting, Fixed Cast Time +0.5 sec
• Free Cast - Haste Increase Move Spd by an extra 10% while [Free Cast] is in effect
Spell Breaker
Lvl: 10 Buff CD: 8 sec Skill Delay: 1.5 sec SP: 66 Range: 7 Cast Time: 3 Fixed Cast Time: 0.5

Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 75% & Fixed Variable Chanting Time by 2 for 20 sec

Aesir

• Spell Breaker - Cost Skill Sp Cost +50% to enemies that are affected by [Spell Breaker]
Upgrade Book
Lvl: 20 Passive

When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 200 & M.Atk by 10%

Water Field
Lvl: 10 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 95 Range: 6 Cast Time: 7.5

Creates a Water Field on a chosen area that increases 10% Water Element Dmg and 2000 Max HP of teammates within the area, while also increasing Max HP by 10%. Water Field lasts 30 sec, Sages can only create 1 Elemental Field at any one time

Aesir

• Water Field - Freeze Have a 15% chance of inflicting frozen status on enemies that enter into Water Field’s radius
• Elemental Field - Resistance Elemental fields(Earth Field, Water Field, Fire Field & Wind Field) will increase the Damage Reduction of the corresponding elemental stat unit by 3%
Wind Field
Lvl: 5 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 70 Range: 6 Cast Time: 5

Creates a Wind Field on a chosen area that increases 5% Wind Element Dmg and 40 Flee of teammates within the area. Whirlwind lasts 30 sec, only one Elemental Field can exist at a time

Aesir

• Elemental Field - Resistance Elemental fields(Earth Field, Water Field, Fire Field & Wind Field) will increase the Damage Reduction of the corresponding elemental stat unit by 3%
• Wind Field - Blast Move Spd +10% & ASPD 5%% when within Wind Field’s radius
Air Fluctuation
Lvl: 5 Attack Magic CD: 12 sec Skill Delay: 2 sec SP: 100 Range: 1

Deals Neutral M.DMG equivalent to M.Atk x800% to all enemies within 5 meters, and beat everyone back 3 meters

Air Fluctuation - CD
Lvl: 4 Passive

[Air Fluctuation] Skill CD -4 seconds

Arrullo
Lvl: 5 Buff Skill Delay: 1 sec SP: 35 Range: 6 Cast Time: 5

Causes Sleep effect on a single target, has a 100% chance of inflicting Sleep status on up to 8 enemies in the surrounding area of that target, lasts 10 sec

Auto Spell
Lvl: 20 Passive

Auto attack has a 12.5% chance to use [Fire Bolt], [Cold Bolt], [Lightning Bolt] and [Chronology Bolt] automatically according to selection. After player manually unleashes [Fire Bolt], [Cold Bolt], [Lightning Bolt] and [Chronology Bolt] the last skill used is automatically selected.

Aesir

• Auto Spell -Proficiency Chance that Auto Attack triggers [Auto Spell] effect +0.5%
Back in Time
Lvl: 10 Passive

Every time you take DMG, there’s a 25% chance to turn back time and restore HP (DMG taken x100%)

Chronology Bolt
Lvl: 10 Attack Magic Skill Delay: 2 sec SP: 100 Range: 6 Cast Time: 6.6 Fixed Cast Time: 0.2

Use magic to create Energy Arrows. Deals Neutral Magic Damage equivalent to M.Atk x2000% to an enemy unit [Auto Spell] and [Magic Fist] can choose [Chronology Bolt]

Aesir

• Element Concentration Increases the damage of [Fire Bolt], [Cold Bolt], [Lightning Bolt] and [Chronology Bolt] by 10%.
• Element Concentration Increases the damage of [Fire Bolt], [Cold Bolt], [Lightning Bolt] and [Chronology Bolt] by 10%.
Chronology Bolt - Enhance
Lvl: 5 Passive

[Chronology Bolt] DMG +30%

Commune Elements
Lvl: 5 Passive

Can communicate with summoned elemental, increases Elemental creature’s Dmg by 50% and increases duration by 50 sec

Diamond Dust
Lvl: 20 Attack Magic Skill Delay: 2 sec SP: 174 Range: 6 Cast Time: 5.8 Fixed Cast Time: 0.6

Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1920% of magic ATK with a 60% chance of freezing all the enemy units for 2.5 seconds

Aesir

• Diamond Dust - Mastery [Diamond Dust] Cast Delay -0.25 sec
• Diamond Dust - Empower [Diamond Dust] Dmg +8%
Dimension Distortion
Lvl: 5 Passive

Chronomancer distorts the time, which causes that when they are in an abnormal status, the abnormal status’ duration -25% seconds

Dimension Distortion - Advanced
Lvl: 5 Passive

Enemy’s Abnormal Status Duration +25% when you are in an Abnormal Status

Double Flurry
Lvl: 15 Passive

After casting [Cold Bolt], [Fire Bolt], [Lightning Bolt] or [Chronology Bolt], have a 12% chance of automatically triggering a spell of the same element as the Bolt Magic. Auto Spell or other automatically triggered Bolt Magic will be effective.

