Fire Field
Lvl: 10 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 95 Range: 6 Cast Time: 7.5

Creates a Fire Field on a chosen area that increases 10% Fire Element Dmg and 120 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time

Lvl: 9 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 90 Range: 6 Cast Time: 7
• Creates a Fire Field on a chosen area that increases 9% Fire Element Dmg and 108 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 8 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 85 Range: 6 Cast Time: 6.5
• Creates a Fire Field on a chosen area that increases 8% Fire Element Dmg and 96 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 7 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 80 Range: 6 Cast Time: 6
• Creates a Fire Field on a chosen area that increases 7% Fire Element Dmg and 84 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 6 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 75 Range: 6 Cast Time: 5.5
• Creates a Fire Field on a chosen area that increases 6% Fire Element Dmg and 72 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 5 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 70 Range: 6 Cast Time: 5
• Creates a Fire Field on a chosen area that increases 5% Fire Element Dmg and 60 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 4 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 65 Range: 6 Cast Time: 5
• Creates a Fire Field on a chosen area that increases 4% Fire Element Dmg and 48 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 3 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 60 Range: 6 Cast Time: 5
• Creates a Fire Field on a chosen area that increases 3% Fire Element Dmg and 36 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 2 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 55 Range: 6 Cast Time: 5
• Creates a Fire Field on a chosen area that increases 2% Fire Element Dmg and 24 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time
Lvl: 1 ElementTrap CD: 10 sec Skill Delay: 2 sec SP: 50 Range: 6 Cast Time: 5
• Creates a Fire Field on a chosen area that increases 1% Fire Element Dmg and 12 Atk of teammates within the area. Fire Field lasts 30 sec, only one Elemental Field can exist at a time

Aesir

• Elemental Field - Resistance Elemental fields(Earth Field, Water Field, Fire Field & Wind Field) will increase the Damage Reduction of the corresponding elemental stat unit by 3%
• Fire Field - Flames Have a 30% chance of burning enemies that enter into Fire Field’s radius

Enemy 6

function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local A = MaxHp * (a + c) + b
  if 0 < A or a == 0 then
    return A
  end
  if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
    return 0
  end
  if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
    local Vit = srcUser:GetProperty("Vit")
    local MAtk = srcUser:GetProperty("MAtk")
    local MAtkPer = srcUser:GetProperty("MAtkPer")
    local Refine = srcUser:GetProperty("Refine")
    local MRefine = srcUser:GetProperty("MRefine")
    local Def2 = targetUser:GetProperty("Def")
    local DefPer2 = targetUser:GetProperty("DefPer")
    local MDef2 = targetUser:GetProperty("MDef")
    local MDefPer2 = targetUser:GetProperty("MDefPer")
    local Vit2 = targetUser:GetProperty("Vit")
    local VitPer2 = targetUser:GetProperty("VitPer")
    local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
    local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
    local Int2 = targetUser:GetProperty("Int")
    local IntPer2 = targetUser:GetProperty("IntPer")
    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
    local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
    local Str = srcUser:GetProperty("Str")
    local Dex = srcUser:GetProperty("Dex")
    local Luk = srcUser:GetProperty("Luk")
    local Atk = srcUser:GetProperty("Atk")
    local AtkPer = srcUser:GetProperty("AtkPer")
    local DamIncrease = srcUser:GetProperty("DamIncrease")
    local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
    local IgnoreDef = srcUser:GetProperty("IgnoreDef")
    if 1 <= IgnoreDef then
      IgnoreDef = 1
    end
    local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
    if 1 <= IgnoreMDef then
      IgnoreMDef = 1
    end
    local raceparam = 1
    local srcRace = srcUser.race
    local targetRace = targetUser.race
    if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      targetRace = 2
    end
    if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      srcRace = 2
    end
    if nil == CommonFun.RaceProps[targetRace] then
      return 0
    end
    if nil == CommonFun.RaceProps[srcRace] then
      return 0
    end
    local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
    local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
    local raceparam = 1 + raceInc - raceRed
    if raceparam <= 0.1 then
      raceparam = 0.1
    end
    local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    if MAtkFinal <= AtkFinal then
      local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
      A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
    else
      local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
      A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
    end
  end
  local AttrFunction = srcUser:GetProperty("AttrFunction")
  local bitfunc = CommonFun.getBits(AttrFunction)
  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
    A = 0
  end
  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  return A
end

Team

{
  "id": 118120,
  "BuffName": "Fire Field",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Atk": {
      "a": 12,
      "b": 0,
      "type": 1
    },
    "type": "AttrChange",
    "FireAtk": {
      "a": 0.01,
      "b": 0,
      "type": 1
    },
    "extra_attr": {
      "FireAtk": {
        "a": 0,
        "b": 0,
        "c": 82011,
        "type": 5020
      }
    },
    "BeFireDamPer": {
      "a": 0,
      "b": 0,
      "c": 82003,
      "d": 0.03,
      "type": 3250
    }
  }
}

