Frost Diver
Lvl: 2 Attack Magic Skill Delay: 1 sec SP: 24 Range: 6 Cast Time: 0.8

Deals (M.Atk*120%) water M.Dmg to the target. Has a 41% chance to freeze it for 6 sec

Lvl: 9 Attack Magic Skill Delay: 1 sec SP: 17 Range: 6 Cast Time: 0.8
• Deals (M.Atk*190%) water M.Dmg to the target. Has a 62% chance to freeze it for 27 sec
Lvl: 8 Attack Magic Skill Delay: 1 sec SP: 18 Range: 6 Cast Time: 0.8
• Deals (M.Atk*180%) water M.Dmg to the target. Has a 59% chance to freeze it for 24 sec
Lvl: 7 Attack Magic Skill Delay: 1 sec SP: 19 Range: 6 Cast Time: 0.8
• Deals (M.Atk*170%) water M.Dmg to the target. Has a 56% chance to freeze it for 21 sec
Lvl: 6 Attack Magic Skill Delay: 1 sec SP: 20 Range: 6 Cast Time: 0.8
• Deals (M.Atk*160%) water M.Dmg to the target. Has a 53% chance to freeze it for 18 sec
Lvl: 5 Attack Magic Skill Delay: 1 sec SP: 21 Range: 6 Cast Time: 0.8
• Deals (M.Atk*150%) water M.Dmg to the target. Has a 50% chance to freeze it for 15 sec
Lvl: 4 Attack Magic Skill Delay: 1 sec SP: 22 Range: 6 Cast Time: 0.8
• Deals (M.Atk*140%) water M.Dmg to the target. Has a 47% chance to freeze it for 12 sec
Lvl: 3 Attack Magic Skill Delay: 1 sec SP: 23 Range: 6 Cast Time: 0.8
• Deals (M.Atk*130%) water M.Dmg to the target. Has a 44% chance to freeze it for 9 sec
Lvl: 2 Attack Magic Skill Delay: 1 sec SP: 24 Range: 6 Cast Time: 0.8
• Deals (M.Atk*120%) water M.Dmg to the target. Has a 41% chance to freeze it for 6 sec
Lvl: 1 Attack Magic Skill Delay: 1 sec SP: 25 Range: 6 Cast Time: 0.8
• Deals (M.Atk*110%) water M.Dmg to the target. Has a 38% chance to freeze it for 3 sec

Aesir

• Ice Breaking When the ice applied by [Frost Diver] and [Frost Nova] breaks, the frozen target suffers (M.Atk40% *[Frost Diver]/[Frost Nova]Skill Lv) water M.Dmg
• Ice Tomb Makes [Frost Diver] freeze the user so they cannot move or be damaged for 3 sec
• Ice Breaking -Damage M.Dmg dealt by breaking ice +15%
• Ice Breaking -Spread Freezes all enemies within 2m when the target breaks the ice. Each 1 point expand the range by 1m
• Ice Tomb - Restore The caster recovers 1.5% HP when [Ice Tomb] is on. Each point increases healing rate by +1.5%%

