Skills

Channels lightning strikes, dealing (M.Atk*300%) wind M.Dmg to all enemies in the target area and knocking them back. Has a 40% chance to blind them. The skill takes effects for up to 4 times

While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1380% damage to enemies in an area and cause them to lose 30% of Max Sp. Deals double damage if used after Fallen Empire

Summon Lighting Meteor in the designated area. Cause 2400% of M.Atk as Wind M.DMG to all enemies in range.

While the Poison Pile is alive, it applies a stack of [Frenzy Stimulant] that lasts indefinitely to self every 2s.

Deals (Atk100%) Dmg to the target

Deals (Self M.Atk*210%) critical water damage to frozen enemy units in the target area, freezing the unfrozen units.

Shoot 3 arrows at the same time, deal triple Dmg (110% Atk) to a single enemy; bows must be equipped to release this skill

Attacks all nearby enemies, dealing (Atk134%) Dmg. Enemies has a 25% chance to gain 1 of the status: stun, blind and bleed. When in hiding status, has a double chance to apply debuff to enemies.

When damaged, Rebounds certain damage to the damage dealer

Increases the target and all its allies' STR, DEX, and INT by 2 points for 120 seconds and removes the single target unit's curse and petrifying effect

Released a while after being born; after a 2s cast, creates a 15-sec aura with a radius of 4m under feet, during which applies a 3-sec [Damage Reduction] buff to all ally units within the aura range. The Essence of Resentment will suicide after creating the aura, and its skill will not take effect if it gets killed before the casting is completed.

The priest prays for the allies. Increases partymembers' ATK by 80, increase self's Ignore Def and monster size damage by 100 for Auto Attack damage. The effect will last for 120 seconds.

The priest prays for the allies. Increases partymembers' ATK by 80, increase self's Ignore Def and monster size damage by 100 for Auto Attack damage. The effect will last for 120 seconds.

Covers the whole map with [Nightmares]. All players caught in the [Nightmare] gain 2 Frenzy per second.

Summons meteor shower to attack an area, units in the area has a chance to be hit and take (M.Atk 100%×(1 +2Meteor Number*20%)) M.Dmg. Has a 7% chance to stun targets on hit