Ki Explosion
Lvl: 5 Attack Physical Skill Delay: 2 sec SP: 15 Range: 1.5

Isolates the target, dealing 300% Dmg to an enemy and knocking all targets in the area by 4m. Has a 70% chance to stun the target for 2 sec

Lvl: 4 Attack Physical Skill Delay: 2 sec SP: 14 Range: 1.5
• Isolates the target, dealing 280% Dmg to an enemy and knocking all targets in the area by 3.5m. Has a 65% chance to stun the target for 2 sec
Lvl: 3 Attack Physical Skill Delay: 2 sec SP: 13 Range: 1.5
• Isolates the target, dealing 260% Dmg to an enemy and knocking all targets in the area by 3m. Has a 60% chance to stun the target for 2 sec
Lvl: 2 Attack Physical Skill Delay: 2 sec SP: 12 Range: 1.5
• Isolates the target, dealing 240% Dmg to an enemy and knocking all targets in the area by 2.5m. Has a 55% chance to stun the target for 2 sec
Lvl: 1 Attack Physical Skill Delay: 2 sec SP: 11 Range: 1.5
• Isolates the target, dealing 220% Dmg to an enemy and knocking all targets in the area by 2m. Has a 50% chance to stun the target for 2 sec

Aesir

• Ki Explosion - Empower Damage of [Ki Explosion] +5%

Formula

function CommonFun.calcDamage_12208(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local Num1 = srcUser:GetRunePoint(120240_AESIR_DAMAGE_OF_KI_EXPLOSION_5)
  local RuneDamage = Num1 * 0.05 + 1
  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage
  if A <= 1 then
    return 1
  end
  return A
end

Enemy

{
  "id": 100710,
  "BuffName": "Ki Explosion Stunning",
  "BuffRate": {
    "Odds": {
      "a": 5,
      "b": 45,
      "type": 130
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "NoAct": 1,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "4_Dizzy"
  },
  "BuffStateID": 80010
}

Formula

{
  "id": 318005,
  "Buff": {
    "enemy": [
      100710
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 318000,
      "params": [
        300,
        4,
        70
      ]
    }
  ],
  "Icon": "skill_318001",
  "Camps": "Enemy",
  "Level": 5,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 12208,
      "damChangePer": 3
    }
  ],
  "DescId": "##170657",
  "NameZh": "##169517",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 2,
  "Fire_EP": 3,
  "Pvp_buff": {
    "enemy": [
      100710
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "attack"
  ],
  "Attack_EP": 3,
  "SkillCost": {
    "hp": 90,
    "sp": 15
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 1,
  "HitEffects": [
    {
      "type": 1,
      "speed": 15,
      "distance": 4,
      "direction": "back"
    }
  ],
  "Logic_Param": {
    "range": 3,
    "spotter": 0.05,
    "no_repel_major": 1,
    "buff_only_major": 1
  },
  "Launch_Range": 1.5
}