Dark Matter Trap
Lvl: 5 Attack Magic CD: 10 sec Skill Delay: 1 sec SP: 72 Range: 5

Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x420%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds.

Lvl: 4 Attack Magic CD: 10 sec Skill Delay: 1 sec SP: 66 Range: 5
• Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x390%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds.
Lvl: 3 Attack Magic CD: 10 sec Skill Delay: 1 sec SP: 60 Range: 5
• Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x360%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds.
Lvl: 2 Attack Magic CD: 10 sec Skill Delay: 1 sec SP: 54 Range: 5
• Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x330%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds.
Lvl: 1 Attack Magic CD: 10 sec Skill Delay: 1 sec SP: 48 Range: 5
• Place a Dark Matter Trap in the designated area to cause Dark M.DMG (Dex x(3 + Base Lv. / 100) x (1 + Int / 35) x300%) based on DEF to enemies within 4 meters per second, and make them into Darkness. Lasts 10 seconds.

Formula

function CommonFun.calcDamage_4502(srcUser, targetUser, params, damageParam, logger)
  local BaseLv = srcUser.BaseLv
  local Dex = srcUser:GetProperty("Dex")
  local Int = srcUser:GetProperty("Int")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local skilllv_1 = srcUser:GetLernedSkillLevel(damageParam.skill1_id)
  local AttrEffect = srcUser:GetProperty("AttrEffect")
  local bits = CommonFun.getBits(AttrEffect)
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local suit = 1
  if (srcUser:HasBuffID(90000773_STARDUST_ROBE_R4_:MAX_STACK_0) or srcUser:HasBuffID(42480_BLANKING_COAT_:MAX_STACK_0) or srcUser:HasBuffLayer(42480, EBUFFERLAYER_SHADOW)) and (srcUser:HasBuffID(90001005_LUNA_BROOCH_R6_:MAX_STACK_0) or srcUser:HasBuffID(43000_BRIGHT_MOON_:MAX_STACK_0) or srcUser:HasBuffLayer(43000, EBUFFERLAYER_SHADOW)) then
    suit = 1.1
  end
  local RefineLv2 = srcUser:GetEquipedRefineLv(2)
  if srcUser:HasBuffID(90000777_STARDUST_ROBE_R8_:MAX_STACK_0) then
    if 10 <= RefineLv2 and RefineLv2 < 15 then
      suit = suit + (RefineLv2 - 10) * 0.02
    elseif 15 <= RefineLv2 then
      suit = suit + (RefineLv2 - 10) * 0.02 + 0.05
    end
  end
  local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
  if equipRing.id == 42092 or equipRing.id == 142092 then
    suit = suit + equipRing.refinelv * 0.02
  end
  local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
  if equipRingSD.id == 42092 or equipRingSD.id == 142092 then
    suit = suit + equipRingSD.refinelv * 0.02 * equipRingSD.quench_per / 100
  end
  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
  if srcUser:HasBuffID(90000999_LUNA_BOW_1_R10_:MAX_STACK_0) then
    if 10 <= RefineLv7 and RefineLv7 < 15 then
      suit = suit + 0.08
    elseif 15 <= RefineLv7 then
      suit = suit + 0.08 + 0.12
    end
  end
  if srcUser:HasBuffID(41812_MOONLIGHT_GODDESS_:MAX_STACK_0) then
    if 5 <= RefineLv7 and RefineLv7 < 10 then
      suit = suit + 0.05
    elseif 10 <= RefineLv7 and RefineLv7 < 15 then
      suit = suit + 0.05 + 0.1
    elseif 15 <= RefineLv7 then
      suit = suit + 0.05 + 0.1 + 0.15
    end
  end
  if srcUser:HasBuffID(90004274_MOONLIGHT_GODDESS_1_T5_:MAX_STACK_0) then
    suit = suit + 0.1
  end
  local RefineLv5 = srcUser:GetEquipedRefineLv(5_ACCESSORY)
  local RefineLv6 = srcUser:GetEquipedRefineLv(6_ACCESSORY)
  local Ring1 = srcUser:GetEquipedID(5_ACCESSORY)
  local Ring2 = srcUser:GetEquipedID(6_ACCESSORY)
  local order1 = srcUser:getEquipLv(5)
  local order2 = srcUser:getEquipLv(6)
  local a = 0
  local b = 0
  if srcUser:HasBuffID(90001009_LUNA_BROOCH_R10_:MAX_STACK_0) and (Ring1 == 44006_LUNA_BROOCH or Ring1 == 144006_LUNA_BROOCH_1) and 10 <= order1 then
    a = RefineLv5 * 0.01
  end
  if srcUser:HasBuffID(90001009_LUNA_BROOCH_R10_:MAX_STACK_0) and (Ring2 == 44006_LUNA_BROOCH or Ring2 == 144006_LUNA_BROOCH_1) and 10 <= order2 then
    b = RefineLv6 * 0.01
  end
  local equipRing5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
  if equipRing5.id == 44050 or equipRing5.id == 144050 then
    a = equipRing5.refinelv * 0.02
  end
  local equipRingSD5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
  if equipRingSD5.id == 44050 or equipRingSD5.id == 144050 then
    a = equipRingSD5.refinelv * 0.02 * equipRingSD5.quench_per / 100
  end
  local equipRing6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
  if equipRing6.id == 44050 or equipRing6.id == 144050 then
    b = equipRing6.refinelv * 0.02
  end
  local equipRingSD6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
  if equipRingSD6.id == 44050 or equipRingSD6.id == 144050 then
    b = equipRingSD6.refinelv * 0.02 * equipRingSD6.quench_per / 100
  end
  suit = suit + a + b
  local Angel = 1
  if srcUser:HasBuffID(90001014_RUDRA_BOW_1_R5_:MAX_STACK_0) then
    local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
    suit = suit + 0.02 * RefineLv
  end
  local Num7 = srcUser:GetRunePoint(42060_AESIR_FOR_EACH_LEVEL_OF_TRAP_RESEARCH_TRAP_DAMAGE_3)
  local RuneDamage3 = 1 + Num7 * 0.03 * skilllv_1
  local skilllv_trap = srcUser:GetLernedSkillLevel(1248_ASSASSIN:INSTRUMENT_EXPERT)
  local GemValue = srcUser:GetGemValue(41011_INSTRUMENT_EXPERT_DMG_INCREASING_EFFECT_PERCENTAGE)
  local trap = 1 + skilllv_trap * 0.02 + GemValue / 100000
  local GemValueyj = srcUser:GetGemValue(41101_TRAP_RESEARCH_TRAP_DMG_PERCENTAGE)
  local GemNew = srcUser:GetGemValue(41151_DARK_MATTER_TRAP_DMG_PERCENTAGE)
  local GemDamNew = 1 + GemNew / 100000
  local RangeDam = srcUser:GetProperty("RangeDam")
  local A = (Dex * (3 + BaseLv / 100) * (1 + Int / 35) * damChangePer + (skilllv_1 * 20 + GemValueyj / 1000) * RuneDamage3) * DefReduc * (1 + MDamIncrease) * (1 - RefineMDamReduc) * (1 - MDamReduc2) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 * raceparam * bossparam * suit * trap * GemDamNew * (1 + RangeDam)
  if A <= 1 then
    return 1
  end
  return A
end

