Disabling Strike
Lvl: 5 Attack Physical CD: 4 sec Skill Delay: 1.5 sec SP: 32 Range: 2

Deals Dmg (350% Atk) to an enemy, reducing the target's Healing Received by 75% for 5 seconds

Lvl: 4 Attack Physical CD: 4 sec Skill Delay: 1.5 sec SP: 30 Range: 2
• Deals Dmg (300% Atk) to an enemy, reducing the target's Healing Received by 60% for 5 seconds
Lvl: 3 Attack Physical CD: 4 sec Skill Delay: 1.5 sec SP: 28 Range: 2
• Deals Dmg (250% Atk) to an enemy, reducing the target's Healing Received by 45% for 5 seconds
Lvl: 2 Attack Physical CD: 4 sec Skill Delay: 1.5 sec SP: 26 Range: 2
• Deals Dmg (200% Atk) to an enemy, reducing the target's Healing Received by 30% for 5 seconds
Lvl: 1 Attack Physical CD: 4 sec Skill Delay: 1.5 sec SP: 24 Range: 2
• Deals Dmg (150% Atk) to an enemy, reducing the target's Healing Received by 15% for 5 seconds

Aesir

• Disabling Strike - Cruel Maltreatment [Disabling Strike] target Move Spd -10% for 3 sec

Formula

function CommonFun.calcDamage_9204(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local Hp2 = targetUser:GetProperty("Hp")
  local MaxHp2 = targetUser:GetProperty("MaxHp")
  local damChangePer = damageParam.damChangePer
  local AttrEffect = srcUser:GetProperty("AttrEffect")
  local bits = CommonFun.getBits(AttrEffect)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 481_RUNEMASTER:RAID then
    local Num1 = srcUser:GetRunePoint(90060_AESIR_DAMAGE_OF_RAID_20)
    local RuneDamage1 = Num1 * 0.2 + 1
    A = A * RuneDamage1
  end
  if skillID == 483_RUNEMASTER:INTIMIDATE then
    local Num2 = srcUser:GetRunePoint(90100_AESIR_DAMAGE_OF_INTIMIDATE_10)
    local RuneDamage2 = Num2 * 0.1 + 1
    A = A * RuneDamage2
  end
  if skillID == 487_RUNEMASTER:DISABLING_STRIKE and srcUser:HasBuffID(40672_CALDER_DAGGER_1_:MAX_STACK_0) then
    A = A * 1.5
  end
  if A <= 1 then
    return 1
  end
  if bits[CommonFun.AttrEffect.Hualiduanjian] == 1 then
    return A * 1.5
  end
  return A
end

Enemy

{
  "id": 106090,
  "BuffName": "Disabling Strike",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "MoveSpdPer": {
      "a": 0,
      "b": 0,
      "c": 93020,
      "d": -0.1,
      "type": 3250
    },
    "BeHealEncPer": {
      "a": -0.15,
      "b": 0,
      "type": 1
    }
  }
}

Enemy

{
  "id": 106091,
  "BuffName": "Stun Effect [Stun - Calculated Chance]",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 130
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "NoAct": 1,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "4_Dizzy"
  },
  "BuffStateID": 80010
}

Enemy

{
  "id": 106092,
  "BuffName": "Slowing Effect [Slow]",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 160
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "NoMove": 1,
    "StateEffect": "9_NoMove"
  },
  "BuffStateID": 90020
}

Enemy

{
  "id": 106093,
  "BuffName": "Darkness Effect [Darkness]",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 186
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "HitPer": -0.5,
    "FleePer": -0.5,
    "AttrEffect3": [
      17
    ],
    "StateEffect": "12_Dark"
  }
}

Enemy

{
  "id": 106094,
  "BuffName": "Disabling Strike (Rune)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "id": [
      106091,
      106092,
      106093
    ],
    "Odds": 100,
    "type": "AddBuff",
    "random": 1
  }
}

Formula

{
  "CD": 4,
  "id": 487005,
  "Buff": {
    "enemy": [
      106090,
      106094
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 487000,
      "params": [
        350,
        75
      ]
    }
  ],
  "Icon": "skill_487001",
  "Camps": "Enemy",
  "Level": 5,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 9204,
      "damChangePer": 3.5
    }
  ],
  "DescId": "##170313",
  "NameZh": "##158955",
  "SE_hit": "Skill/rod_hit",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1.5,
  "Fire_EP": 3,
  "Pvp_buff": {
    "enemy": [
      106090,
      106094
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "attack"
  ],
  "Attack_EP": 3,
  "SkillCost": {
    "sp": 32
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 1,
  "Launch_Range": 2
}