Cart Tornado
Lvl: 10 Attack Physical CD: 3.5 sec Skill Delay: 1.5 sec SP: 106 Range: 5 Cast Time: 4

Spin the cart to create a tornado in the designated area, and cause Wind Physical DMG ([Cart Attack] x100%) to all enemies within 3 meters per second. The tornado lasts for 4 seconds. Carts must be quipped to cast.

Lvl: 9 Attack Physical CD: 3.5 sec Skill Delay: 1.5 sec SP: 99 Range: 5 Cast Time: 4
• Spin the cart to create a tornado in the designated area, and cause Wind Physical DMG ([Cart Attack] x95%) to all enemies within 3 meters per second. The tornado lasts for 4 seconds. Carts must be quipped to cast.
Lvl: 8 Attack Physical CD: 3.5 sec Skill Delay: 1.5 sec SP: 92 Range: 5 Cast Time: 4
• Spin the cart to create a tornado in the designated area, and cause Wind Physical DMG ([Cart Attack] x90%) to all enemies within 3 meters per second. The tornado lasts for 4 seconds. Carts must be quipped to cast.
Lvl: 7 Attack Physical CD: 3.5 sec Skill Delay: 1.5 sec SP: 85 Range: 5 Cast Time: 4
• Spin the cart to create a tornado in the designated area, and cause Wind Physical DMG ([Cart Attack] x85%) to all enemies within 3 meters per second. The tornado lasts for 4 seconds. Carts must be quipped to cast.
Lvl: 6 Attack Physical CD: 3.5 sec Skill Delay: 1.5 sec SP: 78 Range: 5 Cast Time: 4
• Spin the cart to create a tornado in the designated area, and cause Wind Physical DMG ([Cart Attack] x80%) to all enemies within 3 meters per second. The tornado lasts for 4 seconds. Carts must be quipped to cast.
Lvl: 5 Attack Physical CD: 3.5 sec Skill Delay: 1.5 sec SP: 71 Range: 5 Cast Time: 4
• Spin the cart to create a tornado in the designated area, and cause Wind Physical DMG ([Cart Attack] x75%) to all enemies within 3 meters per second. The tornado lasts for 4 seconds. Carts must be quipped to cast.
Lvl: 4 Attack Physical CD: 3.5 sec Skill Delay: 1.5 sec SP: 64 Range: 5 Cast Time: 4
• Spin the cart to create a tornado in the designated area, and cause Wind Physical DMG ([Cart Attack] x70%) to all enemies within 3 meters per second. The tornado lasts for 4 seconds. Carts must be quipped to cast.
Lvl: 3 Attack Physical CD: 3.5 sec Skill Delay: 1.5 sec SP: 57 Range: 5 Cast Time: 4
• Spin the cart to create a tornado in the designated area, and cause Wind Physical DMG ([Cart Attack] x65%) to all enemies within 3 meters per second. The tornado lasts for 4 seconds. Carts must be quipped to cast.
Lvl: 2 Attack Physical CD: 3.5 sec Skill Delay: 1.5 sec SP: 50 Range: 5 Cast Time: 4
• Spin the cart to create a tornado in the designated area, and cause Wind Physical DMG ([Cart Attack] x60%) to all enemies within 3 meters per second. The tornado lasts for 4 seconds. Carts must be quipped to cast.
Lvl: 1 Attack Physical CD: 3.5 sec Skill Delay: 1.5 sec SP: 43 Range: 5 Cast Time: 4
• Spin the cart to create a tornado in the designated area, and cause Wind Physical DMG ([Cart Attack] x55%) to all enemies within 3 meters per second. The tornado lasts for 4 seconds. Carts must be quipped to cast.

