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Skills
Runes
Auxiliary Skills
Lvl: 20
Passive
When knights launch auto attacks, it causes True Dmg: 300 points, ; every 5 points Agility brings True Dmg: 3 points; every 1 points of Luck brings True Dmg: 2 points
[Aura Blade - Empower] - Each level of Aura Blade grants 5 more Atk
Lvl: 20
Attack
Phsyical
Skill Delay: 1.5 sec
Range: 1.5
Cause enemies within range to collide into one another, dealing (810% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 30% Dmg
Lvl: 10
Attack
Phsyical
Skill Delay: 2 sec
Range: 2.5
Deals (Atk400%) Dmg to the target and knock them back 1.5 meters. Can only be used while mounted
[Brandish Spear -Utility] - Damage Dealt to Middle Size Monster by [Brandish Spear] +3%
Lvl: 5
Passive
Deals 20% more damage to large size monsters while in Cavalry Combat
[Cavalry Mastery -Utility] - Dmg dealt by [Cavalry Mastery] to Small Size Monster +([Cavalry Mastery] Lv*1%)
Lvl: 5
BeatBack
Skill Delay: 1.5 sec
Enters Counter Attack status. The caster counters enemy unit when hit by melee Auto Attacks. The counter attack cannot miss and deals guaranteed Critical Damage. The status lasts 2.4 sec. Critical Damage increases as the skill levels up.
[Counter Attack-Magic] - [Counter Attack] could return 15% M.Dmg
[Counter Attack-Ranged Atk] - [Counter Attack] could return 8% Ranged Dmg
[Counter Attack-Damage Shield] - Changes the effect of [Counter Attack] to Counter Attack Shield that deals (Base5 * 10%Def) True Dmg when it takes melee auto attacks. The effect lasts ([Counter Attack]Lv * 2) sec. Each point increases base by 5.
Lvl: 5
Buff
CD: 25 sec
Range: 1
In 5 sec, takes 90% less Dmg and M.Dmg and gains no-stiff effects provided by Endure for up to 16 times
[Heart of Steel -Proficiency] - +10% resistance to all Abnormal statuses during duration of [Heart of Steel]
[Heart of Steel - Cooldown] - [Heart of Steel] cooldown -5%
Lvl: 20
Buff
CD: 30 sec
Skill Delay: 1 sec
When using swords, Skill's Attack Spd increases by 30%, Auto Attack increases by 1200 points, the effect lasts 300 seconds. Swords must be equipped to release the skill (daggers not included)
[One-Hand Quicken -Proficiency] - Increase 5 AGI during duration of [One-Hand Quicken].
Lvl: 20
Passive
When using spears, Atk increases by 280, Auto Attack increases by 400
[Spear Mastery I] - Atk +8 when equipped with spear weapon
Lvl: 2
Attack
Phsyical
Range: 2
Deals (Self Atk*100%) damage to an enemy target
[Auto Attack - Empower] - Swordsman's Atk bonus increases by 3%, Auto Attack increases by
Runes
[Power of Rune] +(1 ~ 20) extra ATK.
Rune Stone’s effect duration +(1% ~ 20%).
Move Spd +(1% ~ 6%), ASPD +(1% ~ 6%) when riding.
[Dragon Howling] CD Time (-0.1 ~ -1.5) secs.
[Dragon Howling] makes enemy’s extra Move Spd (-1% ~ -20%).
The Bleeding effect of [Head Crush] makes the target’s Move Spd (-3% ~ -15%), ATK (-3% ~ -25%). Can be stacked.
[Pierce] deals +(1% ~ 30%) Dmg to L-size Monsters.
[Heart of Steel] CD Time (-1 ~ -7) secs.
All abnormal status resistance +(1% ~ 30%) during [Heart of Steel].
Damage caused by each [Deep Cut] stack +(1% ~ 5%).
Target's damage dealt from each [Deep Cut] stack +(-1% ~ -10%).
[Dragon Breath] and [Dragon's Water Breath] can trigger [Deep Cut].
Ranged Dmg Reduc. +(1% ~ 30%) under [Sword Parry] status.
Equip a Spear Weapon to use [Sword Parry]. When equipping a Spear-type weapon, increase extra blocking chance by 5%.
[Bash] Dmg +(1% ~ 30%).
[Bash] deals extra (1% ~ 30%) Dmg to medium size enemies.
[Bongun Card] Deposit effect doubled.
Every time a Job Skill buff is active on you, Crit.Dmg +(2% ~ 10%) & Move Spd +(0.5% ~ 3%).
All buffs active on you cannot be removed.
[Dragon Breath] and [Dragon's Water Breath] Dmg +(1% ~ 30%).
[Dragon Breath] and [Dragon's Water Breath] deal an extra (1% ~ 30%) Dmg to targets under Freezing and Burn status.
[Dragon Breath] and [Dragon's Water Breath] Hit +(1% ~ 30%).
When dealing an Auto Attack, it has a (5% ~ 35%) chance of using [Joint Beat] Lv.10 automatically.
[Joint Beat]’s debuff chance +(1% ~ 25%).
[Joint Beat] Dmg +(20% ~ 100%).
[Frenzy] CD Time (-5 ~ -30) secs.
[Frenzy] keeps (20% ~ 100%)’s SP.
Remove all debuffs when using [Frenzy].