Acid Demonstration
Lvl: 5 Attack Physical Skill Delay: 1 sec SP: 18 Range: 6 Cast Time: 2

Throw flaming bottle to a specified area, causing 300% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.

Lvl: 4 Attack Physical Skill Delay: 1 sec SP: 15 Range: 6 Cast Time: 2
• Throw flaming bottle to a specified area, causing 270% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.
Lvl: 3 Attack Physical Skill Delay: 1 sec SP: 12 Range: 6 Cast Time: 2
• Throw flaming bottle to a specified area, causing 240% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.
Lvl: 2 Attack Physical Skill Delay: 1 sec SP: 9 Range: 6 Cast Time: 2
• Throw flaming bottle to a specified area, causing 210% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.
Lvl: 1 Attack Physical Skill Delay: 1 sec SP: 6 Range: 6 Cast Time: 2
• Throw flaming bottle to a specified area, causing 180% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.

Aesir

• Lif's Blessing In the presence of Homunculus - Lif, damage of [Acid Demonstration] +3%, damage of [Acid Terror] +3%%, damage of [Improved Acid Demonstration] +2%%
• Acid Demonstration - Empower Damage of [Acid Demonstration] +10%

Formula

function CommonFun.calcDamage_13202(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)
  local B = 0
  local skilllv_1 = srcUser:GetLernedSkillLevel(425_RUNE_KNIGHT:POWERFUL_ACID_DEMONSTRATION)
  if 1 <= skilllv_1 then
    local srcAtkElement = 4
    local targetDefElement = targetUser:GetProperty("DefAttr")
    local Int = srcUser:GetProperty("Int")
    local MAtk = srcUser:GetProperty("MAtk")
    local MAtkPer = srcUser:GetProperty("MAtkPer")
    local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
    local BaseMAtk = Int + math.floor(Int * Int / 100)
    local MDef2 = targetUser:GetProperty("MDef")
    local MDefPer2 = targetUser:GetProperty("MDefPer")
    local Vit2 = targetUser:GetProperty("Vit")
    local VitPer2 = targetUser:GetProperty("VitPer")
    local Int2 = targetUser:GetProperty("Int")
    local IntPer2 = targetUser:GetProperty("IntPer")
    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
    local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
    local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
    local MRefine = srcUser:GetProperty("MRefine")
    local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam
    local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
    B = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (skilllv_1 * 0.3 + 0.5) * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)
  end
  if B <= 1 then
    B = 0
  end
  local Num1 = srcUser:GetRunePoint(130260_AESIR_DAMAGE_OF_ACID_DEMONSTRATION_10)
  local RuneDamage1 = Num1 * 0.1
  local Num2 = srcUser:GetRunePoint(130170_AESIR_IN_THE_PRESENCE_OF_HOMUNCULUS_LIF_DAMAGE_OF_ACID_DEMONSTRATION_3_DAMAGE_OF_ACID_TERROR_3_DAMAGE_OF_IMPROVED_ACID_DEMONSTRATION_2)
  local RuneDamage2 = 0
  if srcUser:IsBeingPresent(600010) == true then
    RuneDamage2 = Num2 * 0.03
  end
  local aerde = 1
  local weaponRefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
  if srcUser:HasBuffID(40610_ELDER_S_HAMMER_1_:MAX_STACK_0) or srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) then
    aerde = weaponRefineLv * 0.05 + 1
  end
  local Int8 = srcUser:GetProperty("Int")
  local Str8 = srcUser:GetProperty("Str")
  local Vit8 = srcUser:GetProperty("Vit")
  if srcUser:HasBuffID(90001883_ELDER_S_HAMMER_1_R4_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
    aerde = aerde + 0.1
  end
  if srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
    aerde = aerde + 0.1
  end
  if A + B <= 1 then
    return 1
  end
  return (A + B) * (1 + RuneDamage1 + RuneDamage2) * aerde
end

Enemy

{
  "id": 56082,
  "BuffDesc": "DMG Reduction down",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Chepet ★ Card",
  "BuffRate": {
    "Odds": {
      "type": 7920
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DamReduc": -0.05
  }
}

Enemy

{
  "id": 104100,
  "BuffName": "Bottle Grenade destroys weapons",
  "BuffRate": {
    "Odds": {
      "a": 100,
      "b": 0,
      "type": 2420
    }
  },
  "BuffEffect": {
    "type": "BreakEquip",
    "calctype": 2440,
    "duration": 60
  }
}

Enemy

{
  "id": 90004476,
  "BuffName": "12978",
  "BuffRate": {
    "Odds": {
      "type": 2445
    }
  },
  "BuffEffect": {
    "id": [
      90004478
    ],
    "Odds": 100,
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 90004478,
  "BuffDesc": "DMG Reduc. and Skill DMG Reduc. Reduced",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "12980",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 0
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DamReduc": -0.05,
    "SkillRes": -0.1
  }
}

Formula

{
  "id": 410005,
  "Buff": {
    "enemy": [
      104100,
      90004476,
      56082
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 410000,
      "params": [
        300
      ]
    }
  ],
  "Icon": "skill_410001",
  "Camps": "Enemy",
  "Level": 5,
  "Logic": "SkillPointRange",
  "Damage": [
    {
      "type": 13202,
      "damChangePer": 3,
      "elementparam": 4
    }
  ],
  "DescId": "##171179",
  "NameZh": "##169122",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1,
  "Fire_EP": 3,
  "Pvp_buff": {
    "enemy": [
      104100,
      90004476,
      56082
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "throwing"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 2,
    "type": 2
  },
  "SkillCost": {
    "1": {
      "num": 1,
      "itemID": 12556
    },
    "sp": 18
  },
  "SkillType": "Attack",
  "Target_EP": 2,
  "DamageType": 1,
  "Logic_Param": {
    "emit": {
      "type": 1,
      "speed": 30,
      "effect": "Bomb_bottle",
      "single_fire": true
    },
    "count": 30,
    "range": 2,
    "interval": 1,
    "max_count": 1,
    "no_select": 1,
    "isCountTrap": 1,
    "trap_effect": "Bomb,LowRange_B"
  },
  "Launch_Range": 6,
  "AutoCondition": [
    {
      "time": 30,
      "type": 1
    }
  ]
}