End of Sun and Moon
Lvl: 10 Ensemble CD: 80 sec Skill Delay: 2 sec SP: 300

Ensemble Skill, allows all enemies within 5 meters to gain one layer of [Doomsday] per second. When [Doomsday] reaches 5 layers, die immediately (invalid for Monsters). Enemies outside the range of [End of Sun and Moon] deal 100% less damage to players, performance lasts 60 sec. Uses 30 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Lvl: 9 Ensemble CD: 80 sec Skill Delay: 2 sec SP: 300
• Ensemble Skill, allows all enemies within 5 meters to gain one layer of [Doomsday] per second. When [Doomsday] reaches 5 layers, die immediately (invalid for Monsters). Enemies outside the range of [End of Sun and Moon] deal 90% less damage to players, performance lasts 60 sec. Uses 29 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 8 Ensemble CD: 80 sec Skill Delay: 2 sec SP: 300
• Ensemble Skill, allows all enemies within 5 meters to gain one layer of [Doomsday] per second. When [Doomsday] reaches 5 layers, die immediately (invalid for Monsters). Enemies outside the range of [End of Sun and Moon] deal 80% less damage to players, performance lasts 60 sec. Uses 28 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 7 Ensemble CD: 80 sec Skill Delay: 2 sec SP: 300
• Ensemble Skill, allows all enemies within 5 meters to gain one layer of [Doomsday] per second. When [Doomsday] reaches 5 layers, die immediately (invalid for Monsters). Enemies outside the range of [End of Sun and Moon] deal 70% less damage to players, performance lasts 60 sec. Uses 27 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 6 Ensemble CD: 80 sec Skill Delay: 2 sec SP: 300
• Ensemble Skill, allows all enemies within 5 meters to gain one layer of [Doomsday] per second. When [Doomsday] reaches 5 layers, die immediately (invalid for Monsters). Enemies outside the range of [End of Sun and Moon] deal 60% less damage to players, performance lasts 60 sec. Uses 26 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 5 Ensemble CD: 80 sec Skill Delay: 2 sec SP: 300
• Ensemble Skill, allows all enemies within 5 meters to gain one layer of [Doomsday] per second. When [Doomsday] reaches 5 layers, die immediately (invalid for Monsters). Enemies outside the range of [End of Sun and Moon] deal 50% less damage to players, performance lasts 60 sec. Uses 25 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 4 Ensemble CD: 80 sec Skill Delay: 2 sec SP: 300
• Ensemble Skill, allows all enemies within 5 meters to gain one layer of [Doomsday] per second. When [Doomsday] reaches 5 layers, die immediately (invalid for Monsters). Enemies outside the range of [End of Sun and Moon] deal 40% less damage to players, performance lasts 60 sec. Uses 24 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 3 Ensemble CD: 80 sec Skill Delay: 2 sec SP: 300
• Ensemble Skill, allows all enemies within 5 meters to gain one layer of [Doomsday] per second. When [Doomsday] reaches 5 layers, die immediately (invalid for Monsters). Enemies outside the range of [End of Sun and Moon] deal 30% less damage to players, performance lasts 60 sec. Uses 23 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 2 Ensemble CD: 80 sec Skill Delay: 2 sec SP: 300
• Ensemble Skill, allows all enemies within 5 meters to gain one layer of [Doomsday] per second. When [Doomsday] reaches 5 layers, die immediately (invalid for Monsters). Enemies outside the range of [End of Sun and Moon] deal 20% less damage to players, performance lasts 60 sec. Uses 22 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 1 Ensemble CD: 80 sec Skill Delay: 2 sec SP: 300
• Ensemble Skill, allows all enemies within 5 meters to gain one layer of [Doomsday] per second. When [Doomsday] reaches 5 layers, die immediately (invalid for Monsters). Enemies outside the range of [End of Sun and Moon] deal 10% less damage to players, performance lasts 60 sec. Uses 21 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Self

{
  "id": 128120,
  "BuffName": "End of Sun and Moon",
  "BuffRate": {
    "Odds": 100
  }
}

Enemy

{
  "id": 128121,
  "BuffDesc": "Doomsday: die when reach 5 layers",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "End of Sun and Moon(Layers)",
  "BuffRate": {
    "Odds": {
      "type": 6090
    }
  },
  "IconType": 2,
  "BuffEffect": {
    "type": "AttrChange",
    "LayerState": [
      128121,
      128122,
      128123,
      128124,
      128125
    ],
    "limit_layer": 6,
    "same_source_layer": 1
  },
  "BuffStateID": 128120
}

Enemy

{
  "id": 128122,
  "BuffName": "End of Sun and Moon(Death)",
  "BuffRate": {
    "Odds": {
      "a": 128121,
      "b": 5,
      "type": 6091
    }
  },
  "BuffEffect": {
    "type": "Kill"
  }
}

Enemy

{
  "id": 128123,
  "BuffName": "6038",
  "BuffRate": {
    "Odds": 100
  }
}

Formula

{
  "CD": 80,
  "id": 3412010,
  "Buff": {
    "self": [
      128120
    ],
    "enemy": [
      128121,
      128122,
      128123
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 3412000,
      "params": [
        100,
        30
      ]
    }
  ],
  "Icon": "skill_3412001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillSelfRange",
  "SE_bg": "Skill/Solar_riyuezhongyan",
  "DescId": "##171323",
  "EndAct": "use_skill3_Musical_instrument",
  "NameZh": "##159739",
  "DelayCD": 2,
  "Fire_EP": 3,
  "ItemCost": [
    {
      "id": 12903,
      "count": 2100
    }
  ],
  "Pvp_buff": {
    "self": [
      128120
    ],
    "enemy": [
      128121,
      128122,
      128123
    ]
  },
  "AttackAct": [
    "use_skill3_Musical_instrument"
  ],
  "Attack_EP": 0,
  "SE_attack": "Skill/skill_magic_dooomsong_attack",
  "SkillCost": {
    "sp": 300
  },
  "SkillType": "Ensemble",
  "Target_EP": 3,
  "Logic_Param": {
    "count": 600,
    "range": 5,
    "cost_sp": 6,
    "interval": 0.1,
    "no_select": 1,
    "range_num": 15,
    "whitelist": 1,
    "SkillStatus": {
      "time": 60
    },
    "isCountTrap": 1,
    "trap_effect": "Eff_SunMoonEnd_floor,LowRange_B",
    "weapon_type": [
      260,
      270
    ],
    "partner_skillid": 3512,
    "fieldarea_cannot_immune": 1
  },
  "Launch_Range": 0,
  "PreCondition": {
    "ProType": 9
  },
  "AutoCondition": [
    {
      "type": 2
    }
  ],
  "ExtraMaxLevel": 1,
  "AutoCondition_Groove": 1
}