Fire Expansion
Lvl: 10 Attack Physical Skill Delay: 2 sec SP: 68 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5

Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 70%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed

Lvl: 9 Attack Physical Skill Delay: 2 sec SP: 66 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5
• Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 63%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed
Lvl: 8 Attack Physical Skill Delay: 2 sec SP: 64 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5
• Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 56%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed
Lvl: 7 Attack Physical Skill Delay: 2 sec SP: 62 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5
• Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 49%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed
Lvl: 6 Attack Physical Skill Delay: 2 sec SP: 60 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5
• Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 42%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed
Lvl: 5 Attack Physical Skill Delay: 2 sec SP: 58 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5
• Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 35%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed
Lvl: 4 Attack Physical Skill Delay: 2 sec SP: 56 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5
• Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 28%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed
Lvl: 3 Attack Physical Skill Delay: 2 sec SP: 54 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5
• Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 21%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed
Lvl: 2 Attack Physical Skill Delay: 2 sec SP: 52 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5
• Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 14%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed
Lvl: 1 Attack Physical Skill Delay: 2 sec SP: 50 Range: 6 Cast Time: 2 Fixed Cast Time: 0.5
• Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 7%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed

Aesir

• Improved Acid Demonstration - Empower Damage of [Improved Acid Demonstration] +8%
• Improved Acid Demonstration -Proficiency SP cost of [Improved Acid Demonstration] -10%
• Improved Acid Demonstration -Mastery Cast Delay of [Improved Acid Demonstration] -
• Fire Expansion - Enhance [Fire Expansion] damage + 6%

