Asura Strike
Lvl: 10 Attack Physical CD: 5 sec Skill Delay: 1 sec Range: 3 Cast Time: 2

Consume all SP to deal neutral Phy. DMG of Phy. ATK x (40 + remaining SP/100) + 2500 + 500 x50 to a single enemy unit, ignoring 30% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 5 seconds upon its release and Auto SP regeneration is disabled for 300 seconds
The number of Aura Bombs consumed varies according to the skill it follows:
Consume Aura Bomb x5 if released directly
Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop
Consume Aura Bomb x3 if released after Tiger Fist
Consume Aura Bomb x1 if released after Chain Crush

Lvl: 9 Attack Physical CD: 6 sec Skill Delay: 1 sec Range: 3 Cast Time: 2
• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (36 + remaining SP/100) + 2500 + 500 x45 to a single enemy unit, ignoring 24% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 6 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush
Lvl: 8 Attack Physical CD: 7 sec Skill Delay: 1 sec Range: 3 Cast Time: 2
• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (32 + remaining SP/100) + 2500 + 500 x40 to a single enemy unit, ignoring 18% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 7 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush
Lvl: 7 Attack Physical CD: 8 sec Skill Delay: 1 sec Range: 3 Cast Time: 2
• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (28 + remaining SP/100) + 2500 + 500 x35 to a single enemy unit, ignoring 12% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 8 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush
Lvl: 6 Attack Physical CD: 9 sec Skill Delay: 1.5 sec Range: 3 Cast Time: 2
• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (24 + remaining SP/100) + 2500 + 500 x30 to a single enemy unit, ignoring 6% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 9 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush
Lvl: 5 Attack Physical CD: 10 sec Skill Delay: 2 sec Range: 3 Cast Time: 2
• Spends all SP to deal (Atk×(20 +Remaining Sp/100) +2500 +500×25) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1
Lvl: 4 Attack Physical CD: 10 sec Skill Delay: 2.5 sec Range: 3 Cast Time: 2.5
• Spends all SP to deal (Atk×(16 +Remaining Sp/100) +2500 +500×20) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1
Lvl: 3 Attack Physical CD: 10 sec Skill Delay: 3 sec Range: 3 Cast Time: 3
• Spends all SP to deal (Atk×(12 +Remaining Sp/100) +2500 +500×15) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1
Lvl: 2 Attack Physical CD: 10 sec Skill Delay: 3.5 sec Range: 3 Cast Time: 3.5
• Spends all SP to deal (Atk×(8 +Remaining Sp/100) +2500 +500×10) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1
Lvl: 1 Attack Physical CD: 10 sec Skill Delay: 4 sec Range: 3 Cast Time: 4
• Spends all SP to deal (Atk×(4 +Remaining Sp/100) +2500 +500×5) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1

Aesir

• Asura Strike - Empower Increases multiplier of [Asura Strike] formula: [Skill Lv. x4 + Remaining SP/100] by

