Ancient Equips


Ancient Leather Armor
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. DMG +[Quench]10[Quench]%
When Refinement +10, Phy. DMG +[Quench]4[Quench]%
When Refinement +15, Phy. DMG +[Quench]4[Quench]%
Dragonscale Armor
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. DMG +[Quench]10[Quench]%
When Refinement +10, Phy. DMG +[Quench]4[Quench]%
When Refinement +15, Phy. DMG +[Quench]4[Quench]%
Random Attributes
Phy. DMG (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
Dragonblood Armor
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. DMG +[Quench]10[Quench]%
When Refinement +10, Phy. DMG +[Quench]4[Quench]%
When Refinement +15, Phy. DMG +[Quench]4[Quench]%
Random Attributes
Phy. DMG (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Ravenfeather Hunter's Garb
Armor
Effect
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. DMG +[Quench]15[Quench]%, Gear ATK SPD +[Quench]15[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Eagle Rectrix Hunter's Trappings
Armor
Effect
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. DMG +[Quench]15[Quench]%, Gear ATK SPD +[Quench]15[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Random Attributes
Phy. Pen. (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
Storm Defense
Armor
Effect
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. DMG +[Quench]15[Quench]%, Gear ATK SPD +[Quench]15[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Random Attributes
Phy. Pen. (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Snakecharmer's Raiment
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]20[Quench]%. When Refine +10, Phy. DEF ignoring +[Quench]8[Quench]%. When Refine +15, Phy. DEF ignoring +[Quench]8[Quench]%
Voodoo Armor
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]20[Quench]%. When Refine +10, Phy. DEF ignoring +[Quench]8[Quench]%. When Refine +15, Phy. DEF ignoring +[Quench]8[Quench]%
Random Attributes
Phy. Pen. (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
Cursed Armor
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]20[Quench]%. When Refine +10, Phy. DEF ignoring +[Quench]8[Quench]%. When Refine +15, Phy. DEF ignoring +[Quench]8[Quench]%
Random Attributes
Phy. Pen. (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Nightwalker Robe
Armor
Effect
Agi +[Quench]10[Quench], Luk +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. +[Quench]20[Quench], Crit. DMG +[Quench]25[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Mourner's Robe
Armor
Effect
Agi +[Quench]10[Quench], Luk +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. +[Quench]20[Quench], Crit. DMG +[Quench]25[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Random Attributes
Crit.Dmg +s (10% / 20% / 30%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
Blessing Liberation
Armor
Effect
Agi +[Quench]10[Quench], Luk +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. +[Quench]20[Quench], Crit. DMG +[Quench]25[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Random Attributes
Crit.Dmg +s (10% / 20% / 30%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Prospector Set
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]500[Quench]
When Refinement +10, Phy. ATK +[Quench]200[Quench]
When Refinement +15, Phy. ATK +[Quench]200[Quench]
Truth Expositor
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]500[Quench]
When Refinement +10, Phy. ATK +[Quench]200[Quench]
When Refinement +15, Phy. ATK +[Quench]200[Quench]
Random Attributes
ATK +s (8% / 16% / 24%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
Earth's Messenger Set
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]500[Quench]
When Refinement +10, Phy. ATK +[Quench]200[Quench]
When Refinement +15, Phy. ATK +[Quench]200[Quench]
Random Attributes
ATK +s (8% / 16% / 24%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Wild Leather Armor
Armor
Effect
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Gear Attack SPD +[Quench]30[Quench]%
When Refinement +10, Phy. ATK +[Quench]8[Quench]%
When Refinement +15, Phy. ATK +[Quench]8[Quench]%
Gladiator Armor
Armor
Effect
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Gear Attack SPD +[Quench]30[Quench]%
When Refinement +10, Phy. ATK +[Quench]8[Quench]%
When Refinement +15, Phy. ATK +[Quench]8[Quench]%
Random Attributes
ATK +s (8% / 16% / 24%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
Unyielding Warband Armor
Armor
Effect
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Gear Attack SPD +[Quench]30[Quench]%
When Refinement +10, Phy. ATK +[Quench]8[Quench]%
When Refinement +15, Phy. ATK +[Quench]8[Quench]%
Random Attributes
ATK +s (8% / 16% / 24%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Mysterious Skeleton
Armor
Effect
Str +[Quench]10[Quench], Int +[Quench]10[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK & M. ATK +[Quench]15[Quench]%
When Refinement +10, Phy. ATK & M. ATK +[Quench]6[Quench]%
When Refinement +15, Phy. ATK & M. ATK +[Quench]6[Quench]%
