Execution
Lvl: 5 Buff CD: 24 sec Skill Delay: 2 sec SP: 180 Range: 6

Executes an enemy, removing 20% of the target’s current HP and setting the target into the [Bleed] status. Costs 1 bullet. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.

Lvl: 4 Buff CD: 25 sec Skill Delay: 2 sec SP: 160 Range: 6
• Executes an enemy, removing 16% of the target’s current HP and setting the target into the [Bleed] status. Costs 1 bullet. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
Lvl: 3 Buff CD: 26 sec Skill Delay: 2 sec SP: 140 Range: 6
• Executes an enemy, removing 12% of the target’s current HP and setting the target into the [Bleed] status. Costs 1 bullet. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
Lvl: 2 Buff CD: 27 sec Skill Delay: 2 sec SP: 120 Range: 6
• Executes an enemy, removing 8% of the target’s current HP and setting the target into the [Bleed] status. Costs 1 bullet. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
Lvl: 1 Buff CD: 28 sec Skill Delay: 2 sec SP: 100 Range: 6
• Executes an enemy, removing 4% of the target’s current HP and setting the target into the [Bleed] status. Costs 1 bullet. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.

Enemy 7020

function CommonFun.calcBuff_7020(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local skilllv = srcUser:GetLernedSkillLevel(a)
  local A = MaxHp * (skilllv * b + c)
  return A
end

Enemy 6399

function CommonFun.calcBuff_6399(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Hp = targetUser:GetProperty("Hp")
  local skilllv = srcUser:GetLernedSkillLevel(a)
  local A = Hp * skilllv * b
  local B = skilllv * b
  if targetUser.boss or targetUser.mini then
    A = CommonFun.calcBuff_6(srcUser, targetUser, B, 0, c, d, lv)
  end
  if targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) then
    A = 0
  end
  return A
end

Enemy

{
  "id": 133692,
  "BuffName": "Bleed Effect",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 185
    }
  },
  "BuffEffect": {
    "id": [
      133693,
      133694
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 133693,
  "BuffName": "Bleeding Effect [HP Loss]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "AtkPer": -0.25,
    "SkillASPD": -0.25,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "2_Blood"
  },
  "BuffStateID": 120032
}

Enemy

{
  "id": 133694,
  "BuffName": "HP Loss Effect",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "Hp": {
      "a": 2265,
      "b": -0.001,
      "c": -0.005,
      "type": 7020
    },
    "type": "HpReduce",
    "delHpPer": 0.2,
    "StateEffect": "2_Blood",
    "checkSpecialHide": 2
  }
}

Enemy

{
  "id": 133700,
  "BuffName": "Execution",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "a": 2247,
      "b": -0.04,
      "type": 6399
    },
    "type": "HSPChange"
  },
  "BuffStateID": 133700
}

Formula

{
  "CD": 24,
  "id": 2247005,
  "Buff": {
    "enemy": [
      133692,
      133700
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 2247000,
      "params": [
        20
      ]
    }
  ],
  "Icon": "skill_2247001",
  "Camps": "Enemy",
  "Level": 5,
  "Logic": "SkillLockedTarget",
  "DescId": "##2807604",
  "NameZh": "##1113135",
  "DelayCD": 2,
  "Fire_EP": 3,
  "ItemCost": [
    {
      "id": 12903,
      "count": 680
    }
  ],
  "Pvp_buff": {
    "enemy": [
      133692,
      133700
    ]
  },
  "AttackAct": [
    "attack"
  ],
  "Attack_EP": 2,
  "SE_attack": "skill/skil_gunner_4",
  "SkillCost": {
    "1": {
      "num": 1,
      "specialType": 4
    },
    "sp": 180
  },
  "SkillType": "Buff",
  "Target_EP": 3,
  "DamageType": 4,
  "E_Attack_On": 1,
  "Launch_Range": 6,
  "PreCondition": [
    {
      "type": 2,
      "itemtype": 310
    },
    {
      "type": 2,
      "itemtype": 320
    }
  ],
  "ExtraMaxLevel": 0
}