Fallen Empire
Lvl: 5 Attack Physical Skill Delay: 1 sec SP: 40 Range: 1.5

Knocks an enemy up into the air with shoulder and fist, dealing Atk 1260% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate

Lvl: 4 Attack Physical Skill Delay: 1 sec SP: 37 Range: 1.5
• Knocks an enemy up into the air with shoulder and fist, dealing Atk 1110% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate
Lvl: 3 Attack Physical Skill Delay: 1 sec SP: 34 Range: 1.5
• Knocks an enemy up into the air with shoulder and fist, dealing Atk 960% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate
Lvl: 2 Attack Physical Skill Delay: 1 sec SP: 31 Range: 1.5
• Knocks an enemy up into the air with shoulder and fist, dealing Atk 810% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate
Lvl: 1 Attack Physical Skill Delay: 1 sec SP: 28 Range: 1.5
• Knocks an enemy up into the air with shoulder and fist, dealing Atk 660% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate

Formula

function CommonFun.calcDamage_12401(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 1201_THIEF:FALLEN_EMPIRE and (srcUser:HasBuffID(117010_DRAGON_COMBO_:MAX_STACK_0) or srcUser:HasBuffID(117011_DRAGON_COMBO_SKY_SMASH_EFFECT_:MAX_STACK_0) and srcUser:HasBuffID(90004374_SKY_SMASH_1_T5_:MAX_STACK_0)) then
    A = A * 1.5
  end
  if A <= 1 then
    return 1
  end
  return A
end

Self

{
  "id": 117020,
  "BuffName": "Fallen Empire",
  "BuffRate": {
    "Odds": 100
  }
}

Self

{
  "id": 117022,
  "BuffDesc": "[Tiger Cannon] DMG increased and consumed Aura Bomb reduced",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Fallen Empire (Sky Smash Effect)",
  "BuffRate": {
    "Odds": {
      "a": 90004374,
      "b": 0,
      "c": 100,
      "type": 8160
    }
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AffactSkill",
    "skillID": [
      1202
    ],
    "buff_cost": [
      {
        "layer": -1,
        "buffid": 100500
      }
    ]
  }
}

Self

{
  "id": 117023,
  "BuffDesc": "[Hell Gate] DMG increased, consumed Aura Bomb reduced",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Fallen Empire (Sky Smash Effect)",
  "BuffRate": {
    "Odds": {
      "a": 90004374,
      "b": 0,
      "c": 100,
      "type": 8160
    }
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AffactSkill",
    "skillID": [
      1203
    ],
    "buff_cost": [
      {
        "layer": -2,
        "buffid": 100500
      }
    ]
  }
}

Enemy

{
  "id": 117021,
  "BuffName": "Fallen Empire (Cannot Move)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "NoMove": 1,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "9_NoMove",
    "NoEffectMove": 3
  }
}

Formula

{
  "id": 1201005,
  "Buff": {
    "self": [
      117020,
      117022,
      117023
    ],
    "enemy": [
      117021
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1201000,
      "params": [
        1260
      ]
    }
  ],
  "Icon": "skill_1201001",
  "Camps": "Enemy",
  "Level": 5,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 12401,
      "damChangePer": 12.6
    }
  ],
  "DescId": "##171181",
  "NameZh": "##158906",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1,
  "Fire_EP": 3,
  "Pvp_buff": {
    "self": [
      117020,
      117022,
      117023
    ],
    "enemy": [
      117021
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "use_skill3"
  ],
  "Attack_EP": 0,
  "SE_attack": "Skill/skill_magic_rockfall_attack",
  "SkillCost": {
    "sp": 40
  },
  "SkillType": "Attack",
  "Target_EP": 0,
  "DamageType": 1,
  "Launch_Range": 1.5
}