Diamond Dust
Lvl: 20 Attack Magic Skill Delay: 2 sec SP: 174 Range: 6 Cast Time: 5.8 Fixed Cast Time: 0.6

Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1920% of magic ATK with a 60% chance of freezing all the enemy units for 2.5 seconds

Lvl: 19 Attack Magic Skill Delay: 2 sec SP: 168 Range: 6 Cast Time: 5.6 Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1840% of magic ATK with a 58% chance of freezing all the enemy units for 2.5 seconds
Lvl: 18 Attack Magic Skill Delay: 2 sec SP: 162 Range: 6 Cast Time: 5.4 Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1760% of magic ATK with a 56% chance of freezing all the enemy units for 2.5 seconds
Lvl: 17 Attack Magic Skill Delay: 2 sec SP: 156 Range: 6 Cast Time: 5.2 Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1680% of magic ATK with a 54% chance of freezing all the enemy units for 2.5 seconds
Lvl: 16 Attack Magic Skill Delay: 2 sec SP: 150 Range: 6 Cast Time: 5 Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1600% of magic ATK with a 52% chance of freezing all the enemy units for 2.5 seconds
Lvl: 15 Attack Magic Skill Delay: 2 sec SP: 144 Range: 6 Cast Time: 4.8 Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1520% of magic ATK with a 50% chance of freezing all the enemy units for 2.5 seconds
Lvl: 14 Attack Magic Skill Delay: 2 sec SP: 138 Range: 6 Cast Time: 4.6 Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1440% of magic ATK with a 48% chance of freezing all the enemy units for 2.5 seconds
Lvl: 13 Attack Magic Skill Delay: 2 sec SP: 132 Range: 6 Cast Time: 4.4 Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1360% of magic ATK with a 46% chance of freezing all the enemy units for 2.5 seconds
Lvl: 12 Attack Magic Skill Delay: 2 sec SP: 126 Range: 6 Cast Time: 4.2 Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1280% of magic ATK with a 44% chance of freezing all the enemy units for 2.5 seconds
Lvl: 11 Attack Magic Skill Delay: 2 sec SP: 120 Range: 6 Cast Time: 4 Fixed Cast Time: 0.6
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1200% of magic ATK with a 42% chance of freezing all the enemy units for 2.5 seconds
Lvl: 10 Attack Magic Skill Delay: 2 sec SP: 114 Range: 6 Cast Time: 3.8 Fixed Cast Time: 0.62
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1120% of magic ATK with a 40% chance of freezing all the enemy units for 2.5 seconds
Lvl: 9 Attack Magic Skill Delay: 2 sec SP: 108 Range: 6 Cast Time: 3.6 Fixed Cast Time: 0.64
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 1040% of magic ATK with a 38% chance of freezing all the enemy units for 2.5 seconds
Lvl: 8 Attack Magic Skill Delay: 2 sec SP: 102 Range: 6 Cast Time: 3.4 Fixed Cast Time: 0.66
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 960% of magic ATK with a 36% chance of freezing all the enemy units for 2.5 seconds
Lvl: 7 Attack Magic Skill Delay: 2 sec SP: 96 Range: 6 Cast Time: 3.2 Fixed Cast Time: 0.68
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 880% of magic ATK with a 34% chance of freezing all the enemy units for 2.5 seconds
Lvl: 6 Attack Magic Skill Delay: 2 sec SP: 90 Range: 6 Cast Time: 3 Fixed Cast Time: 0.7
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 800% of magic ATK with a 32% chance of freezing all the enemy units for 2.5 seconds
Lvl: 5 Attack Magic Skill Delay: 2 sec SP: 84 Range: 6 Cast Time: 2.8 Fixed Cast Time: 0.72
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 720% of magic ATK with a 30% chance of freezing all the enemy units for 2.5 seconds
Lvl: 4 Attack Magic Skill Delay: 2 sec SP: 78 Range: 6 Cast Time: 2.6 Fixed Cast Time: 0.74
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 640% of magic ATK with a 28% chance of freezing all the enemy units for 2.5 seconds
Lvl: 3 Attack Magic Skill Delay: 2 sec SP: 72 Range: 6 Cast Time: 2.4 Fixed Cast Time: 0.76
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 560% of magic ATK with a 26% chance of freezing all the enemy units for 2.5 seconds
Lvl: 2 Attack Magic Skill Delay: 2 sec SP: 66 Range: 6 Cast Time: 2.2 Fixed Cast Time: 0.78
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 480% of magic ATK with a 24% chance of freezing all the enemy units for 2.5 seconds
Lvl: 1 Attack Magic Skill Delay: 2 sec SP: 60 Range: 6 Cast Time: 2 Fixed Cast Time: 0.8
• Cause a freezing Cold Storm within a certain range and deal water-type magic DMG of 400% of magic ATK with a 22% chance of freezing all the enemy units for 2.5 seconds

