Lullaby
Lvl: 1 Ensemble CD: 10 sec Skill Delay: 2 sec SP: 80

Ensemble Skill, all enemies within 5m have an 80%% chance of inflicting Sleep status,performance lasts 60 sec. Each sec uses 8 SP,must be performed with other Bards in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped

Enemy

{
  "id": 118740,
  "BuffName": "Peaceful Lullaby [Sleep]",
  "BuffRate": {
    "Odds": 80
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "NoAct": 1,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "7_Sleep"
  },
  "BuffStateID": 80020
}

Formula

{
  "CD": 10,
  "id": 1370001,
  "Buff": {
    "enemy": [
      118740
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1370000,
      "params": [
        8
      ]
    }
  ],
  "Icon": "skill_1370001",
  "Camps": "Enemy",
  "Level": 1,
  "Logic": "SkillSelfRange",
  "SE_bg": "Skill/Lullaby",
  "DescId": "##170249",
  "EndAct": "use_magic2_Whip",
  "NameZh": "##169396",
  "DelayCD": 2,
  "Fire_EP": 3,
  "Pvp_buff": {
    "enemy": [
      118740
    ]
  },
  "AttackAct": [
    "use_magic2_Whip"
  ],
  "Attack_EP": 0,
  "Contidion": {
    "skillid": 1368005
  },
  "SE_attack": "Skill/attack2",
  "SkillCost": {
    "sp": 80
  },
  "SkillType": "Ensemble",
  "Target_EP": 3,
  "Logic_Param": {
    "count": 60,
    "range": 5,
    "cost_sp": 8,
    "interval": 1,
    "no_select": 1,
    "range_num": 15,
    "SkillStatus": {
      "time": 60
    },
    "isCountTrap": 1,
    "trap_effect": "Lullaby_buff1,LowRange_B",
    "weapon_type": [
      260,
      270
    ],
    "partner_skillid": 1420,
    "fieldarea_cannot_immune": 1
  },
  "Launch_Range": 0,
  "PreCondition": {
    "ProType": 9
  },
  "AutoCondition": [
    {
      "time": 63,
      "type": 1,
      "no_target": 1
    }
  ]
}