CurrentProfessor
PreviousNoviceMageSage
NextSorcererChronomancer
Lvl: 15
Passive
After casting [Cold Bolt], [Fire Bolt], [Lightning Bolt] or [Chronology Bolt], have a 12% chance of automatically triggering a spell of the same element as the Bolt Magic. Auto Spell or other automatically triggered Bolt Magic will be effective.


[Double Flurry -Proficiency] - [Double Flurry] Trigger Chance +0.5%
Lvl: 5
Buff
CD: 3 sec
Skill Delay: 1.5 sec
Range: 7
Cast Time: 3
Fire a Spider Web at the target, snaring the target for 5.4 sec. The Fire damage of enemies snared by Flammable Net will be increased by 5% but after taking the Fire Dmg, the Flammable Net’s effect will be removed


[Flammable Net - Empower] - Reduce M.Def of targets inflicted with [Flammable Nets] effect by 5%

[Flammable Net - Auto] - Have a 2% chance of automatically casting [Flammable Net] on the enemy

[Flammable Net -Proficiency] - Enemies that have been pinned by [Flammable Net] will receive +1% extra Fire damage
Lvl: 5
Buff
CD: 10 sec
Professor loses 5% of Max HP and converts the 100% of the HP takin into SP (When in PVP or GVG will only convert 25%)


[HP Conversion - Effective] - Increase the same amount of HP converted into SP by 10%

[HP Conversion - Empower] - [HP Conversion] expend own HP -1%, the amount of SP gained won’t be reduced
Lvl: 5
Buff
Skill Delay: 1 sec
Cast Time: 2
Fixed Cast Time: 1
After casting, have a 27% chance of dodge all Magic Damage for 60 sec


[Magic Rod - Empower] - [Magic Rod] Flee Rate +2%
Lvl: 15
Passive
Professor’s wisdom strikes fear into the enemy, increasing own M.Pen. by 5%,each amount of Dmg inflicted will reduce the enemy’s M.Def by 32 for 6 sec. Can stack
Lvl: 5
Passive
Reduces Professor’s Variable Cast Time by 5% and increases SP Regen by 10
Lvl: 10
Buff
CD: 12 sec
Skill Delay: 1.5 sec
Range: 7
Cast Time: 5
When using on teammates, have a 100%% chance of removing all Debuffs from the target and become immune to Debuff effects for 9 sec; when used against enemies, have a 100% chance of removing all the target’s Buffs and prevent them from adding Gain Effect for 9 sec
Lvl: 10
Barrier
Range: 6
Cast Time: 0.3
Fixed Cast Time: 0.1
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 50 sec and can take up to 12 attacks. Up to 3 walls can exist at a time
Lvl: 10
Buff
CD: 5 sec
Skill Delay: 1.5 sec
Range: 7
Cast Time: 5
Can be used on teammates or enemies, exchange own SP%% with the opponent’s SP%%. After casting, the opponent’s SP%% will become your SP%%, your own SP%% will become 100% of the opponent’s SP%


[Soul Change - Cooldown] - [Soul Change] Skill CD -0.5 Sec
Lvl: 20
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
Range: 6
Cast Time: 4
Fixed Cast Time: 0.4
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *1460% and has a 25% chance of reduceing the target’s SP to 0


[Soul Siphon - Magic Pen.] - Have a chance of increasing 2% when the enemy’s SP is reduced to 0

[Soul Siphon - Empower] - [Soul Siphon] Dmg +10%

[Soul Siphon - Cooldown] - [Soul Siphon] Skill CD -0.5 sec
Lvl: 1
Attack
Magic
Range: 6
Deals (M.Atk100%) M.Dmg to the target


[Auto Attack - Empower] - Increase Sage’s Auto Attack bonus from INT by

Runes


Elemental Creature Dmg +(10% ~ 200%).

[Summon Element] will no longer cost Blue Gemstones.

[Warm Breeze] recovery effect +(1% ~ 30%).

The chance of Auto Attack triggering a Crit. +(1% ~ 30%), Crit.Dmg +(1% ~ 30%).

[Lightning Gun] skill delay (-0.1 ~ -0.6) secs.

[Lightning Gun] casting distance +(1 ~ 2) meters.

Freezing ATK +(1% ~ 20%).

[Diamond Stardust] Dmg +(1% ~ 20%).

[Fire Bolt] Dmg +(1% ~ 12%).

[Cold Bolt] Dmg +(1% ~ 12%).

[Lightning Bolt] Dmg +(1% ~ 12%).

[Mental Blast] skill CD (-0.1 ~ -1) secs.

[Mental Blast] Dmg +(1% ~ 30%).

[Warm Breeze] additionally recovers (0.3% ~ 3%) of Max SP.

[Warm Breeze]'s effect is no longer reduced in PvP and GvG battles.

[Warm Breeze] moves with you.

[Double Flurry] chance +(1% ~ 10%)

[Double Flurry] chance +(1% ~ 10%) after unlocking [Magic Fist].

[Magic Fist] Attack Chances +1

[Diamond Stardust] Fixed Cast Time (-0.1 ~ -0.6) secs.

[Diamond Stardust] Dmg +(1% ~ 30%).

[Diamond Stardust] Freezing effect ignores immunity (Freezing chance and time are still affected by Resistance. Not effective on MVP/Mini).

[Mental Agitation] grants target (-1 ~ -20) additional M.Def.

[Mental Agitation] additionally reduces target's M.Dmg Reduc. by 1%%. Stacks up to (1 ~ 30) times.

[Fire Field], [Wind Field] and [Water Field] corresponding element ATK +(1% ~ 20%).

Elemental Field +1 (cannot cast the same Elemental Field).

[Lightning Gun] Dmg +(1% ~ 30%).

[Lightning Gun] deals Dmg +(1% ~ 30%) to enemies under Frozen Status.

Freezing will not be removed when using [Lightning Gun] to attack enemies under Frozen Status.

[Soul Siphon] Dmg +(1% ~ 30%).

[Soul Siphon] has a (10% ~ 30%) chance of preventing the target from restoring SP. Lasts 5 secs.