Formula

function CommonFun.calcDamage_12202(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local Sp = srcUser:GetProperty("Sp")
  local MaxSp = srcUser:GetProperty("MaxSp")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local damChangePer1 = damageParam.damChangePer1
  local DamSpike = srcUser:GetProperty("DamSpike_PEN")
  local DamReduc = targetUser:GetProperty("DamReduc")
  local PvP_DamReduc = targetUser:GetProperty("DamReduc")
  local mapid, maptype = srcUser:GetMapInfo()
  if (maptype == PVP_MAPS) and targetUser:GetNpcID() == 0 then
    PvP_DamReduc = PvP_DamReduc < -1 and -1 or 1 < PvP_DamReduc and 1 or PvP_DamReduc
    PvP_DamReduc = math.floor(PvP_DamReduc * 1000) / 1000
    PvP_DamReduc = 0.4 * (1 - math.sin(PvP_DamReduc * 3.14 / 2))
  else
    PvP_DamReduc = 0
  end
  DamReduc = DamReduc + PvP_DamReduc
  ReduceLv = CommonFun.calcSpikeLv(srcUser, targetUser)
  local SkillDamReduc = CommonFun.calcSkillDamReduc(srcUser, targetUser)
  local DamReduc2 = 1 - (1 + 0.009 * ReduceLv + DamSpike - DamReduc) * SkillDamReduc
  local skilllv = srcUser:GetLernedSkillLevel(306_LORD_KNIGHT:ASURA_STRIKE)
  if 5 < skilllv then
    DamReduc2 = 1 - (1 + 0.009 * ReduceLv + DamSpike - math.max(DamReduc - 0.06 * (skilllv - 5), 0))
  end
  if 0.9 <= DamReduc2 then
    DamReduc2 = 0.9
  end
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local Num1 = srcUser:GetRunePoint(120100_AESIR_INCREASES_MULTIPLIER_OF_ASURA_STRIKE_FORMULA_SKILL_LV_X4_REMAINING_SP_100_BY)
  local RuneDamage = Num1 * 0.6
  local BaseLvDamage = 0
  local IBaseLv = srcUser.BaseLv
  if srcUser:HasBuffID(42220_TOOTH_SHARD_:MAX_STACK_0) then
    BaseLvDamage = IBaseLv * 40
  end
  local a = 0
  local b = 0
  local c = 0
  local d = 0
  local Equip1 = srcUser:GetEquipedID(7_WEAPON)
  local Equip3 = srcUser:GetEquipedID(5_ACCESSORY)
  local Equip4 = srcUser:GetEquipedID(6_ACCESSORY)
  if Equip1 == 62508 or Equip1 == 162508 then
    a = 5
  end
  if Equip1 == 62540 or Equip1 == 162540 then
    a = 5
  end
  local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
  if equipRing.id == 42089 or equipRing.id == 142089 then
    b = 2
  end
  local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
  if equipRingSD.id == 42089 or equipRingSD.id == 142089 then
    b = 2 * equipRingSD.quench_per / 100
  end
  if Equip3 == 44003 or Equip3 == 144003 then
    c = 1.5
  end
  if Equip4 == 44003 or Equip4 == 144003 then
    d = 1.5
  end
  local equipRing5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
  if equipRing5.id == 44047 or equipRing5.id == 144047 then
    c = 2
  end
  local equipRingSD5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
  if equipRingSD5.id == 44047 or equipRingSD5.id == 144047 then
    c = 2 * equipRingSD5.quench_per / 100
  end
  local equipRing6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
  if equipRing6.id == 44047 or equipRing6.id == 144047 then
    d = 2
  end
  local equipRingSD6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
  if equipRingSD6.id == 44047 or equipRingSD6.id == 144047 then
    d = 2 * equipRingSD6.quench_per / 100
  end
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local BaseAtk1 = Str * 4 + math.floor(Str * Str / 100) * 2 + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk1) * raceparam * bossparam * bossparam2
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local GemDam = 1
  if Sp < MaxSp * 0.3 then
    GemValue = srcUser:GetGemValue(122131_WHEN_SP_FALLS_BELOW_30_ASURA_STRIKE_DAMAGE_PERCENTAGE)
    GemDam = 1 + GemValue / 100000
  end
  local potian = 1
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 3303_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST or skillID == 819_HIGH_WIZARD:SKY_BREAKING_DRAGON_FIST then
    local skilllv_potian = srcUser:GetLernedSkillLevel(3303_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST)
    local skilllv_fuw = srcUser:GetLernedSkillLevel(819_HIGH_WIZARD:SKY_BREAKING_DRAGON_FIST)
    local skilllv_lz = srcUser:GetLernedSkillLevel(3329_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST_DRAGON_BALL)
    local Num_lz = srcUser:GetBuffLayer(100500_SPIRIT_BOMB_:MAX_STACK_0)
    local lz = 1
    if 1 <= skilllv_lz then
      lz = 1 + Num_lz * skilllv_lz * 0.002
    end
    damChangePer = 4 * skilllv
    damChangePer1 = 5 * skilllv
    potian = (math.max(skilllv_potian, skilllv_fuw) * 0.05 + 0.5) * lz
  end
  local A = (((AtkFinal * (1 - DamReduc2) + Refine) * (damChangePer + Sp / 100 + RuneDamage + a + b + c + d) + 2500 + 500 * damChangePer1) * (1 + DamIncrease - ShortRangeDamReduc2) * (1 - RefineDamReduc) * GemDam + BaseLvDamage) * potian
  if A <= 1 then
    return 1
  end
  return A
end

Self

{
  "id": 10000,
  "BuffName": "Create character HP Regen",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "type": 5
    },
    "type": "HpRecover",
    "value": 0,
    "disable": 1
  }
}

Self

{
  "id": 10001,
  "BuffName": "Create character MP restore",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Sp": {
      "type": 7
    },
    "type": "SpRecover",
    "value": 0,
    "disable": 1
  }
}

Self

{
  "id": 100510,
  "BuffDesc": "Increase Crit; HP and SP cannot be naturally restored",
  "BuffIcon": "skillbuff_303001",
  "BuffName": "Critical Explosion",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 0
  },
  "IconType": 1,
  "BuffEffect": {
    "Cri": {
      "a": 303,
      "b": 2.5,
      "c": 7.5,
      "type": 8
    },
    "Int": {
      "a": 0,
      "b": 0,
      "c": 122111,
      "type": 5010
    },
    "Str": {
      "a": 0,
      "b": 0,
      "c": 122112,
      "type": 5010
    },
    "type": "AttrChange",
    "MaxSp": {
      "type": 5110
    },
    "EquipASPD": {
      "type": 1970
    }
  },
  "BuffStateID": 100510
}