Formula

function CommonFun.calcDamage_13204(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Int = srcUser:GetProperty("Int")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local Num1 = srcUser:GetRunePoint(130210_AESIR_DAMAGE_OF_IMPROVED_ACID_DEMONSTRATION_8)
  local RuneDamage1 = Num1 * 0.08 + 1
  local aerde2 = 0
  local weaponRefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
  if srcUser:HasBuffID(40610_ELDER_S_HAMMER_1_:MAX_STACK_0) or srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) then
    aerde2 = weaponRefineLv * 0.3
  end
  local Int8 = srcUser:GetProperty("Int")
  local Str8 = srcUser:GetProperty("Str")
  local Vit8 = srcUser:GetProperty("Vit")
  if srcUser:HasBuffID(90001883_ELDER_S_HAMMER_1_R4_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
    aerde2 = aerde2 + 0.75
  end
  if srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
    aerde2 = aerde2 + 0.75
  end
  local aerde3 = 1
  if srcUser:HasBuffID(91000300_ELDER_S_HAMMER_CHEMICAL_PROTECTION_GLOVES_:MAX_STACK_0) then
    aerde3 = 0.15 + aerde3
  end
  if srcUser:HasBuffID(91000710_ERODING_TOUCH_CHEMICAL_PROTECTION_GLOVES_:MAX_STACK_0) then
    aerde3 = 0.15 + aerde3
  end
  if srcUser:HasBuffID(91001520_ELDER_S_HAMMER_VENOM_FANG_GLOVES_:MAX_STACK_0) or srcUser:HasBuffID(91001521_ACID_TOUCH_VENOM_FANG_GLOVES_:MAX_STACK_0) then
    aerde3 = 0.15 + aerde3
  end
  if srcUser:HasBuffID(90002203_CHEMICAL_PROTECTION_GLOVES_R4_:MAX_STACK_0) then
    aerde3 = 0.05 + aerde3
  end
  if srcUser:HasBuffID(43390_VENOM_FANG_GLOVES_:MAX_STACK_0) then
    aerde3 = 0.05 + aerde3
  end
  local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_SHIELD)
  if equipRingSD.id ~= 0 and srcUser:HasBuffLayer(43390, EBUFFERLAYER_SHADOW) then
    aerde3 = aerde3 + 0.05 * equipRingSD.quench_per / 100
  end
  local Num2 = srcUser:GetRunePoint(130170_AESIR_IN_THE_PRESENCE_OF_HOMUNCULUS_LIF_DAMAGE_OF_ACID_DEMONSTRATION_3_DAMAGE_OF_ACID_TERROR_3_DAMAGE_OF_IMPROVED_ACID_DEMONSTRATION_2)
  local RuneDamage2 = 1
  if srcUser:IsBeingPresent(600010) == true then
    RuneDamage2 = Num2 * 0.02 + 1
  end
  local skilllv_1 = srcUser:GetLernedSkillLevel(411_RUNE_KNIGHT:ACID_TERROR)
  local VitRatio = 0
  local Num3 = srcUser:GetRunePoint(133010_AESIR_IMPROVED_ACID_DEMONSTRATION_ADDS_10_POINTS_WHEN_CALCULATING_VIT)
  local GemValue = srcUser:GetGemValue(132012_WHEN_CALCULATING_THE_DMG_OF_IMPROVED_ACID_DEMONSTRATION_AND_FIRE_EXPANSION_TARGET_VIT_PERCENTAGE_POINTS)
  if targetUser:GetNpcID() ~= 0 then
    local MaxHp2 = targetUser:GetProperty("MaxHp")
    Vit2 = math.min(math.floor(math.sqrt(MaxHp2 / 10000)) + 30, 350)
  end
  Vit2 = Vit2 + Num3 * 10 + GemValue / 1000
  if 0 < Vit2 and Vit2 <= 180 then
    VitRatio = Vit2 / 45 * (1 + skilllv_1 / 40)
  elseif 180 < Vit2 and Vit2 <= 280 then
    VitRatio = Vit2 / 40 * (1 + skilllv_1 / 35)
  elseif 280 < Vit2 then
    VitRatio = Vit2 / 35 * (1 + skilllv_1 / 35)
  end
  local Fire = 1
  local skilllv_2 = srcUser:GetLernedSkillLevel(1121_ARCANE_MASTER:SEARING_STORM)
  local Numxp = srcUser:GetRunePoint(134010_AESIR_DAMAGE_DEALT_BY_IMPROVED_ACID_DEMONSTRATION_OF_DEMONIC_FIRE_4)
  local RuneFire = Numxp * 0.04
  if targetUser:HasBuffID(116204_DEMONIC_FIRE_STRONG_FIRE_DAMAGE_INCREASED_:MAX_STACK_0) then
    Fire = skilllv_2 * 0.04 + 1 + RuneFire
  end
  local A = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer + VitRatio + aerde2) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage1 * aerde3 * RuneDamage2 * Fire
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  local skilllv_3 = srcUser:GetLernedSkillLevel(422_RUNE_KNIGHT:IMPROVED_ACID_DEMONSTRATION)
  if skillID == 1122_ARCANE_MASTER:FIRE_EXPANSION then
    local damChangePer = 2.8
    if skilllv_3 <= 10 then
      damChangePer = 2.8 + 0.8 * skilllv_3
    elseif 10 < skilllv_3 then
      damChangePer = 10.8 + 0.3 * (skilllv_3 - 10)
    end
    local Numxp = srcUser:GetRunePoint(134090_AESIR_FIRE_EXPANSION_DAMAGE_6)
    local RuneDamageFire = 1 + Numxp * 0.06
    A = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer + VitRatio + aerde2) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage1 * aerde3 * RuneDamage2 * Fire * RuneDamageFire
  end
  if skillID == 3706_ROYAL_GUARD:CRAZY_THROWING then
    local damChangePer = 2.8
    if skilllv_3 <= 10 then
      damChangePer = 2.8 + 0.8 * skilllv_3
    elseif 10 < skilllv_3 then
      damChangePer = 10.8 + 0.3 * (skilllv_3 - 10)
    end
    local skilllv_4 = srcUser:GetLernedSkillLevel(3706_ROYAL_GUARD:CRAZY_THROWING)
    local LeadRatio = skilllv_4 * 0.05 + 0.3
    local skilllv_chj = srcUser:GetLernedSkillLevel(3724_ROYAL_GUARD:CRAZY_THROWING_CATALYST)
    local layer = srcUser:GetBuffLayer(129600_CRAZY_THROWING_CATALYST_:MAX_STACK_5)
    local chj = 1 + layer * skilllv_chj * 0.01
    A = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * (damChangePer + VitRatio + aerde2) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage1 * aerde3 * RuneDamage2 * Fire * LeadRatio * chj
  end
  local skilllv_yj = srcUser:GetLernedSkillLevel(1135_ARCANE_MASTER:UNSTABLE_POTION)
  local GemValue = srcUser:GetGemValue(132132_UNSTABLE_POTION_LIMIT_PERCENTAGE)
  local random_yj = srcUser:GetRandom()
  local Final_ran = (80 + random_yj * (skilllv_yj * 0.05 + 0.45 + GemValue / 100000)) / 100
  if Final_ran <= 1 and srcUser:HasBuffID(21320100_UNSTABLE_POTION_MINIMUM_100_:MAX_STACK_0) then
    Final_ran = 1
  end
  if 0 < skilllv_yj then
    A = A * Final_ran
    if 1 < Final_ran then
      return A, CommonFun.DamageType.Crit
    end
  end
  if A <= 1 then
    return 1
  end
  return A
end

