Acid Terror
Lvl: 20 Attack Physical Skill Delay: 2 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5

Use acid to deal Dmg (Atk ×1130% +M.Atk ×850%) to a single enemy, with a 25% chance to cause HP loss and a 20% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]

Lvl: 19 Attack Physical Skill Delay: 2 sec SP: 39 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×1110% +M.Atk ×840%) to a single enemy, with a 24% chance to cause HP loss and a 19% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 18 Attack Physical Skill Delay: 2 sec SP: 38 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×1090% +M.Atk ×830%) to a single enemy, with a 23% chance to cause HP loss and a 18% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 17 Attack Physical Skill Delay: 2 sec SP: 37 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×1070% +M.Atk ×820%) to a single enemy, with a 22% chance to cause HP loss and a 17% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 16 Attack Physical Skill Delay: 2 sec SP: 36 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×1050% +M.Atk ×810%) to a single enemy, with a 21% chance to cause HP loss and a 16% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 15 Attack Physical Skill Delay: 2 sec SP: 35 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×1030% +M.Atk ×800%) to a single enemy, with a 20% chance to cause HP loss and a 15% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 14 Attack Physical Skill Delay: 2 sec SP: 34 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×1010% +M.Atk ×790%) to a single enemy, with a 19% chance to cause HP loss and a 14% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 13 Attack Physical Skill Delay: 2 sec SP: 33 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×990% +M.Atk ×780%) to a single enemy, with a 18% chance to cause HP loss and a 13% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 12 Attack Physical Skill Delay: 2 sec SP: 32 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×970% +M.Atk ×770%) to a single enemy, with a 17% chance to cause HP loss and a 12% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 11 Attack Physical Skill Delay: 2 sec SP: 31 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×950% +M.Atk ×760%) to a single enemy, with a 16% chance to cause HP loss and a 11% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 10 Attack Physical Skill Delay: 2 sec SP: 30 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×930% +M.Atk ×750%) to a single enemy, with a 15% chance to cause HP loss and a 10% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 9 Attack Physical Skill Delay: 2 sec SP: 28 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×860% +M.Atk ×700%) to a single enemy, with a 14% chance to cause HP loss and a 9% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 8 Attack Physical Skill Delay: 2 sec SP: 26 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×790% +M.Atk ×650%) to a single enemy, with a 13% chance to cause HP loss and a 8% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 7 Attack Physical Skill Delay: 2 sec SP: 24 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×720% +M.Atk ×600%) to a single enemy, with a 12% chance to cause HP loss and a 7% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 6 Attack Physical Skill Delay: 2 sec SP: 22 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×650% +M.Atk ×550%) to a single enemy, with a 11% chance to cause HP loss and a 6% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 5 Attack Physical Skill Delay: 2 sec SP: 20 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×580% +M.Atk ×500%) to a single enemy, with a 10% chance to cause HP loss and a 5% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 4 Attack Physical Skill Delay: 2 sec SP: 18 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×510% +M.Atk ×450%) to a single enemy, with a 9% chance to cause HP loss and a 4% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 3 Attack Physical Skill Delay: 2 sec SP: 16 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×440% +M.Atk ×400%) to a single enemy, with a 8% chance to cause HP loss and a 3% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 2 Attack Physical Skill Delay: 2 sec SP: 14 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×370% +M.Atk ×350%) to a single enemy, with a 7% chance to cause HP loss and a 2% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
Lvl: 1 Attack Physical Skill Delay: 2 sec SP: 12 Range: 6 Cast Time: 1 Fixed Cast Time: 0.5
• Use acid to deal Dmg (Atk ×300% +M.Atk ×300%) to a single enemy, with a 6% chance to cause HP loss and a 1% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]

Aesir

• Acid Terror - Empower [Acid Terror] +5%
• Lif's Blessing In the presence of Homunculus - Lif, damage of [Acid Demonstration] +3%, damage of [Acid Terror] +3%%, damage of [Improved Acid Demonstration] +2%%
• Acid Terror -Mastery Cast Delay of [Acid Terror] -

Formula

function CommonFun.calcDamage_13203(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Int = srcUser:GetProperty("Int")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local damChangePer1 = damageParam.damChangePer1
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local Num1 = srcUser:GetRunePoint(130160_AESIR_ACID_TERROR_5)
  local RuneDamage1 = Num1 * 0.05
  local Num2 = srcUser:GetRunePoint(130170_AESIR_IN_THE_PRESENCE_OF_HOMUNCULUS_LIF_DAMAGE_OF_ACID_DEMONSTRATION_3_DAMAGE_OF_ACID_TERROR_3_DAMAGE_OF_IMPROVED_ACID_DEMONSTRATION_2)
  local RuneDamage2 = 0
  if srcUser:IsBeingPresent(600010) == true then
    RuneDamage2 = Num2 * 0.03
  end
  local aerde1 = 1
  local weaponRefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
  if srcUser:HasBuffID(40610_ELDER_S_HAMMER_1_:MAX_STACK_0) or srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) then
    aerde1 = weaponRefineLv * 0.02 + 1
  end
  local Int8 = srcUser:GetProperty("Int")
  local Str8 = srcUser:GetProperty("Str")
  local Vit8 = srcUser:GetProperty("Vit")
  if srcUser:HasBuffID(90001883_ELDER_S_HAMMER_1_R4_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
    aerde1 = aerde1 + 0.05
  end
  if srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
    aerde1 = aerde1 + 0.05
  end
  local A = (((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer + (MAtkFinal * DefReduc * (1 - DamReduc2) + MRefine) * damChangePer1) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * (1 + RuneDamage1 + RuneDamage2) * aerde1
  if A <= 1 then
    return 1
  end
  return A
end