Formula

function CommonFun.calcDamage_6101(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local skilllv_1 = srcUser:GetLernedSkillLevel(266_LORD_KNIGHT:ENHANCED_CART)
  local skilllv_2 = srcUser:GetLernedSkillLevel(1479_GUILLOTINE_CROSS:ENHANCED_CART)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk + skilllv_1 * 15 + skilllv_2 * 15) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local BaseLvDamage = 0
  local IBaseLv = srcUser.BaseLv
  if srcUser:HasBuffID(42180_OLD_PAL_:MAX_STACK_0) then
    BaseLvDamage = IBaseLv * 20
  end
  if srcUser:HasBuffID(42210_UNGRATEFUL_SOUL_:MAX_STACK_0) then
    BaseLvDamage = IBaseLv * 20
  end
  if srcUser:HasBuffID(43790_1735_:MAX_STACK_0) or srcUser:HasBuffID(44000_1819_:MAX_STACK_0) or srcUser:HasBuffID(43580_ACADEMY_AXE_:MAX_STACK_0) then
    BaseLvDamage = IBaseLv * 50
  end
  local num, numMax = srcUser:GetCartNums()
  local Num1 = srcUser:GetRunePoint(61006_AESIR_EACH_SLOT_OF_THE_CART_INCREASES_0_5_CART_ATTACK_DAMAGE_AND_5_CART_ATTACK_SP_COST)
  local Num2 = srcUser:GetRunePoint(61007_AESIR_EACH_SLOT_OF_THE_CART_INCREASES_1_CART_ATTACK_DAMAGE_AND_5_CART_ATTACK_SP_COST)
  local Num3 = srcUser:GetRunePoint(61008)
  local Num4 = srcUser:GetRunePoint(61009)
  local Num5 = srcUser:GetRunePoint(61010)
  local RuneDamage = (Num1 * 0.005 + Num2 * 0.01 + Num3 * 0.01 + Num4 * 0.005 + Num5 * 0.01) * numMax + 1
  local Num6 = srcUser:GetRunePoint(130010_AESIR_DAMAGE_OF_CART_ATTACK_10)
  local Num7 = srcUser:GetRunePoint(143027_AESIR_DAMAGE_OF_CART_ATTACK_6)
  local RuneDamage2 = Num6 * 0.1 + Num7 * 0.06 + 1
  local Numjs = srcUser:GetRunePoint(143024_AESIR_CART_ATTACK_DAMAGE_0_2_FOR_EACH_1_INCREASE_TO_YOUR_MOVE_SPD)
  local MoveSpd = srcUser:GetProperty("MoveSpd")
  local MoveRatio = 1 + (math.max(MoveSpd, 1) - 1) * 0.2 * Numjs
  local GemValue1 = srcUser:GetGemValue(61082_CART_ATTACK_DMG_PERCENTAGE)
  local GemValue2 = srcUser:GetGemValue(143022_CART_ATTACK_DMG_PERCENTAGE)
  local GemValue3 = srcUser:GetGemValue(143062_CART_ATTACK_DMG_PERCENTAGE)
  local GemDam = 1 + GemValue1 / 100000 + GemValue2 / 100000 + GemValue3 / 100000
  if srcUser:HasBuffID(21430100_IGNORE_DEF_IN_OVER_THRUST_STATUS_:MAX_STACK_0) and srcUser:HasBuffID(96150_OVER_THRUST_:MAX_STACK_0) then
    DefReduc = 1
  end
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 4400_CHRONOMANCER:CART_TORNADO or skillID == 4429_ROGUE:CART_TORNADO then
    local skilllv_stc = srcUser:GetLernedSkillLevel(1478_GUILLOTINE_CROSS:CART_ATTACK)
    local skilllv_ljf = srcUser:GetLernedSkillLevel(4400_CHRONOMANCER:CART_TORNADO)
    local GemValueNew = srcUser:GetGemValue(143141_CART_TORNADO_DMG_PERCENTAGE)
    damChangePer = (skilllv_stc * 0.5 + 2.5) * (skilllv_ljf * 0.05 + 0.5) * (1 + GemValueNew / 100000)
  end
  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage * RuneDamage2 * MoveRatio * GemDam + BaseLvDamage
  local Weapon = srcUser:GetEquipedID(7_WEAPON)
  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
  local beike = 0
  if srcUser:HasBuffID(90000677_VECER_AXE_1_R8_:MAX_STACK_0) then
    if 10 <= RefineLv7 and RefineLv7 < 15 then
      beike = (RefineLv7 - 10) * 0.02
    elseif 15 <= RefineLv7 then
      beike = (RefineLv7 - 10) * 0.02 + 0.05
    end
  end
  if srcUser:HasBuffID(41920_DESTROYER_S_WAR_AXE_:MAX_STACK_0) and 5 <= RefineLv7 then
    beike = (RefineLv7 - 5) * 0.02
  end
  if Weapon == 41835_VECER_AXE_1 or Weapon == 141835_VECER_AXE_2 or Weapon == 41867_DESTROYER_S_WAR_AXE_1 or Weapon == 141867_DESTROYER_S_WAR_AXE_2 then
    return A * (1.15 + beike)
  end
  if A <= 1 then
    return 1
  end
  return A
end

