Dragon's Water Breath
Lvl: 10 Attack Physical CD: 2 sec Skill Delay: 2 sec SP: 42 Range: 6 Cast Time: 2

Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*1160% to enemies within range. Enemies hit by the dragon breath have a 100% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%

Lvl: 9 Attack Physical CD: 2 sec Skill Delay: 2 sec SP: 40 Range: 6 Cast Time: 2
• Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*1110% to enemies within range. Enemies hit by the dragon breath have a 90% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
Lvl: 8 Attack Physical CD: 2 sec Skill Delay: 2 sec SP: 38 Range: 6 Cast Time: 2
• Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*1060% to enemies within range. Enemies hit by the dragon breath have a 80% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
Lvl: 7 Attack Physical CD: 2 sec Skill Delay: 2 sec SP: 36 Range: 6 Cast Time: 2
• Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*1010% to enemies within range. Enemies hit by the dragon breath have a 70% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
Lvl: 6 Attack Physical CD: 2 sec Skill Delay: 2 sec SP: 34 Range: 6 Cast Time: 2
• Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*960% to enemies within range. Enemies hit by the dragon breath have a 60% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
Lvl: 5 Attack Physical CD: 2 sec Skill Delay: 2 sec SP: 32 Range: 6 Cast Time: 2
• Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*910% to enemies within range. Enemies hit by the dragon breath have a 50% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
Lvl: 4 Attack Physical CD: 2 sec Skill Delay: 2 sec SP: 30 Range: 6 Cast Time: 2
• Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*860% to enemies within range. Enemies hit by the dragon breath have a 40% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
Lvl: 3 Attack Physical CD: 2 sec Skill Delay: 2 sec SP: 28 Range: 6 Cast Time: 2
• Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*810% to enemies within range. Enemies hit by the dragon breath have a 30% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
Lvl: 2 Attack Physical CD: 2 sec Skill Delay: 2 sec SP: 26 Range: 6 Cast Time: 2
• Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*760% to enemies within range. Enemies hit by the dragon breath have a 20% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
Lvl: 1 Attack Physical CD: 2 sec Skill Delay: 2 sec SP: 24 Range: 6 Cast Time: 2
• Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)*710% to enemies within range. Enemies hit by the dragon breath have a 10% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%