Enemy

{
  "id": 131050,
  "BuffName": "Darkness Effect [Darkness]",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 186
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "HitPer": -0.5,
    "FleePer": -0.5,
    "AttrEffect3": [
      17
    ],
    "StateEffect": "12_Dark"
  }
}

Enemy

{
  "id": 131140,
  "BuffName": "Dark Matter Trap - Black Hole",
  "BuffRate": {
    "Odds": {
      "a": -1,
      "b": 1,
      "type": 6560
    }
  },
  "BuffEffect": {
    "id": [
      131141,
      131142,
      131143
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 131141,
  "BuffName": "Blackhole",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "DelBuff",
    "dead_clear": 1,
    "dead_clear_except": [
      131142,
      131143,
      119302
    ]
  }
}

Enemy

{
  "id": 131142,
  "BuffDesc": "Blackhole: Immune to damage, unable to perform any action",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Blackhole",
  "BuffRate": {
    "Odds": 100
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "LimitUseItem",
    "Freeze": 1,
    "NoMove": 1,
    "NoSkill": 1,
    "NoAttack": 1,
    "FuncLimit": [
      1
    ],
    "NoAttacked": 1,
    "forbid_all": 1
  },
  "BuffStateID": 116481
}

Enemy

{
  "id": 131143,
  "BuffName": "Blackhole (Immune to Buffs)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "ImmuneAttack"
  }
}

Enemy

{
  "id": 131160,
  "BuffName": "Dark Matter Trap - Black Hole can attack",
  "BuffRate": {
    "Odds": {
      "a": 1,
      "b": 0,
      "type": 6560
    }
  },
  "BuffEffect": {
    "id": [
      131161,
      131162
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 131161,
  "BuffDesc": "Black Hole: Unable to move",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Blackhole",
  "BuffRate": {
    "Odds": 100
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "DelBuff",
    "dead_clear": 1,
    "dead_clear_except": [
      131162,
      119302
    ]
  }
}

Enemy

{
  "id": 131162,
  "BuffName": "Blackhole",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "LimitUseItem",
    "Freeze": 1,
    "NoMove": 1,
    "NoSkill": 1,
    "NoAttack": 1,
    "FuncLimit": [
      1
    ],
    "forbid_all": 1
  },
  "BuffStateID": 116481
}

Formula

{
  "CD": 10,
  "id": 4005005,
  "Buff": {
    "enemy": [
      131050,
      131140,
      131160
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 4005000,
      "params": [
        420
      ]
    }
  ],
  "Icon": "skill_4005001",
  "Camps": "Enemy",
  "Level": 5,
  "Logic": "SkillPointRange",
  "Damage": [
    {
      "type": 4502,
      "skill1_id": 142,
      "damChangePer": 4.2,
      "elementparam": 7
    }
  ],
  "DescId": "##172058",
  "NameZh": "##169912",
  "SE_hit": "Skill/skill_magic_darkmatter_hit",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "ItemCost": [
    {
      "id": 12903,
      "count": 1020
    }
  ],
  "Pvp_buff": {
    "enemy": [
      131050,
      131140,
      131160
    ]
  },
  "RollType": 2,
  "AttackAct": [
    "use_magic"
  ],
  "Attack_EP": 3,
  "SE_attack": "Skill/skill_magic_darkmatter_attack",
  "SkillCost": {
    "sp": 72
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 2,
  "HitEffects": [
    {
      "type": 1,
      "speed": 30,
      "distance": 3,
      "direction": "forward"
    }
  ],
  "Logic_Param": {
    "count": 10,
    "range": 4,
    "interval": 1,
    "max_count": 1,
    "no_select": 1,
    "whitelist": 1,
    "isCountTrap": 1,
    "trap_effect": "Eff_MaterialTrap_floor,LowRange_B",
    "suspend_can_immune": 1
  },
  "Launch_Range": 5,
  "ExtraMaxLevel": 0
}