Chain Combo
Lvl: 5 Attack Physical Skill Delay: 1.1 sec SP: 26 Range: 1.5

The skill must be casted after [Triple Attack]. It deals 720% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit

Lvl: 4 Attack Physical Skill Delay: 1.2 sec SP: 21 Range: 1.5
• The skill must be casted after [Triple Attack]. It deals 640% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit
Lvl: 3 Attack Physical Skill Delay: 1.3 sec SP: 17 Range: 1.5
• The skill must be casted after [Triple Attack]. It deals 560% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit
Lvl: 2 Attack Physical Skill Delay: 1.4 sec SP: 14 Range: 1.5
• The skill must be casted after [Triple Attack]. It deals 480% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit
Lvl: 1 Attack Physical Skill Delay: 1.5 sec SP: 10 Range: 1.5
• The skill must be casted after [Triple Attack]. It deals 400% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit

Aesir

• Chain Combo - Empower [Chain Combo] Dmg +5%

Formula

function CommonFun.calcDamage_12205(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Vit = srcUser:GetProperty("Vit")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local Num1 = srcUser:GetRunePoint(120230_AESIR_CHAIN_COMBO_DMG_5)
  local RuneDamage = 1 + Num1 * 0.05
  local VitDamage = Vit / 150
  if VitDamage <= 0 then
    VitDamage = 0
  end
  local Fifth = 1
  if srcUser:HasBuffID(90004584_TACARO_1_T5_:MAX_STACK_0) then
    Fifth = Fifth + 0.15
  end
  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + VitDamage) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage * Fifth
  if A <= 1 then
    return 1
  end
  if srcUser:HasBuffID(24910_FIST_:MAX_STACK_0) then
    return A * 1.1
  end
  return A
end

Self

{
  "id": 100610,
  "BuffName": "Chain Combo",
  "BuffRate": {
    "Odds": 100
  }
}

Formula

{
  "id": 304005,
  "Buff": {
    "self": [
      100610
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 304000,
      "params": [
        720
      ]
    }
  ],
  "Icon": "skill_304001",
  "Camps": "Enemy",
  "Level": 5,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 12205,
      "damChangePer": 7.2
    }
  ],
  "DescId": "##170766",
  "NameZh": "##158671",
  "SE_hit": "Common/rod_hit",
  "DamTime": {
    "type": 1,
    "value": 5
  },
  "DelayCD": 1.1,
  "Fire_EP": 3,
  "Pvp_buff": {
    "self": [
      100610
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "use_skill"
  ],
  "Attack_EP": 3,
  "SE_attack": "Skill/RagingQuadrupleBlow",
  "SkillCost": {
    "sp": 26,
    "costtype": 3
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 1,
  "Launch_Range": 1.5,
  "PreCondition": {
    "ProType": 3
  }
}