Dragon Wave
Lvl: 5 Attack Physical CD: 10 sec Skill Delay: 1 sec Range: 1.5

The Dragon Fist strikes the ground from the sky, causing DMG equivalent to ATK x2000% to all enemies within 3 meters, repelling 1 meter and making all enemies within the range unable to attack (invalid for Mini/MVP). Lasts 1 second. This skill must be cast after [Sky Breaking Dragon Fist]

Lvl: 4 Attack Physical CD: 10 sec Skill Delay: 1 sec Range: 1.5
• The Dragon Fist strikes the ground from the sky, causing DMG equivalent to ATK x1600% to all enemies within 3 meters, repelling 1 meter and making all enemies within the range unable to attack (invalid for Mini/MVP). Lasts 1 second. This skill must be cast after [Sky Breaking Dragon Fist]
Lvl: 3 Attack Physical CD: 10 sec Skill Delay: 1 sec Range: 1.5
• The Dragon Fist strikes the ground from the sky, causing DMG equivalent to ATK x1200% to all enemies within 3 meters, repelling 1 meter and making all enemies within the range unable to attack (invalid for Mini/MVP). Lasts 1 second. This skill must be cast after [Sky Breaking Dragon Fist]
Lvl: 2 Attack Physical CD: 10 sec Skill Delay: 1 sec Range: 1.5
• The Dragon Fist strikes the ground from the sky, causing DMG equivalent to ATK x800% to all enemies within 3 meters, repelling 1 meter and making all enemies within the range unable to attack (invalid for Mini/MVP). Lasts 1 second. This skill must be cast after [Sky Breaking Dragon Fist]
Lvl: 1 Attack Physical CD: 10 sec Skill Delay: 1 sec Range: 1.5
• The Dragon Fist strikes the ground from the sky, causing DMG equivalent to ATK x400% to all enemies within 3 meters, repelling 1 meter and making all enemies within the range unable to attack (invalid for Mini/MVP). Lasts 1 second. This skill must be cast after [Sky Breaking Dragon Fist]

Formula

function CommonFun.calcDamage_12501(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser, params)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 3311_LIGHTBRINGER:GENTLE_TOUCH_SEAL then
    local skilllv_dx = srcUser:GetLernedSkillLevel(3328_LIGHTBRINGER:GENTLE_TOUCH_SEAL_ENHANCE_ENHANCE)
    local Fifth = 1
    if srcUser:HasBuffID(90004584_TACARO_1_T5_:MAX_STACK_0) then
      Fifth = Fifth + 0.15
    end
    A = A * (1 + skilllv_dx * 0.06) * Fifth
  end
  if A <= 1 then
    return 1
  end
  return A
end

Enemy

{
  "id": 127170,
  "BuffName": "Dragon Wave (unable to attack)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "AttrChange",
    "NoAttack": 1
  },
  "BuffStateID": 117210
}

Formula

{
  "CD": 10,
  "id": 3304005,
  "Buff": {
    "enemy": [
      127170
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 3304000,
      "params": [
        2000
      ]
    }
  ],
  "Icon": "skill_3304001",
  "Camps": "Enemy",
  "Level": 5,
  "Logic": "SkillSelfRange",
  "Damage": [
    {
      "type": 12501,
      "damChangePer": 20
    }
  ],
  "DescId": "##171501",
  "NameZh": "##169526",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1,
  "Fire_EP": 3,
  "ItemCost": [
    {
      "id": 12903,
      "count": 1350
    }
  ],
  "Pvp_buff": {
    "enemy": [
      127170
    ]
  },
  "RollType": 1,
  "SkillHit": 1,
  "AttackAct": [
    "use_skill2_Knuckle"
  ],
  "Attack_EP": 0,
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 1,
  "HitEffects": [
    {
      "type": 1,
      "speed": 10,
      "distance": 1,
      "direction": "back"
    }
  ],
  "Logic_Param": {
    "range": 3,
    "range_num": 8
  },
  "Launch_Range": 1.5,
  "PreCondition": [
    {
      "id": 127161,
      "type": 6
    }
  ],
  "AttackEffects": [
    {
      "time": 1,
      "type": 2,
      "curve": 1,
      "range": 0.1
    }
  ],
  "ExtraMaxLevel": 0
}