Aesir

• Double Flurry -Proficiency [Double Flurry] Trigger Chance +0.5%
Earth Field
Lvl: 5 ElementTrap CD: 4 sec Skill Delay: 2 sec SP: 70 Range: 6 Cast Time: 5

Creates a Earth Field field on a chosen area that grants immunity to Traps and Aoe effects to all targets within the area. Earth Field lasts 28 sec, only one Elemental Field can exist at a time.

Aesir

• Elemental Field - Resistance Elemental fields(Earth Field, Water Field, Fire Field & Wind Field) will increase the Damage Reduction of the corresponding elemental stat unit by 3%
• Earth Field - Coagulate Whenever an enemy stands in [Earth Field] for more than 3 seconds, they will become Petrified for 1 seconds. Every upgrade point added increases petrification time by 1 second.
Earth Grave
Lvl: 10 Attack Magic Skill Delay: 1.5 sec SP: 81 Range: 6 Cast Time: 4.5

Turns rocks into a hard spear that comes out the ground below the feet of opponents within a certain range inflicting Earth Magic Damage equivalent to M.Atk *1000%,while also revealing all Stealth enemies and having a 100% chance of inflicting Bleed on them

Earthquake
Lvl: 10 Attack Magic Skill Delay: 2 sec SP: 78 Range: 6 Cast Time: 6 Fixed Cast Time: 0.3

Cause the ground beneath all targets within range to rise up, inflicting Earth Magic Damage equivalent to 770% M.Atk

Aesir

• Earthquake - Empower [Earth Spike] Dmg +10%
• Earthquake - Stun [Earth Spike] has a 20% chance of stunning enemies for 2 sec
Energy Coat
Lvl: 10 Buff SP: 160

Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., Increase M.Dmg by 10%, ignore 5% M.Def; the effect lasts 25 seconds.

Field Backtracking
Lvl: 10 Passive

After leaving the field, effect on the field will lasts for 7 seconds

Fire Field
Lvl: 10 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 95 Range: 6 Cast Time: 7.5

Creates a Fire Field on a chosen area that increases 10% Fire Element Dmg and 120 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time

Aesir

• Elemental Field - Resistance Elemental fields(Earth Field, Water Field, Fire Field & Wind Field) will increase the Damage Reduction of the corresponding elemental stat unit by 3%
• Fire Field - Flames Have a 30% chance of burning enemies that enter into Fire Field’s radius
Flammable Net
Lvl: 5 Buff CD: 3 sec Skill Delay: 1.5 sec SP: 90 Range: 7 Cast Time: 3

Fire a Spider Web at the target, snaring the target for 5.4 sec. The Fire damage of enemies snared by Flammable Net will be increased by 5% but after taking the Fire Dmg, the Flammable Net’s effect will be removed

Aesir

• Flammable Net - Auto Have a 2% chance of automatically casting [Flammable Net] on the enemy
• Flammable Net -Proficiency Enemies that have been pinned by [Flammable Net] will receive +1% extra Fire damage
• Flammable Net - Empower Reduce M.Def of targets inflicted with [Flammable Nets] effect by 5%
Free Cast
Lvl: 5 Passive

Can move and Auto Attack while chanting to cast a spell but can’t use other skills,Speed is reduced by 10%

Aesir

• Free Cast - Alert Reduce damage by 30% during casting, Fixed Cast Time +0.5 sec
• Free Cast - Haste Increase Move Spd by an extra 10% while [Free Cast] is in effect
HP Conversion
Lvl: 5 Buff CD: 10 sec

Professor loses 5% of Max HP and converts the 100% of the HP takin into SP (When in PVP or GVG will only convert 25%)

Aesir

• HP Conversion - Effective Increase the same amount of HP converted into SP by 10%
• HP Conversion - Empower [HP Conversion] expend own HP -1%, the amount of SP gained won’t be reduced
Magic Fist
Lvl: 10 Buff CD: 10 sec SP: 320