Team

{
  "id": 22000994,
  "BuffName": "Fire domain",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "c": 22000990,
      "type": 5040
    }
  }
}

Team

{
  "id": 90004515,
  "BuffName": "Sage's Handbook [1] [T5] Effect",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "MoveSpdPer": 0
  }
}

Team

{
  "id": 90004925,
  "BuffName": "23",
  "BuffRate": {
    "Odds": {
      "a": 90004924,
      "b": 0,
      "c": 100,
      "type": 8160
    }
  },
  "BuffEffect": {
    "type": "AttrChange",
    "SkillRes": 0.05
  }
}

Enemy

{
  "id": 118371,
  "BuffName": "Burning Effect",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 140
    }
  },
  "BuffEffect": {
    "id": [
      118372,
      118373
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 118372,
  "BuffName": "Burning State Effect [Burning]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "MDefPer": -0.25,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "3_Burn",
    "BeFireDamPer": -0.25
  },
  "BuffStateID": 95410
}

Enemy

{
  "id": 118373,
  "BuffName": "Burning Bleeding Effect",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "Hp": {
      "a": -0.01,
      "b": -5,
      "type": 6
    },
    "type": "HpReduce",
    "delHpPer": 0.2,
    "StateEffect": "3_Burn"
  }
}

Enemy

{
  "id": 118440,
  "BuffName": "Fire Field (Burn)",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 0,
      "c": 82007,
      "d": 30,
      "type": 3250
    }
  },
  "BuffEffect": {
    "id": [
      118371
    ],
    "type": "AddBuff"
  }
}

Self Skill

{
  "id": 118120,
  "BuffName": "Fire Field",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Atk": {
      "a": 12,
      "b": 0,
      "type": 1
    },
    "type": "AttrChange",
    "FireAtk": {
      "a": 0.01,
      "b": 0,
      "type": 1
    },
    "extra_attr": {
      "FireAtk": {
        "a": 0,
        "b": 0,
        "c": 82011,
        "type": 5020
      }
    },
    "BeFireDamPer": {
      "a": 0,
      "b": 0,
      "c": 82003,
      "d": 0.03,
      "type": 3250
    }
  }
}

Self Skill

{
  "id": 22000994,
  "BuffName": "Fire domain",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "c": 22000990,
      "type": 5040
    }
  }
}

Self Skill

{
  "id": 90004515,
  "BuffName": "Sage's Handbook [1] [T5] Effect",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "MoveSpdPer": 0
  }
}

Self Skill

{
  "id": 90004925,
  "BuffName": "23",
  "BuffRate": {
    "Odds": {
      "a": 90004924,
      "b": 0,
      "c": 100,
      "type": 8160
    }
  },
  "BuffEffect": {
    "type": "AttrChange",
    "SkillRes": 0.05
  }
}

Formula

{
  "CD": 10,
  "id": 1301010,
  "Buff": {
    "team": [
      118120,
      90004515,
      90004925,
      22000994
    ],
    "enemy": [
      118440
    ],
    "self_skill": [
      118120,
      90004515,
      90004925,
      22000994
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1301000,
      "params": [
        10,
        120
      ]
    }
  ],
  "Icon": "skill_1301001",
  "Camps": "Friend",
  "Level": 10,
  "Logic": "SkillPointRange",
  "DescId": "##170706",
  "NameZh": "##158748",
  "CastAct": "reading",
  "DelayCD": 2,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "Pvp_buff": {
    "team": [
      118120,
      90004515,
      90004925,
      22000994
    ],
    "enemy": [
      118440
    ],
    "self_skill": [
      118120,
      90004515,
      90004925,
      22000994
    ]
  },
  "AttackAct": [
    "use_skill"
  ],
  "Attack_EP": 0,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 7.5,
    "type": 2
  },
  "PeakLevel": 5,
  "SE_attack": "Skill/skill_magic_firearea_attack",
  "SkillCost": {
    "sp": 95
  },
  "SkillType": "ElementTrap",
  "Target_EP": 3,
  "Logic_Param": {
    "count": 30,
    "range": 4,
    "interval": 1,
    "max_count": 1,
    "no_select": 1,
    "isCountTrap": 1,
    "trap_effect": "Volcano_buff,LowRange_B"
  },
  "Launch_Range": 6,
  "AutoCondition": [
    {
      "time": 30,
      "type": 1,
      "no_target": 1,
      "Replace_ForceTarget": 1
    }
  ]
}