Self

{
  "id": 100511,
  "BuffName": "Critical Explosion (cannot be restored)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 0
  },
  "BuffEffect": {
    "id": [
      10000,
      10001,
      400000,
      400001,
      120060,
      120067
    ],
    "type": "Disable"
  }
}

Self

{
  "id": 100512,
  "BuffName": "Critical Explosion -Break",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Int": {
      "a": 325,
      "b": 2,
      "c": 0,
      "type": 8
    },
    "Str": {
      "a": 325,
      "b": 2,
      "c": 0,
      "type": 8
    },
    "type": "AttrChange"
  }
}

Self

{
  "id": 100721,
  "BuffDesc": "SP cannot be naturally restored",
  "BuffIcon": "skillbuff_306001",
  "BuffName": "Asura Punch (cannot restore sp)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 0
  },
  "IconType": 1,
  "BuffEffect": {
    "id": [
      10001,
      400001,
      120060,
      120067
    ],
    "type": "Disable"
  }
}

Self

{
  "id": 100722,
  "BuffName": "Asura Punch (delete Critical Explosion)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "id": [
      100510,
      100511,
      100512
    ],
    "type": "DelBuff"
  }
}

Self

{
  "id": 100723,
  "BuffName": "Asura Punch (deduct SP)",
  "BuffRate": {
    "Odds": {
      "a": -2,
      "b": -10,
      "type": 4360
    }
  },
  "BuffEffect": {
    "Sp": -99999,
    "type": "HSPChange"
  }
}

Self

{
  "id": 100725,
  "BuffName": "Asura Strike (unable to restore SP) (Peak)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 0
  },
  "BuffEffect": {
    "type": "AttrChange",
    "AttrEffect2": [
      6
    ]
  }
}

Self

{
  "id": 120060,
  "BuffName": "Play Dead (Endure)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "a": 0.1,
      "b": 0,
      "c": 0,
      "type": 15
    },
    "Sp": {
      "a": 0,
      "b": 0.1,
      "c": 0,
      "type": 15
    },
    "type": "HpRecover",
    "NoStiff": 1
  }
}

Self

{
  "id": 120067,
  "BuffName": "Play Dead (Endure)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Sp": {
      "a": 0,
      "b": 0.1,
      "c": 0,
      "type": 15
    },
    "type": "SpRecover"
  }
}

Self

{
  "id": 400000,
  "BuffName": "Rest on Site",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "a": 3,
      "b": 0.1,
      "type": 13
    },
    "type": "HpRecover"
  }
}

Self

{
  "id": 400001,
  "BuffName": "Rest on Site",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Sp": {
      "a": 3,
      "b": 0.1,
      "type": 13
    },
    "type": "SpRecover"
  }
}

Enemy

{
  "id": 90004365,
  "BuffDesc": "Deals additional damage",
  "BuffIcon": "skillbuff_2614001",
  "BuffName": "Griffin's Claw [1] [T5]",
  "BuffRate": {
    "Odds": {
      "a": 90004364,
      "b": 0,
      "c": 100,
      "type": 8160
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1,
    "npc_no_disperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "Hp": {
      "a": 0,
      "b": -0.2,
      "type": 16
    },
    "type": "HSPChange",
    "no_dam_reduce": 1,
    "layer_diff_attr": 1
  }
}

Formula

{
  "CD": 5,
  "id": 306010,
  "Buff": {
    "self": [
      100725,
      100721,
      100722,
      100723
    ],
    "enemy": [
      90004365
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 306001,
      "params": [
        40,
        100,
        2500,
        500,
        50,
        30,
        5,
        300
      ]
    }
  ],
  "Icon": "skill_306001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 12202,
      "damChangePer": 40,
      "elementparam": 5,
      "damChangePer1": 50
    }
  ],
  "DescId": "##1154946",
  "NameZh": "##169401",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1,
  "Fire_EP": 0,
  "SE_cast": "Common/Magic_cast",
  "Pvp_buff": {
    "self": [
      100725,
      100721,
      100722,
      100723
    ],
    "enemy": [
      90004365
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "use_skill2"
  ],
  "Attack_EP": 0,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 2,
    "type": 2
  },
  "PeakLevel": 5,
  "SE_attack": "Skill/GuillotineFist",
  "SkillCost": {
    "costtype": 1
  },
  "SkillType": "Attack",
  "Target_EP": 0,
  "DamageType": 1,
  "E_Attack_On": 1,
  "Logic_Param": {
    "CanBeInterrupted": 1
  },
  "Launch_Range": 3,
  "PreCondition": {
    "ProType": 1
  },
  "AttackEffects": [
    {
      "time": 1,
      "type": 2,
      "curve": 1,
      "range": 0.1
    },
    {
      "type": 1,
      "speed": 20,
      "distance": 1.5,
      "direction": "forward"
    }
  ]
}