Lvl: 10
Passive
Increases pet and master's M.Def Ignoring by 6%.

Lvl: 5
Passive
Can move and Auto Attack while chanting to cast a spell but can’t use other skills,Speed is reduced by 10%

Lvl: 1
Passive
After learning it, You could unlock free view provided by the top right button in the camera to take better photos!

Lvl: 1
Passive
Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.

Lvl: 4
Passive
DMG Reduction +28% and M.Def +40%. While holding the ball, recover 2% of Max. HP per second. While occupying a chess piece, recover 1% of Max. HP per second within the its range

Lvl: 1
Function
Range: 25
Playing a heartfelt melody in the World of Heart is sure to lure surrounding enemies.

Lvl: 1
Attack
Magic
CD: 2 sec
Skill Delay: 1 sec
Range: 6
Fixed Cast Time: 1
Deals (Atk100%) Dmg to the target

Lvl: 1
Attack
Magic
CD: 5 sec
Range: 6
Deals (Atk100%) Dmg to the target

Lvl: 1
Attack
Magic
Range: 6
Fixed Cast Time: 1
Deals (Atk100%) Dmg to the target

Lvl: 1
Buff
CD: 3 sec
The first move of Rabbit Courtship Dance: Uses the well-trained abs to do a backflip, but the user might only end up doing a back flop instead because of the insufficient strength in the short legs normally.

Lvl: 10
Passive
Increases 5% Move Spd for the pet and its master

Lvl: 1
Buff
CD: 3 sec
The second move of Rabbit Courtship Dance: Leaps up and down repeatedly with the four barely visible short legs to show off the limbs strength!

Lvl: 1
Buff
CD: 3 sec
The third move of Rabbit Courtship Dance: This is a secret trick, doing horizontal jumps repeatedly!

Lvl: 1
Buff
CD: 3 sec
The fourth move of Rabbit Courtship Dance: Deceptive action!

Lvl: 1
Buff
Marks a random adventurer, causing immobilization effect upon the victim after several seconds. The hero will also charge at the current location. The adventurers caught along the trace of the charge will receive damage, and the Meteor Remains along the way will also be cleared off

Lvl: 1
Attack
Summons the meteors falling from heaven on 2 random locations, which will deal major damage to the players within 3m area and leave Meteor Remains on the ground

Lvl: 1
Attack
Phsyical
After Magma Golem charges, it repels the adventurer within a specific area near the hero and deals ample damage

Lvl: 4
Passive
Grants Dmg Inc. +24%, MPen. +20%. Each attack reduces enemy's Max HP by 1%.

Lvl: 1
Buff
Summons Quicksand Balls that can be attacked on 2 random locations, which will constantly attract the players within a certain area around them, dealing constant damage and causing forceful Slowdown effect

Lvl: 10
Passive
When using cart related skills, Atk +150

Lvl: 7
Passive
[Twilight] increases Skill Multiplier ([Divine Protection] unite people x490%)

Lvl: 1
Buff
Range: 100
Marks a player randomly, causing Snare effect to the victim after several seconds, and summon a stone prison that can be attacked at the player's current location; If the stone prison is not destroyed in 10s, it will cause the immobilized player to be killed forcibly

Lvl: 1
Attack
Magic
Range: 5
Deals (Atk100%) Dmg to the target

Lvl: 1
Buff
Range: 9
Deals (Atk100%) Dmg to the target

Lvl: 1
Attack
Magic
Range: 6
Deals (M.Atk100%) M.Dmg to the target

Lvl: 1
Telesport
Range: 5
Teleports to the target's side.

Lvl: 10
Passive
Increases 20 Hit for the pet and its master

Lvl: 10
Passive
Could buy items at a 10% discount from some NPC merchants

Lvl: 1
Attack
Range: 100
Magma Golem will detonate all Meteor Remains on the field once in a while. When each Meteor Remain is detonated, it will deal a massive amount of full-screen damage while leaving a lava patch on the ground; All players stepping into the lava patch will receive a constant damage.

Lvl: 1
Buff
Marks several players randomly, summoning an unavoidable meteor from the sky to slam on top of the victims after several seconds. Upon the impact, the meteor will deal to the players within a specific range with a massive amount of damage while causing the marked player to enter "Stone Avatar" status; The players in "Stone Avatar" status can only use the "Place Rock" skill. Using this skill can release "Stone Avatar" status while summoning a Meteor Remain on where it stands; "Place Rock" skill can't be used within a certain range of a Rock Block