Enemy 6

function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local A = MaxHp * (a + c) + b
  if 0 < A or a == 0 then
    return A
  end
  if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
    return 0
  end
  if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
    local Vit = srcUser:GetProperty("Vit")
    local MAtk = srcUser:GetProperty("MAtk")
    local MAtkPer = srcUser:GetProperty("MAtkPer")
    local Refine = srcUser:GetProperty("Refine")
    local MRefine = srcUser:GetProperty("MRefine")
    local Def2 = targetUser:GetProperty("Def")
    local DefPer2 = targetUser:GetProperty("DefPer")
    local MDef2 = targetUser:GetProperty("MDef")
    local MDefPer2 = targetUser:GetProperty("MDefPer")
    local Vit2 = targetUser:GetProperty("Vit")
    local VitPer2 = targetUser:GetProperty("VitPer")
    local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
    local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
    local Int2 = targetUser:GetProperty("Int")
    local IntPer2 = targetUser:GetProperty("IntPer")
    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
    local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
    local Str = srcUser:GetProperty("Str")
    local Dex = srcUser:GetProperty("Dex")
    local Luk = srcUser:GetProperty("Luk")
    local Atk = srcUser:GetProperty("Atk")
    local AtkPer = srcUser:GetProperty("AtkPer")
    local DamIncrease = srcUser:GetProperty("DamIncrease")
    local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
    local IgnoreDef = srcUser:GetProperty("IgnoreDef")
    if 1 <= IgnoreDef then
      IgnoreDef = 1
    end
    local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
    if 1 <= IgnoreMDef then
      IgnoreMDef = 1
    end
    local raceparam = 1
    local srcRace = srcUser.race
    local targetRace = targetUser.race
    if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      targetRace = 2
    end
    if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      srcRace = 2
    end
    if nil == CommonFun.RaceProps[targetRace] then
      return 0
    end
    if nil == CommonFun.RaceProps[srcRace] then
      return 0
    end
    local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
    local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
    local raceparam = 1 + raceInc - raceRed
    if raceparam <= 0.1 then
      raceparam = 0.1
    end
    local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    if MAtkFinal <= AtkFinal then
      local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
      A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
    else
      local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
      A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
    end
  end
  local AttrFunction = srcUser:GetProperty("AttrFunction")
  local bitfunc = CommonFun.getBits(AttrFunction)
  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
    A = 0
  end
  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  return A
end

Enemy

{
  "id": 104030,
  "BuffName": "Bleed Effect",
  "BuffRate": {
    "Odds": {
      "a": 1,
      "b": 5,
      "type": 1
    }
  },
  "BuffEffect": {
    "id": [
      104031,
      104032
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 104031,
  "BuffName": "Bleeding Effect [HP Loss]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "AtkPer": -0.25,
    "SkillASPD": -0.25,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "2_Blood"
  },
  "BuffStateID": 120032
}

Enemy

{
  "id": 104032,
  "BuffName": "HP Loss Effect",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "Hp": {
      "a": -0.005,
      "b": -5,
      "type": 6
    },
    "type": "HpReduce",
    "delHpPer": 0.2,
    "StateEffect": "2_Blood"
  }
}

Enemy

{
  "id": 104110,
  "BuffName": "Acid destroys armors",
  "BuffRate": {
    "Odds": {
      "a": 100,
      "b": 0,
      "type": 2420
    }
  },
  "BuffEffect": {
    "type": "BreakEquip",
    "calctype": 2450,
    "duration": 60
  }
}

Enemy

{
  "id": 129510,
  "BuffDesc": "DMG Reduction down",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Chemical Etching",
  "BuffRate": {
    "Odds": {
      "a": 3707,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DefPer": {
      "a": 3725,
      "b": -0.02,
      "c": 0,
      "type": 8
    },
    "DamReduc": {
      "a": 3707,
      "b": -0.015,
      "c": 0,
      "type": 8
    }
  }
}

Enemy

{
  "id": 90004475,
  "BuffName": "12977",
  "BuffRate": {
    "Odds": {
      "type": 2451
    }
  },
  "BuffEffect": {
    "id": [
      90004478
    ],
    "Odds": 100,
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 90004478,
  "BuffDesc": "DMG Reduc. and Skill DMG Reduc. Reduced",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "12980",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 0
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DamReduc": -0.05,
    "SkillRes": -0.1
  }
}

Formula

{
  "id": 411020,
  "Buff": {
    "enemy": [
      104030,
      104110,
      129510,
      90004475
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 411000,
      "params": [
        1130,
        850,
        25,
        20
      ]
    }
  ],
  "Icon": "skill_411001",
  "Camps": "Enemy",
  "Level": 20,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 13203,
      "damChangePer": 11.3,
      "damChangePer1": 8.5
    }
  ],
  "DescId": "##171200",
  "NameZh": "##169183",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 2,
  "Fire_EP": 3,
  "Pvp_buff": {
    "enemy": [
      104030,
      104110,
      129510,
      90004475
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "throwing"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0.5,
    "FCT": 1,
    "type": 2
  },
  "PeakLevel": 10,
  "SkillCost": {
    "1": {
      "num": 1,
      "itemID": 12557
    },
    "sp": 40
  },
  "SkillType": "Attack",
  "Target_EP": 2,
  "DamageType": 1,
  "Logic_Param": {
    "emit": {
      "type": 1,
      "speed": 30,
      "effect": "AcidTerror"
    }
  },
  "Launch_Range": 6
}