Aesir

• Dragon Breath - Enhance [Dragon Breath] & [Dragon’s Water Breath] Dmg +6%

Formula

function CommonFun.calcDamage_1401(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Int = srcUser:GetProperty("Int")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser, params)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local Vit = srcUser:GetProperty("Vit")
  local VitRatio = 1 + Vit / 1000
  local HpFire = 1
  if srcUser:HasBuffID(80220_HP_ALIGHT_:MAX_STACK_0) or srcUser:HasBuffID(80223_HP_ALIGHT_PEAK_:MAX_STACK_0) then
    HpFire = 1.2
  end
  local skilllv_1 = srcUser:GetLernedSkillLevel(1260_ASSASSIN:DRAGON_TRAINING)
  local Ride = 1
  if srcUser:HasEquipFeature(1) then
    Ride = 1 + skilllv_1 * 0.05
  end
  local Dragon = 1
  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
  if srcUser:HasBuffID(41200_LANCE_OF_DRAGON_TAMER_1_:MAX_STACK_0) then
    Dragon = 1 + RefineLv7 * 0.01
  end
  local Dragon1 = 0
  if srcUser:HasBuffID(41200_LANCE_OF_DRAGON_TAMER_1_:MAX_STACK_0) and 15 <= RefineLv7 then
    Dragon1 = 1
  end
  if srcUser:HasBuffID(41740_DRAGON_HOWL_:MAX_STACK_0) then
    Dragon = 1 + RefineLv7 * 0.01
  end
  if srcUser:HasBuffID(41740_DRAGON_HOWL_:MAX_STACK_0) and 15 <= RefineLv7 then
    Dragon1 = 2
  end
  local Numxp = srcUser:GetRunePoint(14020_AESIR_DRAGON_BREATH_DRAGON_S_WATER_BREATH_DMG_6)
  local RuneDamage = 1 + Numxp * 0.06
  local card = 1
  if srcUser:HasBuffID(52580_FIRE_ELF_CARD_:MAX_STACK_0) then
    card = 1.1
  end
  local GemValue = srcUser:GetGemValue(11001_DRAGON_BREATH_AND_DRAGON_S_WATER_BREATH_DMG_PERCENTAGE)
  local GemDam = 1 + GemValue / 100000
  local Sign = 1
  local Num1 = targetUser:GetBuffLayer(117660_DEEP_CUT_:MAX_STACK_5)
  local fromid = targetUser:GetBuffFromID(117660_DEEP_CUT_:MAX_STACK_5)
  local guid = srcUser:GetGuid()
  local skilllv_1 = srcUser:GetLernedSkillLevel(1267_ASSASSIN:DEEP_CUT)
  skilllv_1 = math.min(skilllv_1, 5)
  local GemValue = srcUser:GetGemValue(11131_DAMAGE_CAUSED_BY_EACH_DEEP_CUT_STACK_PERCENTAGE)
  if fromid == guid and srcUser:HasBuffID(20110130_DRAGON_BREATH_TRIGGERS_DEEP_CUT_:MAX_STACK_0) then
    Sign = 1 + (skilllv_1 * 0.01 + 0.02 + GemValue / 100000) * Num1
  end
  local A = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer + Dragon1) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpFire * VitRatio * Ride * Dragon * RuneDamage * card * GemDam * Sign
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 3008_BLACKSMITH:MAGIC_DRAGON_BREATH or skillID == 3015_BLACKSMITH:MAGIC_DRAGON_BREATH then
    local skilllv_hlx = srcUser:GetLernedSkillLevel(1261_ASSASSIN:DRAGON_BREATH)
    local skilllv_slx = srcUser:GetLernedSkillLevel(1272_ASSASSIN:DRAGON_S_WATER_BREATH)
    local damChangePer_hlx = skilllv_hlx * 0.5 + 6.6
    local damChangePer_slx = skilllv_slx * 0.5 + 6.6
    local hlx = damageParam.hlx
    local slx = damageParam.slx
    local Dam_hlx = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer_hlx + Dragon1) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpFire * VitRatio * Ride * Dragon * RuneDamage * card * GemDam * Sign
    local Dam_slx = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer_slx + Dragon1) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpFire * VitRatio * Ride * Dragon * RuneDamage * card * GemDam * Sign
    if skilllv_hlx < 1 then
      Dam_hlx = 0
    end
    if skilllv_slx < 1 then
      Dam_slx = 0
    end
    local skilllv_ml = srcUser:GetLernedSkillLevel(3008_BLACKSMITH:MAGIC_DRAGON_BREATH)
    local GemValue_lx = srcUser:GetGemValue(11161_MAGIC_DRAGON_BREATH_ADDITIONALLY_CAUSES_DARK_PHY_DMG_OF_DRAGON_BREATH_PERCENTAGE)
    local Dam_alx = 0
    if 0 < GemValue_lx and hlx == 0 and slx == 0 then
      Dam_alx = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer_hlx + Dragon1) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpFire * VitRatio * Ride * Dragon * RuneDamage * card * GemDam * Sign
    end
    A = (Dam_hlx * hlx + Dam_slx * slx) * (skilllv_ml * 0.06 + 0.2) + Dam_alx * GemValue_lx / 100000
  end
  local StateEffect = targetUser:GetProperty("StateEffect")
  local bits = CommonFun.getBits(StateEffect)
  local GemState = srcUser:GetGemValue(11002_DRAGON_BREATH_AND_DRAGON_S_WATER_BREATH_DEAL_AN_EXTRA_PERCENTAGE_DMG_TO_TARGETS_UNDER_FREEZING_AND_BURN_STATUS)
  local skilllv_ha = srcUser:GetLernedSkillLevel(3005_BLACKSMITH:DARK_KNIGHT)
  if bits[CommonFun.StateEffect.Burn] == 1 or bits[CommonFun.StateEffect.Freeze] == 1 then
    A = A * (1 + GemState / 100000)
  end
  if bits[CommonFun.StateEffect.Dark] == 1 then
    A = A * (1 + skilllv_ha * 0.04)
  end
  local enemy = srcUser:IsEnemy(targetUser)
  if enemy == false then
    return 0, CommonFun.DamageType.None
  end
  if A <= 1 then
    return 1
  end
  return A
end

Self

{
  "id": 41201,
  "BuffDesc": "Dmg Reduc. and Magic Reduc. +5%",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Lance of Dragon Tamer [1]",
  "BuffRate": {
    "Odds": {
      "type": 3490
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DamReduc": 0.05,
    "MDamReduc": 0.05
  }
}

