Detonator
Lvl: 8 TriggerTrap Skill Delay: 2 sec SP: 20 Range: 20

Ignite all traps that have been laid, the damage caused by ignited traps will increase by 80%, Explosion ranges of Frost Trap, Claymore Trap and Land Mine will extend 1 meters. Player also can tap the tarp to ignite it.

Lvl: 7 TriggerTrap Skill Delay: 2 sec SP: 20 Range: 20
• Ignite all traps that have been laid, the damage caused by ignited traps will increase by 70%, Explosion ranges of Frost Trap, Claymore Trap and Land Mine will extend 0.8 meters. Player also can tap the tarp to ignite it.
Lvl: 6 TriggerTrap Skill Delay: 2 sec SP: 20 Range: 20
• Ignite all traps that have been laid, the damage caused by ignited traps will increase by 60%, Explosion ranges of Frost Trap, Claymore Trap and Land Mine will extend 0.6 meters. Player also can tap the tarp to ignite it.
Lvl: 5 TriggerTrap Skill Delay: 2 sec SP: 20 Range: 20
• Ignite all traps that have been laid, the damage caused by ignited traps will increase by 50%, Explosion ranges of Frost Trap, Claymore Trap and Land Mine will extend 0.4 meters. Player also can tap the tarp to ignite it.
Lvl: 4 TriggerTrap Skill Delay: 2 sec SP: 20 Range: 20
• Ignite all traps that have been laid, the damage caused by ignited traps will increase by 40%, Explosion ranges of Frost Trap, Claymore Trap and Land Mine will extend 0.2 meters. Player also can tap the tarp to ignite it.
Lvl: 3 TriggerTrap Skill Delay: 2 sec SP: 20 Range: 20
• Detonates all placed traps, increasing their damage dealt by 30%. Could also tap to detonate traps.
Lvl: 2 TriggerTrap Skill Delay: 2 sec SP: 20 Range: 20
• Detonates all placed traps, increasing their damage dealt by 20%. Could also tap to detonate traps.
Lvl: 1 TriggerTrap Skill Delay: 2 sec SP: 20 Range: 20
• Detonates all placed traps, increasing their damage dealt by 10%. Could also tap to detonate traps.

Aesir

• Detonator I Damage traps placed when [Detonator] is on won't be triggered by Monster. To trigger those traps, the caster must tap on them or wait till Detonator ends.
• Detonator II When [Detonator] is trapped, traps deal +10% damage
• Detonator III When [Detonator] is trapped, traps deal +5% damage

Self

{
  "id": 90130,
  "BuffName": "Detonator",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "AttrEffect": [
      15
    ]
  }
}

Self

{
  "id": 90135,
  "BuffName": "Detonator",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AffactSkill",
    "range": 1,
    "skillID": [
      139,
      201,
      202
    ]
  }
}

Formula

{
  "id": 125008,
  "Buff": {
    "self": [
      90130,
      90135
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 125001,
      "params": [
        80,
        1
      ]
    }
  ],
  "Icon": "skill_125001",
  "Camps": "Friend",
  "Level": 8,
  "Logic": "SkillSelfRange",
  "DescId": "##171057",
  "NameZh": "##169476",
  "DelayCD": 2,
  "Fire_EP": 3,
  "Pvp_buff": {
    "self": [
      90130,
      90135
    ]
  },
  "AttackAct": [
    "use_magic"
  ],
  "Attack_EP": 1,
  "PeakLevel": 5,
  "SE_attack": "Skill/skill_weapon_detonate_attack",
  "SkillCost": {
    "sp": 20
  },
  "SkillType": "TriggerTrap",
  "Target_EP": 3,
  "Logic_Param": {
    "range": 20,
    "rune1": 42030,
    "rune1_buff": 44000090
  },
  "Launch_Range": 20,
  "AutoCondition": [
    {
      "type": 2
    }
  ],
  "AutoCondition_Groove": 1
}