Concentrates magic in the caster’s two hands, reducing own ASPD by 25%, Auto Attacks will then trigger the chosen Bolt Magic. Continues for 10 sec or can attack 5 times before effect wears off. CD is fixed and can’t be reduced

Aesir

• Magic Fist - Agility Sage Agi +5 when using [Magic Fist]
Magic Rod
Lvl: 5 Buff Skill Delay: 1 sec SP: 70 Cast Time: 2 Fixed Cast Time: 1

After casting, have a 27% chance of dodge all Magic Damage for 60 sec

Aesir

• Magic Rod - Empower [Magic Rod] Flee Rate +2%
Mental Agitation
Lvl: 15 Passive

Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 5%,each amount of Dmg inflicted will reduce the enemy’s M.Def by 32 for 6 sec. Can stack

Mental Blast
Lvl: 10 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 180 Range: 6 Cast Time: 8 Fixed Cast Time: 0.4

Unleashes telekineses within a certain range, inflicting 300 amounts of Neutral Magic Damage (M.Atk *5%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral

Aesir

• Mental Blast - Torture Enemies affected by [Mental Blast] have a 10% chance of being stunned for 2 sec
• Mental Blast - Empower [Mental Blast] Dmg +8%
Quick Casting
Lvl: 5 Passive

Reduces Professor’s Variable Cast Time by 5% and increases SP Regen by 10

Remove Buff
Lvl: 10 Buff CD: 12 sec Skill Delay: 1.5 sec SP: 170 Range: 7 Cast Time: 5

When using on teammates, have a 100%% chance of removing all Debuffs from the target and become immune to Debuff effects for 9 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 9 sec

Safety Wall
Lvl: 10 Barrier SP: 40 Range: 6 Cast Time: 0.3 Fixed Cast Time: 0.1

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 50 sec and can take up to 12 attacks. Up to 3 walls can exist at a time

Sharpen Weapon
Lvl: 10 Passive

Increase own M.Atk by 75,Auto Attack has a 10% chance to Crit and inflict 135% Crit. Dmg

Aesir

• Crit. Boost Increase Crit. Dmg by an extra 5% when using Auto Attack once the Sage learns sharpen weapon.
Soul Change
Lvl: 10 Buff CD: 5 sec Skill Delay: 1.5 sec Range: 7 Cast Time: 5

Can be used on teammates or enemies, exchange own SP%% with the opponent’s SP%%. After casting, the opponent’s SP%% will become your SP%%, your own SP%% will become 100% of the opponent’s SP%

Aesir

• Soul Change - Cooldown [Soul Change] Skill CD -0.5 Sec
Soul Siphon
Lvl: 20 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 108 Range: 6 Cast Time: 4 Fixed Cast Time: 0.4

Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *1460% and has a 25% chance of reduceing the target’s SP to 0

Aesir

• Soul Siphon - Magic Pen. Have a chance of increasing 2% when the enemy’s SP is reduced to 0
• Soul Siphon - Empower [Soul Siphon] Dmg +10%
• Soul Siphon - Cooldown [Soul Siphon] Skill CD -0.5 sec
Space Field
Lvl: 5 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 70 Range: 6 Cast Time: 5

Creates a Space Field on a chosen area that increases 15% Neutral Dmg and 15% Neutral DMG Reduc. of teammates within the area. Whirlwind lasts 30 sec, Only one Elemental Field can exist by Sage at a time

Space Field - Auto ATK Enhance
Lvl: 10 Passive

[Space Field] adds additional 10% Auto Attack Dmg Inc. and 1000 Auto Attack to yourself and allies in the field

Space Silence
Lvl: 5 Buff CD: 16 sec Skill Delay: 2 sec SP: 100 Range: 7 Cast Time: 4 Fixed Cast Time: 0.4

Designate an enemy. After the countdown of 5 seconds, put the target and the allies 2 meters around them into Resting status, causing them unable to move and attack for 3 seconds

Space Silence - Spread
Lvl: 5 Passive

Extend the effective range of [Space Silence] for 1.5 meters

Space Silence - Week
Lvl: 6 Passive

Reduce the Neutral DMG Reduc. Of targets in Resting status by 30%

Spell Breaker
Lvl: 10 Buff CD: 8 sec Skill Delay: 1.5 sec SP: 66 Range: 7 Cast Time: 3 Fixed Cast Time: 0.5

Cast Mental Pressure on a target, causing their Variable Cast Time to increase by 75% & Fixed Variable Chanting Time by 2 for 20 sec