Self

{
  "id": 41741,
  "BuffDesc": "Dmg Reduc. and Magic Reduc. 10%",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Dragon Howl",
  "BuffRate": {
    "Odds": {
      "type": 3491
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DamReduc": 0.1,
    "MDamReduc": 0.1
  }
}

Self

{
  "id": 124122,
  "BuffName": "Skill increases Frenzy",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AddBuff",
    "layer": [
      {
        "id": 124120,
        "layer": 5
      }
    ]
  }
}

Self

{
  "id": 124161,
  "BuffDesc": "Magic Fire Guardian: Water DMG Reduc. increases",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Magic Fire Guardian (Water Reduc.)",
  "BuffRate": {
    "Odds": {
      "a": 3009,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "WaterAtk": {
      "a": 3023,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "BeWaterDamPer": {
      "a": 3009,
      "b": 0.06,
      "c": 0,
      "type": 8
    }
  },
  "BuffStateID": 124161
}

Team

{
  "id": 124161,
  "BuffDesc": "Magic Fire Guardian: Water DMG Reduc. increases",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Magic Fire Guardian (Water Reduc.)",
  "BuffRate": {
    "Odds": {
      "a": 3009,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "WaterAtk": {
      "a": 3023,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "BeWaterDamPer": {
      "a": 3009,
      "b": 0.06,
      "c": 0,
      "type": 8
    }
  },
  "BuffStateID": 124161
}

Enemy

{
  "id": 117660,
  "BuffDesc": "Takes more damage from Knight Spear skills",
  "BuffIcon": "skillbuff_1267001",
  "BuffName": "Deep Cut",
  "BuffRate": {
    "Odds": {
      "a": 1267,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "limit_layer": 5,
    "ResultDamInc": {
      "a": 0,
      "b": 0,
      "c": 11132,
      "type": 5020
    }
  }
}

Enemy

{
  "id": 117661,
  "BuffDesc": "Decrease Def",
  "BuffIcon": "skillbuff_1267001",
  "BuffName": "Deep Cut [Peak] (cfun)",
  "BuffRate": {
    "Odds": {
      "a": 1267,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DefPer": {
      "a": 1267,
      "b": -0.01,
      "c": 0.05,
      "type": 8
    },
    "limit_layer": 5,
    "ResultDamInc": {
      "a": 0,
      "b": 0,
      "c": 11132,
      "type": 5020
    }
  }
}

Enemy

{
  "id": 117662,
  "BuffName": "Dragon Breath Triggers Deep Cut",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "c": 20110130,
      "type": 5040
    }
  },
  "BuffEffect": {
    "id": [
      117660,
      117661
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 117760,
  "BuffName": "Dragon's Water Breath",
  "BuffRate": {
    "Odds": {
      "a": 10,
      "b": 0,
      "type": 110
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "Freeze": 1,
    "DefAttr": 3,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "5_Freeze",
    "NoEffectMove": 3,
    "atk_def_priority": 1
  },
  "BuffStateID": 85070
}

Formula

{
  "CD": 2,
  "id": 1272010,
  "Buff": {
    "self": [
      41201,
      41741,
      124122,
      124161
    ],
    "team": [
      124161
    ],
    "enemy": [
      117760,
      117662
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1272000,
      "params": [
        1160,
        100
      ]
    }
  ],
  "Icon": "skill_1272001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillPointRange",
  "Damage": [
    {
      "type": 1401,
      "damChangePer": 11.6,
      "elementparam": 3
    }
  ],
  "DescId": "##170904",
  "NameZh": "##158715",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 3
  },
  "DelayCD": 2,
  "Fire_EP": 3,
  "SE_cast": "Skill/Magic_cast",
  "Pvp_buff": {
    "self": [
      41201,
      41741,
      124122,
      124161
    ],
    "team": [
      124161
    ],
    "enemy": [
      117760,
      117662
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "use_skill"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 2,
    "type": 2
  },
  "SE_attack": "Skill/DragonBreath_water_hit",
  "SkillCost": {
    "sp": 42
  },
  "SkillType": "Attack",
  "Target_EP": 2,
  "DamageType": 1,
  "Logic_Param": {
    "loop": false,
    "count": 1,
    "range": 3,
    "effect": "DragonWater_hit,LowRange_B2",
    "interval": 1,
    "no_select": 1,
    "team_range": 3,
    "isCountTrap": 1,
    "fieldarea_cannot_immune": 1
  },
  "Launch_Range": 6,
  "PreCondition": [
    {
      "type": 2,
      "equipFeature": 1
    }
  ]
}