Team

{
  "id": 131701,
  "BuffDesc": "Wind Dmg Up",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Cart Tornado (wind Element Damage)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "WindAtk": {
      "a": 0,
      "b": 0,
      "c": 143142,
      "type": 5020
    }
  }
}

Enemy

{
  "id": 131700,
  "BuffDesc": "Decrease moving speed",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Cart Tornado (Slow)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "MoveSpdPer": {
      "a": 4420,
      "b": -0.1,
      "c": 0,
      "type": 8
    }
  }
}
Cart Tornado

Selfonce

{
  "id": 131702,
  "BuffName": "Self Tornado",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "c": 21430120,
      "type": 5040
    }
  },
  "BuffEffect": {
    "id": 4429010,
    "Odds": 100,
    "type": "UseSkill",
    "IsActive": 0
  }
}

Selfonce

{
  "id": 131703,
  "BuffName": "Self Tornado",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "c": 21430120,
      "type": 5040
    }
  },
  "BuffStateID": 131700
}

Self Skill

{
  "id": 131701,
  "BuffDesc": "Wind Dmg Up",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Cart Tornado (wind Element Damage)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "WindAtk": {
      "a": 0,
      "b": 0,
      "c": 143142,
      "type": 5020
    }
  }
}

Formula

{
  "CD": 3.5,
  "id": 4400010,
  "Buff": {
    "team": [
      131701
    ],
    "enemy": [
      131700
    ],
    "selfonce": [
      131702,
      131703
    ],
    "self_skill": [
      131701
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 4400000,
      "params": [
        100
      ]
    }
  ],
  "Icon": "skill_4400001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillPointRange",
  "Damage": [
    {
      "type": 6101,
      "damChangePer": 0,
      "elementparam": 1
    }
  ],
  "DescId": "##171554",
  "NameZh": "##169635",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1.5,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "ItemCost": [
    {
      "id": 12903,
      "count": 2100
    }
  ],
  "Pvp_buff": {
    "team": [
      131701
    ],
    "enemy": [
      131700
    ],
    "selfonce": [
      131702,
      131703
    ],
    "self_skill": [
      131701
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "use_skill"
  ],
  "Attack_EP": 0,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 4,
    "type": 2
  },
  "SE_attack": "Skill/Guardian_shoutuiche",
  "SkillCost": {
    "sp": 106
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 1,
  "Logic_Param": {
    "loop": false,
    "count": 4,
    "range": 3,
    "effect": "Eff_CartTornado_floor,LowRange_B2",
    "interval": 1,
    "no_select": 1,
    "isCountTrap": 1
  },
  "Launch_Range": 5,
  "PreCondition": [
    {
      "type": 2,
      "itemtype": 91
    }
  ],
  "ExtraMaxLevel": 1
}