Aesir

• Spell Breaker - Cost Skill Sp Cost +50% to enemies that are affected by [Spell Breaker]
Storm Gust
Lvl: 1 Attack Magic Range: 6

Deals (M.Atk100%) M.Dmg to the target

Aesir

• Increase Sage’s Auto Attack bonus from INT by
Summon Elemental
Lvl: 10 SummonElement Skill Delay: 1 sec SP: 200 Cast Time: 5 Fixed Cast Time: 1

Summon a Elemental creature to fight alongside you, lasts 150 sec, the higher the Skill Level, the higher the Elemental creature’s Dmg.
Fire Elemental: Increase Sorcerer’s Fire Element Dmg by 10%; Increase Warm Breeze’s HP recovery percentage by 1%
Water Elemental: Increase Sorcerer’s Water Element Dmg by 10%; Increase Diamond Dust’s Dmg by 10%
Earth Elemental: Increase Sorcerer’s Earth Element Dmg by 10%; Earth Grave Dmg increased by 30%
Wind Elemental: Increase Sorcerer’s Wind Element Dmg. by 10%; Increase Varetyr Spear’s Dmg by 10%

Aesir

• Elemental Spirit Enhance Dmg +10% of all Elemental Spirits summoned by Sages
Super Gravity
Lvl: 10 Buff CD: 10 sec Skill Delay: 1.5 sec SP: 200 Cast Time: 4

Change your own gravity, reduce your Move Spd by 30%%. Increase 80% of your Neutral Element Damage. Lasts 30 seconds

Time Field
Lvl: 10 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 200 Range: 6 Cast Time: 5

Creates a Time Field on a chosen area to increase the Skill CD Time of all enemies in the area by 50%, and increase their Cast Delay by 2.5 sec. The field lasts 30 sec. Only one Elemental Field can created by Sage at a time.

Time Field - Chant
Lvl: 5 Passive

Increase enemy’s Fixed Cast Time by 0.5 seconds in [Time Field]

Time Speed Up
Lvl: 5 Passive

Reduce the countdown time of [Space Silence] and [Twisted Bomb] by 2 seconds, CD time by 40% seconds

Traction Moment
Lvl: 5 Passive

After arriving the destination through Wormhole, there’s a 75% of causing enemies within 3 meters into [Black Hole]. Lasts 1 second.

Twisted Bomb
Lvl: 10 Buff CD: 8 sec Skill Delay: 1 sec SP: 132 Range: 6 Cast Time: 5

Cast a timed bomb on an enemy. After 5 seconds countdown, cause Neutral True M.DMG equivalent to M.Atk x1500% to the target and allies 3 meters around them. After the bomb is detonated, the injured enemy will carry a non infectious [Twisted Bomb], and the DMG is half of the previous one

Twisted Bomb - Enhance
Lvl: 5 Passive

[Twisted Bomb] DMG +25%

Upgrade Book
Lvl: 20 Passive

When using Book-type weapons, increase M.Atk by 60, Auto Attack's Atk by 200 & M.Atk by 10%

Varetyr Spear
Lvl: 20 Attack Magic CD: 1.5 sec Skill Delay: 2.2 sec SP: 210 Range: 6 Cast Time: 8 Fixed Cast Time: 0.2

Summons a Giant Lighting Lance that falls from the heavens,inflicting two lots of damage: Wind Physical Damage and M.Dmg equivalent to M.Atk *1310%. All opponents that receive damage have a 30% chance of being stunned for 2 sec

Aesir

• Varetyr Spear - Mastery [Varetyr Spear] Cast Delay -0.25 sec
• Varetyr Spear - Empower [Varetyr Spear] M.Dmg +8%
• Varetyr Spear - Suppress [Varetyr Spear] inflicts an extra 20% damage on frozen enemies
Warm Breeze
Lvl: 5 Buff Skill Delay: 2 sec SP: 112 Range: 6 Cast Time: 4 Fixed Cast Time: 0.8

Within a range of 3 meters, remove Frozen status from all allies and prevent them from receiving any more freeze and slow effects. Each sec will restore 2.8% of all allies’ Max HP (When in PVP or GVG, will be 25%), Warm Breeze will last for 30 sec

Water Field
Lvl: 10 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 95 Range: 6 Cast Time: 7.5

Creates a Water Field on a chosen area that increases 10% Water Element Dmg and 2000 Max HP of teammates within the area, while also increasing Max HP by 10%. Water Field lasts 30 sec, Sages can only create 1 Elemental Field at any one time

