Lvl: 1
Buff
Deals (Atk100%) Dmg to the target

Lvl: 7
Passive
[Recursion] DMG +14%

Lvl: 1
Buff
Deals (Atk100%) Dmg to the target

Lvl: 20
Buff
Skill Delay: 2 sec
Basic Meow Meow skill that allows you to Comprehend the soul of the sea, the soul of the earth, and the soul of life, increasing Meow’s Max HP by 1,000 and Max SP by 200, and additionally boosting the Max HP and Max SP by10%for 30 minutes

Lvl: 5
Buff
CD: 40 sec
Skill Delay: 2 sec
After 1 second of channeling, clears all the effects on Ryuoumaru and restores Max HP by 100%; increases self DMG Reduction by 30% in 10 seconds after use.

Lvl: 1
ClearEffect
Summons several Purification Sigils that can be attacked in several locations. This totem will release Dispel Magic around the hero

Lvl: 1
Buff
Deals (Atk100%) Dmg to the target

Lvl: 1
Buff
Deals (Atk100%) Dmg to the target

Lvl: 1
Attack
Magic
Range: 15
Deals (Atk100%) Dmg to the target

Lvl: 1
Attack
Magic
Range: 25
Deals (Atk100%) Dmg to the target

Lvl: 1
Attack
Phsyical
Range: 10
Deals (Atk100%) Dmg to the target

Lvl: 1
Attack
Magic
Range: 1.5
Deals (M.Atk100%) M.Dmg to the target

Lvl: 10
Passive
Increases 5% Ignore Defence for the pet and its master

Lvl: 1
Attack
Phsyical
Range: 10
Deals (Atk100%) Dmg to the target

Lvl: 10
Passive
Increase pet and master's Int by5, increases Str by5, increases Dex by 5

Lvl: 1
Attack
Phsyical
Range: 30
Targets an adventurer and fires in a fan-shape area towards that direction

Lvl: 1
Buff
Phsyical
With her Neurotoxin, Maya poisons the surrounding enemies, continuously reducing their HP and MP.

Lvl: 1
Attack
Range: 30
Targets an adventurer, dealing damage in a direct line after charging. The more targets caught in the area, the less the damage

Lvl: 1
Buff
Summons multiple Corrupted Marine Spheres that can be attacked in random locations. The Marine Spheres will explode after a while, dealing full-screen damage while creating a Corrupted Whirlpool on where it stands. The higher the HP that the Marine Sphere has, the higher the damage from the self-detonation (If the adventurer kills the Marine Sphere before it explodes, no water circle will be spawned). After Transformation: Marine Sphere applies effects: applies negative status upon the attacker: the dealt damage will be converted as the healing shield at the percentage (it absorbs the healing when receiving healing effect).

Lvl: 1
Attack
Range: 2
Deals (Atk100%) Dmg to the target

Lvl: 5
Attack
Phsyical
Range: 2
Deals (Atk100%) Dmg to the target

Lvl: 10
Passive
When the master releases an Auto Attack or a skill, there's a 10%% chance of enlarging its size and obtaining Endure for 5 seconds. It can be triggered up to once every 10 seconds

Lvl: 1
Attack
Phsyical
Range: 3
After Transformation: Auto Attack will trigger damage of a small fan-shaped area.

Lvl: 10
Attack
Phsyical
CD: 5 sec
Range: 6
Deals 800% Earth Physical Damage to an enemy unit

Lvl: 10
Passive
Blacksmith Dex and Luc’s effect to refine success rate increases by 5%

Lvl: 1
Attack
Range: 99
Summons 3 Octopus Tentacles around the deck, which will deal damage to a large area ahead after several seconds and bind the damaged adventurers. The other adventurers can save the victim after defeating the Asphyxiating Tentacles.

Lvl: 10
Attack
Phsyical
CD: 5 sec
Range: 2
Deals Earth damage equal to Atk x 550% to an enemy and their surrounding allies.

Lvl: 1
Attack
Range: 99
Summons a single Tentacle on one random side of the deck, which will unleash an impact skill after several seconds, dealing ample damage, which will be evenly spread among all hit players. If this skill doesn't hit the player, it will deal massive damage in a major area.

Lvl: 1
Buff
Range: 99
Deals (Atk100%) Dmg to the target

Lvl: 10
Passive
Increases 10 Crit for the pet and its master