Enemy

{
  "id": 104120,
  "BuffName": "Improved Acid Demonstration destroys weapons",
  "BuffRate": {
    "Odds": {
      "a": 100,
      "b": 0,
      "type": 2420
    }
  },
  "BuffEffect": {
    "type": "BreakEquip",
    "calctype": 2460,
    "duration": 60
  }
}

Enemy

{
  "id": 104130,
  "BuffName": "Improved Acid Demonstration destroys armors",
  "BuffRate": {
    "Odds": {
      "a": 100,
      "b": 0,
      "type": 2420
    }
  },
  "BuffEffect": {
    "type": "BreakEquip",
    "calctype": 2470,
    "duration": 60
  }
}

Enemy

{
  "id": 129510,
  "BuffDesc": "DMG Reduction down",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Chemical Etching",
  "BuffRate": {
    "Odds": {
      "a": 3707,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DefPer": {
      "a": 3725,
      "b": -0.02,
      "c": 0,
      "type": 8
    },
    "DamReduc": {
      "a": 3707,
      "b": -0.015,
      "c": 0,
      "type": 8
    }
  }
}
Fire Expansion

Enemy

{
  "id": 129530,
  "BuffName": "Trigger Fire Expansion",
  "BuffRate": {
    "Odds": {
      "type": 6180
    }
  },
  "BuffEffect": {
    "id": 1122001,
    "Odds": 100,
    "type": "UseSkill",
    "IsActive": 0
  }
}

Formula

{
  "id": 1122010,
  "Buff": {
    "enemy": [
      104120,
      104130,
      129510,
      129530
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1122000,
      "params": [
        70
      ]
    }
  ],
  "Icon": "skill_1122001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 13204,
      "damChangePer": 0,
      "elementparam": 4
    }
  ],
  "DescId": "##170526",
  "NameZh": "##169663",
  "SE_hit": "Skill/FlameExplosion_hit",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 5
  },
  "DelayCD": 2,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "Pvp_buff": {
    "enemy": [
      104120,
      104130,
      129510,
      129530
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "throwing"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0.5,
    "FCT": 2,
    "type": 2
  },
  "SE_attack": "Skill/FlameExplosion_attack",
  "SkillCost": {
    "1": {
      "num": 2,
      "itemID": 12556
    },
    "2": {
      "num": 2,
      "itemID": 12557
    },
    "sp": 68
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 1,
  "Logic_Param": {
    "emit": {
      "type": 1,
      "speed": 30,
      "effect": "Bomb_bottle",
      "single_fire": true
    },
    "range": 3,
    "spotter": 0.7,
    "sub_fire": true,
    "range_num": 5
  },
  "Launch_Range": 6
}