Aesir

• Diamond Dust - Mastery [Diamond Dust] Cast Delay -0.25 sec
• Diamond Dust - Empower [Diamond Dust] Dmg +8%

Formula

function CommonFun.calcDamage_8202(srcUser, targetUser, params, damageParam, logger)
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local RangeDam = srcUser:GetProperty("RangeDam")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + RangeDam)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  local skilllv_ele = srcUser:GetLernedSkillLevel(1333_ASSASSIN:SUMMON_ELEMENTAL)
  local ElementNpc = srcUser:getCurElementElfID()
  if skillID == 1330_ASSASSIN:EARTH_GRAVE and ElementNpc == 580030 then
    A = A * (1 + skilllv_ele * 0.03)
  end
  if skillID == 1328_ASSASSIN:DIAMOND_DUST then
    local Num_xc = srcUser:GetRunePoint(82031_AESIR_DIAMOND_DUST_DMG_8)
    local GemValue1 = srcUser:GetGemValue(82022_DIAMOND_STARDUST_DMG_PERCENTAGE)
    local GemValue2 = srcUser:GetGemValue(82052_DIAMOND_STARDUST_DMG_PERCENTAGE)
    local GemDam = 1 + GemValue1 / 100000 + GemValue2 / 100000
    A = A * (1 + Num_xc * 0.08) * GemDam
    if ElementNpc == 580020 then
      A = A * (1 + skilllv_ele * 0.01)
    end
    local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
    local Ring1 = srcUser:GetEquipedID(7_WEAPON)
    if Ring1 == 63433_SPELL_BOOK_OF_ICE_1 or Ring1 == 163433_MAGIC_BOOK_OF_ICE_2 then
      A = A * (RefineLv * 0.02 + 1)
    end
    if Ring1 == 63444_FROST_BOOK_1 or Ring1 == 163444_FROST_BOOK_2 then
      A = A * (RefineLv * 0.02 + 1)
    end
  end
  if skillID == 1305_ASSASSIN:EARTHQUAKE then
    local Num_dz = srcUser:GetRunePoint(82002_AESIR_EARTH_SPIKE_DMG_10)
    A = A * (1 + Num_dz * 0.1)
  end
  if A <= 1 then
    return 1
  end
  return A
end

Enemy

{
  "id": 118310,
  "BuffName": "Diamond Dust [Freezing]",
  "BuffRate": {
    "Odds": {
      "a": 1,
      "b": -1,
      "type": 5220
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "Freeze": 1,
    "DefAttr": 3,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "5_Freeze",
    "NoEffectMove": 3,
    "end_extra_buff": [
      90004546
    ],
    "atk_def_priority": 1
  },
  "BuffStateID": 85070
}

Enemy

{
  "id": 118311,
  "BuffName": "Diamond Stardust [Freeze] (Forced)",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 1,
      "type": 5220
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "Freeze": 1,
    "DefAttr": 3,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "5_Freeze",
    "NoEffectMove": 3,
    "force_status": 1,
    "end_extra_buff": [
      90004546
    ],
    "atk_def_priority": 1
  },
  "BuffStateID": 85070
}

Enemy

{
  "id": 90004545,
  "BuffDesc": "Magic Reduc. down",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "12985",
  "BuffRate": {
    "Odds": {
      "a": 90004544,
      "b": 0,
      "c": 100,
      "type": 8160
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 0
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "MDamReduc": -0.1
  }
}
Ice Breaking

Enemy

{
  "id": 90004546,
  "BuffName": "12985",
  "BuffRate": {
    "Odds": {
      "a": 90004544,
      "b": 0,
      "c": 100,
      "type": 8160
    }
  },
  "BuffEffect": {
    "id": 74540001,
    "Odds": 100,
    "type": "UseSkill",
    "IsActive": 0
  }
}

Formula

{
  "id": 1328020,
  "Buff": {
    "enemy": [
      118310,
      118311,
      90004545
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1328000,
      "params": [
        1920,
        60
      ]
    }
  ],
  "Icon": "skill_1328001",
  "Camps": "Enemy",
  "Level": 20,
  "Logic": "SkillPointRange",
  "Damage": [
    {
      "type": 8202,
      "damChangePer": 19.2,
      "elementparam": 3
    }
  ],
  "DescId": "##170977",
  "NameZh": "##169934",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 2,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "Pvp_buff": {
    "enemy": [
      118310,
      118311,
      90004545
    ]
  },
  "RollType": 2,
  "AttackAct": [
    "use_skill"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0.6,
    "FCT": 5.8,
    "type": 2
  },
  "SE_attack": "Skill/DragonBreath_hit",
  "SkillCost": {
    "sp": 174
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 2,
  "Logic_Param": {
    "loop": false,
    "count": 1,
    "range": 3,
    "effect": "Diamond_buff,LowRange_B2",
    "interval": 1,
    "no_select": 1,
    "range_num": 10,
    "isCountTrap": 1
  },
  "Launch_Range": 6
}