Dragon King's Rage
Lvl: 10 Attack Physical CD: 15 sec Skill Delay: 1.5 sec SP: 200 Range: 6

Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 400% to all enemy units within a 4m range. All Sp will be consumed after use.

Lvl: 9 Attack Physical CD: 15 sec Skill Delay: 1.5 sec SP: 190 Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 370% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 8 Attack Physical CD: 15 sec Skill Delay: 1.5 sec SP: 180 Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 340% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 7 Attack Physical CD: 15 sec Skill Delay: 1.5 sec SP: 170 Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 310% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 6 Attack Physical CD: 15 sec Skill Delay: 1.5 sec SP: 160 Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 280% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 5 Attack Physical CD: 15 sec Skill Delay: 1.5 sec SP: 150 Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 250% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 4 Attack Physical CD: 15 sec Skill Delay: 1.5 sec SP: 140 Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 220% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 3 Attack Physical CD: 15 sec Skill Delay: 1.5 sec SP: 130 Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 190% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 2 Attack Physical CD: 15 sec Skill Delay: 1.5 sec SP: 120 Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 160% to all enemy units within a 4m range. All Sp will be consumed after use.
Lvl: 1 Attack Physical CD: 15 sec Skill Delay: 1.5 sec SP: 110 Range: 6
• Rides the Ryuoumaru into the target area and causes neutral Phy. DMG of [Self Destruction] x 130% to all enemy units within a 4m range. All Sp will be consumed after use.

Formula

function CommonFun.calcDamage_16106(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local Weapon = srcUser:GetEquipedID(7_WEAPON)
  local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser, params)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local Sp = srcUser:GetProperty("Sp")
  local Hp = srcUser:GetProperty("Hp")
  local Vit = srcUser:GetProperty("Vit")
  local mapid, maptype = srcUser:GetMapInfo()
  local pvpRatio = 1
  if maptype == PVP_MAPS then
    pvpRatio = 0.25
  end
  local Wrench = 1
  local Ring7 = srcUser:GetEquipedID(7_WEAPON)
  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
  if Ring7 == 41556 or Ring7 == 141556 then
    Wrench = Wrench + RefineLv7 * 0.02
  end
  if srcUser:HasBuffID(22880_ENGINEER_S_WRENCH_POST_INFUSION_1_:MAX_STACK_0) then
    Wrench = Wrench + RefineLv7 * 0.02
  end
  local Fifth = 0
  if srcUser:HasBuffID(90004864_13006_:MAX_STACK_0) then
    Fifth = 10
  end
  if srcUser:HasBuffID(55790_9903_:MAX_STACK_0) then
    Wrench = 0.1 + Wrench
  end
  if srcUser:HasBuffID(57860) then
    Wrench = 0.1 + Wrench
  end
  local Num = srcUser:GetRunePoint(64040_AESIR_SUICIDAL_DESTRUCTION_DAMAGE_5)
  local RuneDamage = 1 + Num * 0.05
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 1822_HUNTER:DRAGON_KING_S_RAGE then
    local skilllv_zb = srcUser:GetLernedSkillLevel(1817_HUNTER:SELF_DESTRUCTION)
    local skilllv_jq = srcUser:GetLernedSkillLevel(1822_HUNTER:DRAGON_KING_S_RAGE)
    damChangePer = 0.1 * skilllv_zb * (1 + skilllv_jq * 0.3)
  end
  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (Sp / 100 + math.min(Hp / 5000 * pvpRatio, 200) + Vit / 10 + Fifth) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * Wrench * RuneDamage
  if A <= 1 then
    return 1
  end
  return A
end

Self

{
  "id": 184052,
  "BuffName": "Self Destruction",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Sp": -99999,
    "type": "HSPChange"
  }
}

Formula

{
  "CD": 15,
  "id": 1822010,
  "Buff": {
    "self": [
      184052
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1822000,
      "params": [
        400
      ]
    }
  ],
  "Icon": "skill_1822001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillPointRange",
  "Damage": [
    {
      "type": 16106,
      "damChangePer": 0,
      "elementparam": 5
    }
  ],
  "DescId": "##1255114",
  "NameZh": "##308135",
  "SE_hit": "Skill/Cannon_hit",
  "DamTime": {
    "type": 1,
    "value": 2
  },
  "DelayCD": 1.5,
  "Fire_EP": 3,
  "ItemCost": [
    {
      "id": 12903,
      "count": 1580
    }
  ],
  "Pvp_buff": {
    "self": [
      184052
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "reading2"
  ],
  "Attack_EP": 2,
  "SE_attack": "Skill/wataru_zhuanzhi4",
  "SkillCost": {
    "sp": 200
  },
  "SkillType": "Attack",
  "Target_EP": 0,
  "DamageType": 1,
  "E_Attack_On": 1,
  "Logic_Param": {
    "num": 12,
    "range": 4,
    "pre_attack": {
      "type": 4,
      "action": "sprint",
      "effect": "Eff_Ryujinmaru_dan_atk,none",
      "no_track": 1,
      "initSpeed": 30,
      "speedLimit": 60,
      "acceleration": 20
    },
    "CanBeInterrupted": 1
  },
  "Launch_Range": 6,
  "PreCondition": [
    {
      "id": 184005,
      "type": 6
    }
  ],
  "ExtraMaxLevel": 0
}