Brilliant Reappearance - Wasteland Holy Armor [1]
Armor

A legendary set of armor slumbered deep in the Wasteland, can increase your Phy. DMG. With the appearance of a new master, it sheds the dust covering and renews its dazzling luster.

Quality
Blue
Effect

STR +15, DEX +15

Max HP +3,500

Phy. DEF +15%. For every level Refine upgrades, M. DEF +1%

Phy. DMG +10%. When Refine +10, Phy. DMG +4%. When Refine +15, Phy. DMG +4%

Random Attributes

Phy. DMG (6%)

Unlock

STR +15, DEX +15 Max HP +3,500 Phy. DEF +15%. For every level Refine upgrades, M. DEF +1%;Phy. DMG +10%. When Refine +10, Phy. DMG +4%. When Refine +15, Phy. DMG +4%

Jobs
All Jobs
Craft Materials

Formula

{
  "id": 46930,
  "Dsc": "STR +15, DEX +15;Max HP +3,500;Phy. DEF +15%. For every level Refine upgrades, M. DEF +1%",
  "BuffName": "8070",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Dex": 15,
    "Str": 15,
    "type": "AttrChange",
    "MaxHp": 3500,
    "DefPer": 0.15,
    "MDefPer": {
      "a": 0.01,
      "b": 0,
      "c": 0,
      "type": 3323
    }
  }
}

Formula

{
  "id": 46931,
  "Dsc": "Phy. DMG +10%. When Refine +10, Phy. DMG +4%. When Refine +15, Phy. DMG +4%",
  "BuffName": "8070",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "DamIncrease": {
      "a": 0,
      "b": 0.04,
      "c": 0.04,
      "d": 0.1,
      "type": 3300
    }
  }
}

Formula

{
  "id": 142186,
  "VID": 50011174,
  "Desc": "##1232853",
  "Icon": "item_42185",
  "Type": "Armour",
  "IsNew": 1,
  "Level": 130,
  "Effect": {
    "Def": 205
  },
  "MaxNum": 99,
  "NameZh": "##1234447",
  "Quality": 3,
  "display": [
    0
  ],
  "CanEquip": [
    0
  ],
  "CardSlot": 1,
  "EffectAdd": {
    "Def": 1.2
  },
  "EquipType": 2,
  "SellPrice": 100,
  "EquipEffect": [
    {
      "id": 142186001,
      "Dsc": "##1110946",
      "EquipID": 142186,
      "AttrRate": [
        [
          0.06,
          100
        ]
      ],
      "AttrType": [
        "DamIncrease"
      ]
    }
  ],
  "RefineMaxlv": 15,
  "RefineEffect": {
    "RefineDamReduc": 0.009
  },
  "UniqueEffect": {
    "buff": [
      46930,
      46931
    ]
  },
  "NewEquipRefine": 3,
  "NewEquipRepair": [
    [
      6896,
      1
    ]
  ],
  "NewEquipDecompose": [
    [
      6896,
      5
    ]
  ]
}