Mental Blast
Lvl: 3 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 96 Range: 6 Cast Time: 4 Fixed Cast Time: 0.3

Unleashes telekineses within a certain range, inflicting 230 amounts of Neutral Magic Damage (M.Atk *3%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral

Lvl: 9 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 168 Range: 6 Cast Time: 8 Fixed Cast Time: 0.4
• Unleashes telekineses within a certain range, inflicting 290 amounts of Neutral Magic Damage (M.Atk *5%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral
Lvl: 8 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 156 Range: 6 Cast Time: 6 Fixed Cast Time: 0.4
• Unleashes telekineses within a certain range, inflicting 280 amounts of Neutral Magic Damage (M.Atk *4%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral
Lvl: 7 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 144 Range: 6 Cast Time: 6 Fixed Cast Time: 0.4
• Unleashes telekineses within a certain range, inflicting 270 amounts of Neutral Magic Damage (M.Atk *4%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral
Lvl: 6 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 132 Range: 6 Cast Time: 6 Fixed Cast Time: 0.4
• Unleashes telekineses within a certain range, inflicting 260 amounts of Neutral Magic Damage (M.Atk *4%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral
Lvl: 5 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 120 Range: 6 Cast Time: 4 Fixed Cast Time: 0.3
• Unleashes telekineses within a certain range, inflicting 250 amounts of Neutral Magic Damage (M.Atk *3%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral
Lvl: 4 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 108 Range: 6 Cast Time: 4 Fixed Cast Time: 0.3
• Unleashes telekineses within a certain range, inflicting 240 amounts of Neutral Magic Damage (M.Atk *3%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral
Lvl: 3 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 96 Range: 6 Cast Time: 4 Fixed Cast Time: 0.3
• Unleashes telekineses within a certain range, inflicting 230 amounts of Neutral Magic Damage (M.Atk *3%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral
Lvl: 2 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 84 Range: 6 Cast Time: 4 Fixed Cast Time: 0.3
• Unleashes telekineses within a certain range, inflicting 220 amounts of Neutral Magic Damage (M.Atk *2%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral
Lvl: 1 Attack Magic CD: 4 sec Skill Delay: 1.5 sec SP: 72 Range: 6 Cast Time: 4 Fixed Cast Time: 0.3
• Unleashes telekineses within a certain range, inflicting 210 amounts of Neutral Magic Damage (M.Atk *2%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral

Aesir

• Mental Blast - Torture Enemies affected by [Mental Blast] have a 10% chance of being stunned for 2 sec
• Mental Blast - Empower [Mental Blast] Dmg +8%

Formula

function CommonFun.calcDamage_8205(srcUser, targetUser, params, damageParam, logger)
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local RangeDam = srcUser:GetProperty("RangeDam")
  local srcAtkElement = 5
  local ElementNpc = srcUser:getCurElementElfID()
  if ElementNpc == 580010 then
    srcAtkElement = 4
  elseif ElementNpc == 580020 then
    srcAtkElement = 3
  elseif ElementNpc == 580030 then
    srcAtkElement = 2
  elseif ElementNpc == 580040 then
    srcAtkElement = 1
  end
  local targetDefElement = targetUser:GetProperty("DefAttr")
  if nil == CommonFun.NatureProps[srcAtkElement] or nil == CommonFun.NatureProps[targetDefElement] or nil == targetDefElement then
    return 0
  end
  local elementRed = targetUser:GetProperty(CommonFun.NatureProps[srcAtkElement][2])
  local elementAtk = srcUser:GetProperty(CommonFun.NatureProps[srcAtkElement][3])
  if nil == elementAtk then
    elementAtk = 0
  end
  local elementparam2 = 1 + elementAtk - elementRed
  local mapid, maptype = srcUser:GetMapInfo()
  if maptype == PVP_MAPS then
    local B = elementRed - elementAtk
    B = B < -1 and -1 or 1 < B and 1 or B
    B = math.floor(B * 1000) / 1000
    B = B + 0.3 * (1 - math.sin(B * 3.14 / 2))
    elementparam2 = 1 - B
  end
  if elementparam2 <= 0.1 then
    elementparam2 = 0.1
  end
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local Num_js = srcUser:GetRunePoint(82033_AESIR_MENTAL_BLAST_DMG_8)
  local GemValue = srcUser:GetGemValue(82082_MENTAL_BLAST_DMG_PERCENTAGE)
  local GemDam = 1 + GemValue / 100000
  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + Num_js * 0.08) * (1 + RangeDam) * GemDam
  if A <= 1 then
    return 1
  end
  return A
end

Enemy

{
  "id": 118431,
  "BuffDesc": "Stun: disable movement, stop restoring mana",
  "BuffIcon": "skillbuff_181001",
  "BuffName": "Earth Spike [Stun]",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 130
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "StatusChange",
    "NoAct": 1,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "4_Dizzy"
  },
  "BuffStateID": 80010
}

Enemy

{
  "id": 118460,
  "BuffName": "Mental Blast [Stun]",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 0,
      "c": 82032,
      "d": 10,
      "type": 3250
    }
  },
  "BuffEffect": {
    "id": [
      118431
    ],
    "type": "AddBuff"
  },
  "BuffStateID": 118460
}

Formula

{
  "CD": 4,
  "id": 1331003,
  "Buff": {
    "enemy": [
      118460
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1331000,
      "params": [
        230,
        3
      ]
    }
  ],
  "Icon": "skill_1331001",
  "Camps": "Enemy",
  "Level": 3,
  "Logic": "SkillPointRange",
  "Damage": [
    {
      "type": 8205,
      "damChangePer": 6.9
    }
  ],
  "DescId": "##170403",
  "NameZh": "##166331",
  "NextID": 1331004,
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 3
  },
  "DelayCD": 1.5,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "Pvp_buff": {
    "enemy": [
      118460
    ]
  },
  "RollType": 2,
  "AttackAct": [
    "use_magic"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0.3,
    "FCT": 4,
    "type": 2
  },
  "SE_attack": "Skill/skill_magic_metalcrash_attack",
  "SkillCost": {
    "sp": 96
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 2,
  "Logic_Param": {
    "loop": false,
    "count": 3,
    "range": 3,
    "effect": "MentalShock_buff,LowRange_B2",
    "interval": 1,
    "no_select": 1,
    "range_num": 10,
    "isCountTrap": 1,
    "fieldarea_cannot_immune": 1
  },
  "Launch_Range": 6
}