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Skills
Runes
Auxiliary Skills
Lvl: 5
Control
CD: 3 sec
Skill Delay: 1.5 sec
Range: 2
Catches one enemy within 15 seconds, setting target into a captive state, but the caster is unable to move and his Flee increases by 20. Following skills can remove the captive state: [Hiding], [Vanished], [Body Relocation], [Ice Tomb], [Furious Rage]
[Close Confine -Defense] - After release of [Close Confine], Caster receives a Dmg shield that can blocks damage 2 time, the upper limit equals to 10% of Max HP; this effect lasts 10 seconds
[Close Confine - Strong] - [Close Confine] target loses 0.5% Max HP per sec
Lvl: 5
Attack
Phsyical
CD: 4 sec
Skill Delay: 1.5 sec
Range: 2
Deals Dmg (350% Atk) to an enemy, reducing the target's Healing Received by 75% for 5 seconds
[Disabling Strike - Cruel Maltreatment] - [Disabling Strike] target Move Spd -10% for 3 sec
Lvl: 3
Passive
When [Strip Accessory] is successfully launched, it has a 30%% chance to remove accessories on 2 positions, and the basic success rate of [Strip Accessory] will permanently increases by 9%. Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory
Lvl: 10
Seize
Phsyical
CD: 3 sec
Skill Delay: 2 sec
Range: 2
Deal Dmg (560% Atk) to an enemy, and teleports the target to anywhere on the map. The target cannot move for 2 seconds after being teleported.
[Intimidate - Empower] - Damage of [Intimidate] +10%
[Intimidate -Oppress] - Within 5 seconds, the damage to target of [Intimidate] +5%
Lvl: 10
Passive
Caster has a 15% to trigger Snatch when launching auto attacks. Permanently increase 20% Zeny when releasing Snatch
Lvl: 10
Passive
Increase damage dealt by 10% to targets under Slowing, Stunning, Darkness effect, and hit by Close Confine
Lvl: 6
Buff
CD: 2 sec
Skill Delay: 1 sec
Range: 2
Cast Time: 1.5
You have 18% chance to remove 1 accessory of the enemy and all attributes of this accessory in the next 14 second(s). The Dex and Luk increase can affect the success rate When casting at monsters, every 5 points of Luk reduces the target's ATK and M. ATK by 1%
Lvl: 3
Passive
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's armor so the target loses all attributes on armor The basic success rate of [Strip Shield] will permanently increases by 9%. Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet
Lvl: 3
Passive
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's shoes so the target loses all attributes on feet The basic success rate of [Strip Shield] will permanently increases by 9%. Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet
Lvl: 3
Passive
When [Strip Shield] is successfully launched, it has a equal chance to unload the target's headwear so the target loses all attributes on head. The basic success rate of [Strip Shield] will permanently increases by 9%. Each release will trigger only one state among Strip Armor, Strip Off-hand Weapon, Strip Boots, Strip Helmet
Lvl: 6
Buff
CD: 2 sec
Skill Delay: 1 sec
Range: 2
Cast Time: 1.5
You have 18% chance to remove the enemy's Off-hand. The enemy loses all attributes of the Off-hand in the next 14 second(s) The Dex and Luk increase can affect the success rate When casting at monsters, every 5 points of Dex reduces the target's DEF and M. DEF by 1%
[Strip Shield - Ranged] - [Strip] Shield Cast Range +1m
Lvl: 3
Passive
When [Strip Accessory] is successfully launched, it has a 30%% chance to unload the target's weapons so the target loses all attributes on the weapon's position. The basic success rate of [Strip Accessory] will permanently increases by 9%. Each release will trigger only one state among Strip Weapon, Strip Accessory, Double Accessory
Lvl: 20
Attack
Phsyical
Skill Delay: 1.5 sec
Range: 5
Shoot 3 arrows at the same time, deal triple Dmg (240% Atk) to a single enemy; bows must be equipped to release this skill
[Triangle Shot - Empower] - Damage of [Triangle Shot] +8%
Lvl: 5
Buff
CD: 30 sec
Skill Delay: 2 sec
Immediately enter hiding state, This state will lasts 5 seconds no matter what damage and anti-hiding skill dealt to the caster, and the damage will decrease by 80% in the duration
[Vanished -Cooldown] - Skill cooldown of [Vanished] -10%
[Vanished -Proficiency] - Cast Delay of [Vanished] -0.25 seconds
Runes
[Counter Instinct] Dmg Reduction effect +(1% ~ 10%).
[Counter Instinct] Dmg Increasing effect +(1% ~ 10%).
After using [Close Confine], increases your Def by (1% ~ 20%), M.Def by (1% ~ 20%).
When using bow weapons, Crit. +(1 ~ 10), Crit.Dmg +(1% ~ 10%).
[Repeated Firing] chance +(1% ~ 10%).
[Double Strafe] Dmg +(1% ~ 20%).
[Triangle Shot] skill delay (-0.1 ~ -0.5) secs.
[Triangle Shot] Dmg +(1% ~ 20%).
[Threaten] deals extra target Dmg Inc. (-1% ~ -20%), M.Dmg Inc. (-1% ~ -20%).
[Threaten] effect duration +(0.1 ~ 3).
[Strip Accessory] skill CD (-0.1 ~ -0.5) secs.
[Strip Accessory] cast distance +(0.1 ~ 3) meters.
The max success rate of removing skills that are affected by Dex, Luk and Skill Level +(1% ~ 30%).
[Mark of Death] damage increase effect +(10% ~ 30%).
[Mark of Death] increases target's skill cooldowns by (20% ~ 100%).
[Mark of Death] limits target's Move Spd to 100%.
[Deadly Infection] makes your ATK +(1% ~ 20%) when in an abnormal status.
Dmg Reduction +(1% ~ 20%) when you are in an abnormal status.
If you fall under attack in the Fatal Infection state, impose the Threat effect on the enemy for 4 seconds
[Back Stab] Dmg +(1% ~ 30%).
[Back Stab] CD Time (-0.1 ~ -1) secs.
[Back Stab] ignores enemy’s DEF and Refined Dmg Reduction under [Pick’em Off] status.
There’s a (5% ~ 20%) chance of using [Disabling Strike] Lv.5 when launching Auto Attack.
There’s a (1% ~ 30%) chance of causing the enemy to enter Immobilize, Stun or Darkness status for 3 secs when using [Disabling Strike].
Auto Attack ignores [Kyrie Eleison].
[Vanished] effect duration +(1 ~ 2) secs.
Move Spd while [Vanished] +(1% ~ 20%).
Avoid all AoE magic when [Vanished] is active.
[Magic Trap] has a (20% ~ 100%) chance of applying Silence.
[Magic Trap] Dmg +(1% ~ 30%).
[Magic Trap] Silence effect ignores Immunity.