Horrorbones Battlegear
Armor
Effect
Str +[Quench]10[Quench], Int +[Quench]10[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK & M. ATK +[Quench]15[Quench]%
When Refinement +10, Phy. ATK & M. ATK +[Quench]6[Quench]%
When Refinement +15, Phy. ATK & M. ATK +[Quench]6[Quench]%
Random Attributes
DMG and Magic DMG +s (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
Soul Cage
Armor
Effect
Str +[Quench]10[Quench], Int +[Quench]10[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK & M. ATK +[Quench]15[Quench]%
When Refinement +10, Phy. ATK & M. ATK +[Quench]6[Quench]%
When Refinement +15, Phy. ATK & M. ATK +[Quench]6[Quench]%
Random Attributes
DMG and Magic DMG +s (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Scarletplume Armor
Armor
Effect
VIT +[Quench]20[Quench]
Max HP + [Quench]4000[Quench]
M.Def +[Quench]15[Quench]%:\
For every Refinement +1, DEF +[Quench]1[Quench]%
Max HP +[Quench]8[Quench]%, Healing Received +[Quench]20[Quench]
When Refinement +10, Max HP +[Quench]4[Quench]%
When Refinement +15, Max HP +[Quench]4[Quench]%
Ashen Armor
Armor
Effect
VIT +[Quench]20[Quench]
Max HP + [Quench]4000[Quench]
M.Def +[Quench]15[Quench]%:\
For every Refinement +1, DEF +[Quench]1[Quench]%
Max HP +[Quench]8[Quench]%, Healing Received +[Quench]20[Quench]
When Refinement +10, Max HP +[Quench]4[Quench]%
When Refinement +15, Max HP +[Quench]4[Quench]%
Random Attributes
Max HP (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max SP (8% / 16% / 24%)
Bonus Healing Received (10% / 20% / 30%)
DMG received from medium monsters -s (6% / 13% / 20%)
Phoenix Armor
Armor
Effect
VIT +[Quench]20[Quench]
Max HP + [Quench]4000[Quench]
M.Def +[Quench]15[Quench]%:\
For every Refinement +1, DEF +[Quench]1[Quench]%
Max HP +[Quench]8[Quench]%, Healing Received +[Quench]20[Quench]
When Refinement +10, Max HP +[Quench]4[Quench]%
When Refinement +15, Max HP +[Quench]4[Quench]%
Random Attributes
Max HP (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max SP (8% / 16% / 24%)
Bonus Healing Received (10% / 20% / 30%)
DMG received from medium monsters -s (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Shamanic Vestments
Armor
Effect
Int +[Quench]10[Quench], Dex +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
M. DEF +[Quench]15[Quench]%
For every Refinement +1, DEF +[Quench]1[Quench]%
M. DMG +[Quench]10[Quench]%
When Refinement +10, M. DMG +[Quench]4[Quench]%
When Refinement +15, M. DMG +[Quench]4[Quench]%
Wisdom Sacrificial Garb
Armor
Effect
Int +[Quench]10[Quench], Dex +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
M. DEF +[Quench]15[Quench]%
For every Refinement +1, DEF +[Quench]1[Quench]%
M. DMG +[Quench]10[Quench]%
When Refinement +10, M. DMG +[Quench]4[Quench]%
When Refinement +15, M. DMG +[Quench]4[Quench]%
Random Attributes
M. DMG (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
Wind, Earth, Water, Fire and no attribute ATK (6% / 13% / 20%)
Max SP (8% / 16% / 24%)
Divine Guidance
Armor
Effect
Int +[Quench]10[Quench], Dex +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
M. DEF +[Quench]15[Quench]%
For every Refinement +1, DEF +[Quench]1[Quench]%
M. DMG +[Quench]10[Quench]%
When Refinement +10, M. DMG +[Quench]4[Quench]%
When Refinement +15, M. DMG +[Quench]4[Quench]%
Random Attributes
M. DMG (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
Wind, Earth, Water, Fire and no attribute ATK (6% / 13% / 20%)
Max SP (8% / 16% / 24%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Joyful Doll Dress
Armor
Effect
Int +[Quench]20[Quench]
Max HP + [Quench]3500[Quench]
M. Def + [Quench]15[Quench]%
For every Refinement +1, Phy. DEF +[Quench]1[Quench]%
Variable Cast Time -[Quench]10[Quench]%, Wind, Earth, Water, Fire ATK +[Quench]15[Quench]%
When Refinement +10, Ignore M. DEF +[Quench]8[Quench]%
When Refinement +15, Ignore M. DEF +[Quench]8[Quench]%
Dreameater's Disguise
Armor
Effect
Int +[Quench]20[Quench]
Max HP + [Quench]3500[Quench]
M. Def + [Quench]15[Quench]%
For every Refinement +1, Phy. DEF +[Quench]1[Quench]%
Variable Cast Time -[Quench]10[Quench]%, Wind, Earth, Water, Fire ATK +[Quench]15[Quench]%
When Refinement +10, Ignore M. DEF +[Quench]8[Quench]%
When Refinement +15, Ignore M. DEF +[Quench]8[Quench]%
Random Attributes
M. Pen. (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
Wind, Earth, Water, Fire and no attribute ATK (6% / 13% / 20%)
Max SP (8% / 16% / 24%)
Othershore Patrol
Armor
Effect
Int +[Quench]20[Quench]
Max HP + [Quench]3500[Quench]
M. Def + [Quench]15[Quench]%
For every Refinement +1, Phy. DEF +[Quench]1[Quench]%
Variable Cast Time -[Quench]10[Quench]%, Wind, Earth, Water, Fire ATK +[Quench]15[Quench]%
When Refinement +10, Ignore M. DEF +[Quench]8[Quench]%
When Refinement +15, Ignore M. DEF +[Quench]8[Quench]%
Random Attributes
M. Pen. (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
Wind, Earth, Water, Fire and no attribute ATK (6% / 13% / 20%)
Max SP (8% / 16% / 24%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)