Current | ![]() |
Previous | Novice • Swordsman • Crusader |
Next | Royal Guard • Divine Avenger |
Skills
Runes
Auxiliary Skills
Lvl: 5
Buff
Skill Delay: 1 sec
The caster takes 70% less damage from ranged physical auto attacks but loses 65% Move Spd and 0% Attack Spd. The status could be passed to allies via [Devotion]. Lasts 120 sec. Shield type weapons are required.
[Defending Aura - Reflect] - [Defending Aura] Move Spd penalty -10%
Lvl: 10
Attack
Magic
Skill Delay: 1.5 sec
Range: 3
Cast Time: 1.5
Fixed Cast Time: 1.5
Summons a cross zone centered on yourself, judging at most 6 enemy targets in the range, dealing Holy damage: Atk x750% and Holy M.Dmg: M.Atk x750%, but yourself will be injured. This skill ignores the target's Flee and is not influenced by damage reflection shield
[Grand Cross-Alert] - [Grand Cross] deals 5% less punishment damage to the caster
[Grand Cross -Quick Cast] - [Grand Cross] Fixed Cast Time-0.25 sec
[Grand Cross - Empower] - Damage of[Grand Cross] +10%
Lvl: 10
Buff
Skill Delay: 3 sec
Range: 9
Cast Time: 1
Invokes the protection from gods which decreases Demon damage by 300% and Holy damage by 20% done to the whole Party for 20 sec. Increases the skill multiplier of [Grand Cross] by 300% and [Holy Cross] by 200% for the caster
Lvl: 10
Buff
Skill Delay: 1 sec
When the caster takes melee Atk, deals 35% reflecting damage to the damage dealing. Lasts 300 sec. Shield as off-hand weapon must be equipped.
Lvl: 20
Passive
Caster's own Atk increases by 50 points, the damage dealt to undead and demon monsters increases by 10%, Netural Damage increased by 10%, Holy Damage increases by 10%.
[Retribution - Empower] - Atk Boost of [Retribution] +10%
Lvl: 15
Buff
Skill Delay: 1 sec
Caster enters a sacrifice mode, for the next 5 auto attacks, Caster spends 9%% of Max HP to deal Netural Damage: (9%% Max HP×1.4 + (Atk +Refine Atk)*300%) to a single target. The effect lasts 90 seconds. This damage ignore target's Flee and defense.
[Sacrifice - Strong] - [Sacrifice] attacks +1 times
Lvl: 10
LeadSkill
CD: 20 sec
Skill Delay: 3 sec
Range: 4
Continuously casts a spell to protect all Party members within 4 meters for 10 seconds, reducing their damage received (excluding himself) by 60%. Cannot coexist with Devotion status. Requires a shield
[Selfless Shield - Strong] - [Selfless Shield] also increases teammate Def and M.Def by 2%
Lvl: 15
Attack
Phsyical
CD: 4 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 1
Throw shields to enemy in distance, dealing damage: (600%× (VIT×8 + Rounded (VIT×VIT/100)×4 + Rounded (DEX/5) + Rounded (LUK/5) +Shield Refining Level×Shield Refining Level×2) + (Atk +Refine Atk)x100%). Using it increases 300 points to your Def for 3 seconds. Shield as off-hand weapon must be equipped.
[Shield Boomerang - Empower] - [Shield Boomerang] Dmg +5%
[Shield Boomerang - Cooldown] - Reduce [Shield Boomerang] cooldown by 0.5 sec
Lvl: 1
Attack
Phsyical
Range: 2
Deals (Self Atk*100%) damage to an enemy target
[Auto Attack - Empower] - For Crusader auto attacks, Atk increases by 3%, Auto Attack increases by
Runes
[Discipline of Justice] Curse Resist +(1% ~ 10%), Poison Resist +(1% ~ 10%), Fear Resist +(1% ~ 10%).
[Shield Boomerang] CD Time (-0.1 ~ -2) secs.
[Shield Boomerang] Dmg +(1% ~ 20%).
[Battle Chant] recovery effect +(1% ~ 20%).
Gives everyone extra Bonus Healing +(1% ~ 10%) during [Battle Chant].
[Earth Drive] Dmg +(1% ~ 20%).
[Earth Drive] has a (1% ~ 30%) chance of stunning the enemy for 1 sec.
[Grand Cross] Fixed Cast Time (-0.1 ~ -1) secs.
[Grand Cross] Dmg +(1% ~ 30%).
[Fearless] Crit.Res. Extra +(1 ~ 25).
Enemy’s AS (-5% ~ -20%) when receiving Auto Attack under [Fearless] status. Lasts 5 secs.
[Overbrand] Dmg +(1% ~ 30%).
[Overbrand] Splash Dmg +(1% ~ 30%).
When target’s HP is lower than 5% of Crusader’s current HP, [Overbrand] will attack it.
[Guardian Shield] deals extra Dmg Reduc. +(1% ~ 10%), Melee Dmg Reduc. +(1% ~ 10%).
Makes your shield indestructible.
Makes your shield irremovable.
[Auto Guard]’s triggering rate +(1% ~ 10%).
[Auto Guard] removes blocking moves.
Move Spd +(1% ~ 15%), ASPD +(1% ~ 15%) after unlocking [Sacrifice].
[Sacrifice] attack attempts +3.
[Prestige] additionally makes target's Dmg Inc. and M.Dmg Inc. (-1% ~ -20%).
[Prestige] effect duration +(0.1 ~ 3) secs.
Any damage taken triggers [Prestige].
[Command of Charge] cooldown set to (-1 ~ -10) secs.
While in [Command of Charge] status, for every 10 %% extra Move Spd granted, [Earth Drive] multiplier is increased by (10% ~ 30%).
When using [Command of Charge], auto use Lv.10 [Earth Drive].
[King's Guardian] effect reduction +(1% ~ 20%).
[King's Guardian] effective range +(0.5 ~ 4) meters.
[King's Guardian] effective on self.