Formula

function CommonFun.calcDamage_30(srcUser, targetUser, params, damageParam, logger)
  local Luk = srcUser:GetProperty("Luk")
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local CardXR = 1
  local CardNum = srcUser:GetEquipCardNum(7, 23048_HILL_WIND_CARD)
  local CardNum2 = srcUser:GetEquipCardNum(7, 24664_HILL_WIND_STAR_CARD)
  CardNum = CardNum + CardNum2
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 84_SWORDSMAN:JUPITEL_THUNDER then
    CardXR = CardNum * 0.25 + 1
  end
  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * CardXR
  if skillID == 1930_SNIPER:HEAVY_SLASH then
    local MDamSpike = srcUser:GetProperty("MDamSpike_MPEN")
    MAtkFinal = (MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk
    A = (MAtkFinal * (1 + MDamSpike) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease)
  end
  if skillID == 1500_GUILLOTINE_CROSS:ICE_WALL then
    local Num1 = srcUser:GetRunePoint(143026_AESIR_ICE_WALL_DAMAGE_INCREASES_BY_10)
    A = A * (1 + Num1 * 0.1)
  end
  if skillID == 3209_MECHANIC:CHRONOLOGY_BOLT then
    local skilllv_1 = srcUser:GetLernedSkillLevel(3226_MECHANIC:CHRONOLOGY_BOLT_ENHANCE)
    local taozhuang1 = 1
    if srcUser:HasBuffID(91000470_SAGE_S_BOOK_TELEKINETIC_ORB_:MAX_STACK_0) or srcUser:HasBuffID(91000770_SAGE_S_HANDBOOK_TELEKINETIC_ORB_:MAX_STACK_0) or srcUser:HasBuffID(91001490_SAGE_S_BOOK_CONTRACT_JEWELERY_:MAX_STACK_0) or srcUser:HasBuffID(91001500_SAGE_S_HANDBOOK_CONTRACT_JEWELERY_:MAX_STACK_0) then
      taozhuang1 = 1.15
    end
    if srcUser:HasBuffID(90004514_SAGE_S_HANDBOOK_1_T5_:MAX_STACK_0) then
      taozhuang1 = taozhuang1 + 0.15
    end
    local Ring1 = srcUser:GetEquipedID(7_WEAPON)
    local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
    if Ring1 == 63440_SAGE_S_HANDBOOK_1 or Ring1 == 163440_SAGE_S_HANDBOOK_2 then
      taozhuang1 = RefineLv * 0.01 + taozhuang1
    end
    local Num1 = srcUser:GetRunePoint(22160_AESIR_INCREASES_THE_DAMAGE_OF_FIRE_BOLT_COLD_BOLT_LIGHTNING_BOLT_AND_CHRONOLOGY_BOLT_BY_10)
    local Num2 = srcUser:GetRunePoint(22161_AESIR_INCREASES_THE_DAMAGE_OF_FIRE_BOLT_COLD_BOLT_LIGHTNING_BOLT_AND_CHRONOLOGY_BOLT_BY_10)
    local RuneDamage = (Num1 + Num2) * 0.1 + 1
    local GemKj = 0
    local GemSj = 0
    if srcUser:HasBuffID(126122_CHRONOLOGY_BOLT_TIME_FIELD_:MAX_STACK_0) then
      GemSj = srcUser:GetGemValue(82151_WHILE_YOU_ARE_IN_TIME_FIELD_INCREASE_CHRONOLOGY_BOLT_DMG_BY_PERCENTAGE)
    end
    local GemDam = 1 + GemSj / 100000
    A = A * (1 + skilllv_1 * 0.06) * taozhuang1 * RuneDamage * GemDam
  end
  if A <= 1 then
    return 1
  end
  return A
end

Self

{
  "id": 116831,
  "BuffDesc": "Water Damage up",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Aqua Elemental",
  "BuffRate": {
    "Odds": {
      "a": 1163,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "WaterAtk": {
      "type": 4010
    },
    "NormalAtk": {
      "a": 0,
      "b": 0,
      "c": 21112,
      "type": 5010
    },
    "extra_attr": {
      "WaterAtk": {
        "a": 3103,
        "b": 0.01,
        "c": 0,
        "type": 8
      }
    },
    "NormalAtkDam": {
      "a": 0,
      "b": 0,
      "c": 21111,
      "type": 5020
    }
  },
  "BuffStateID": 116831
}

Enemy

{
  "id": 85040,
  "BuffName": "Frost Diver [Freeze]",
  "BuffRate": {
    "Odds": {
      "a": 3,
      "b": 35,
      "type": 111
    }
  },
  "BuffEffect": {
    "id": [
      85041,
      85042
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 85041,
  "BuffName": "Frost Diver [Freeze] [with Aeisr Monument to break ice]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "Freeze": 1,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "5_Freeze",
    "NoEffectMove": 3,
    "end_extra_buff": [
      42000120,
      42000121
    ]
  },
  "BuffStateID": 85070
}

Enemy

{
  "id": 85042,
  "BuffName": "Frost Diver [Freeze]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "BattleAttr",
    "DefAttr": 3,
    "StateEffect": "5_Freeze",
    "atk_def_priority": 1
  }
}

Formula

{
  "id": 78002,
  "Buff": {
    "self": [
      116831
    ],
    "enemy": [
      85040
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 78000,
      "params": [
        120,
        41,
        6
      ]
    }
  ],
  "Icon": "skill_10035001",
  "Camps": "Enemy",
  "Level": 2,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 30,
      "damChangePer": 1.2,
      "elementparam": 3
    }
  ],
  "DescId": "##170633",
  "NameZh": "##169852",
  "NextID": 78003,
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1,
  "Fire_EP": 0,
  "SE_cast": "Skill/Magic_cast",
  "Pvp_buff": {
    "self": [
      116831
    ],
    "enemy": [
      85040
    ]
  },
  "RollType": 2,
  "AttackAct": [
    "use_magic"
  ],
  "Attack_EP": 2,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 0.8,
    "type": 2
  },
  "SE_attack": "Skill/skill_magic_frozen_attack_01",
  "SkillCost": {
    "sp": 24
  },
  "SkillType": "Attack",
  "Target_EP": 2,
  "DamageType": 2,
  "Logic_Param": {
    "emit": {
      "type": 1,
      "speed": 30,
      "effect_logic": {
        "type": 1,
        "effect": "FrostDiver,none",
        "interval": 0.01,
        "random_axis_y": true
      }
    }
  },
  "Launch_Range": 6
}