Formula

CommonFun.calcBuff_3253

function CommonFun.calcBuff_3253(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Num1 = srcUser:GetRunePoint(c)
  local A = 0
  local Ensemble = srcUser:GetEnsemblePartner()
  if Ensemble ~= nil then
    local Num2 = Ensemble:GetRunePoint(c)
    A = lv * a + b + (Num1 + Num2) * d
  elseif Ensemble == nil and (srcUser:HasBuffID(128010_MAGIC_PUPPET_DANCER_:MAX_STACK_0) == true or srcUser:HasBuffID(128011_MAGIC_PUPPET_BARD_:MAX_STACK_0) == true) then
    A = lv * a + b + Num1 * d
  end
  return A
end