Aesir

• Water Field - Freeze Have a 15% chance of inflicting frozen status on enemies that enter into Water Field’s radius
• Elemental Field - Resistance Elemental fields(Earth Field, Water Field, Fire Field & Wind Field) will increase the Damage Reduction of the corresponding elemental stat unit by 3%
Wind Field
Lvl: 5 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 70 Range: 6 Cast Time: 5

Creates a Wind Field on a chosen area that increases 5% Wind Element Dmg and 40 Flee of teammates within the area. Whirlwind lasts 30 sec, only one Elemental Field can exist at a time

Aesir

• Elemental Field - Resistance Elemental fields(Earth Field, Water Field, Fire Field & Wind Field) will increase the Damage Reduction of the corresponding elemental stat unit by 3%
• Wind Field - Blast Move Spd +10% & ASPD 5%% when within Wind Field’s radius
Wormhole
Lvl: 5 SpaceLeap CD: 8 sec SP: 300 Range: 8

Chronomancer can be teleported to a designated location through wormholes. Up to 8 meters can be teleported.

Wormhole - Quick
Lvl: 5 Passive

Use Wormhole to increase your Move Spd by 30% for 3 seconds

Runes

Magic Blend Rune Def Buff Any
• Elemental Creature Dmg +(10% ~ 200%).
• [Summon Element] will no longer cost Blue Gemstones.
Warm Breeze Rune Def Def Any
• [Warm Breeze] recovery effect +(1% ~ 30%).
Rage Magic Rune Atk Atk Any
• The chance of Auto Attack triggering a Crit. +(1% ~ 30%), Crit.Dmg +(1% ~ 30%).
Soul Pounding Rune Atk Atk Any
• [Mental Blast] skill CD (-0.1 ~ -1) secs.
• [Mental Blast] Dmg +(1% ~ 30%).
Starlight Drill Rune Atk Def Any
• Freezing ATK +(1% ~ 20%).
• [Diamond Stardust] Dmg +(1% ~ 20%).
Light Blade Rune Atk Buff Any
• [Lightning Gun] skill delay (-0.1 ~ -0.6) secs.
• [Lightning Gun] casting distance +(1 ~ 2) meters.
Elemental Magic Arrow Rune Atk Atk Any
• [Fire Bolt] Dmg +(1% ~ 12%).
• [Cold Bolt] Dmg +(1% ~ 12%).
• [Lightning Bolt] Dmg +(1% ~ 12%).
Protecting Wind Rune Def Def Buff
• [Warm Breeze] additionally recovers (0.3% ~ 3%) of Max SP.
• [Warm Breeze]'s effect is no longer reduced in PvP and GvG battles.
• [Warm Breeze] moves with you.
Shiny Star Rune Atk Def Buff
• [Diamond Stardust] Fixed Cast Time (-0.1 ~ -0.6) secs.
• [Diamond Stardust] Dmg +(1% ~ 30%).
• [Diamond Stardust] Freezing effect ignores immunity (Freezing chance and time are still affected by Resistance).
Blast Light Rune Atk Buff Buff
• [Lightning Gun] Dmg +(1% ~ 30%).
• [Lightning Gun] deals Dmg +(1% ~ 30%) to enemies under Frozen Status.
• Freezing will not be removed when using [Lightning Gun] to attack enemies under Frozen Status.
Painful Torture Rune Atk Buff Def
• [Soul Siphon] Dmg +(1% ~ 30%).
• [Soul Siphon] has a (10% ~ 30%) chance of preventing the target from restoring SP. Lasts 5 secs.
Mental Disruption Rune Atk Atk Buff
• [Mental Agitation] grants target (-1 ~ -20) additional M.Def.
• [Mental Agitation] additionally reduces target's M.Dmg Reduc. by 1%%. Stacks up to (1 ~ 30) times.
• Increase self magic penetration by 1% per attack, lasting 10 seconds, with a maximum of 30 stacks.
Field Lord Rune Atk Def Def
• [Fire Field], [Wind Field] and [Water Field] corresponding element ATK +(1% ~ 20%).
• Elemental Field +1 (cannot cast the same Elemental Field).
• Elemental domain allows teammates and self within the range to have an elemental restraint coefficient +0.15 for all elements.
Sufficient Magic Energy Rune Atk Atk Buff
• [Double Flurry] chance +(1% ~ 10%)
• [Double Flurry] chance +(1% ~ 10%) after unlocking [Magic Fist].
• 【Magic Fist】 Unlimited number of attacks