Nova Explosion
Lvl: 10 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 45 Range: 2.5

Kick Skill Deals Phy. DMG of ATK x 2920% to the target and enemies around it and makes them suffer (self Luk x 100 x Crit.Dmg) points of HP Loss.

Lvl: 9 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 42 Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 2690% to the target and enemies around it and makes them suffer (self Luk x 90 x Crit.Dmg) points of HP Loss.
Lvl: 8 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 39 Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 2460% to the target and enemies around it and makes them suffer (self Luk x 80 x Crit.Dmg) points of HP Loss.
Lvl: 7 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 36 Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 2230% to the target and enemies around it and makes them suffer (self Luk x 70 x Crit.Dmg) points of HP Loss.
Lvl: 6 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 33 Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 2000% to the target and enemies around it and makes them suffer (self Luk x 60 x Crit.Dmg) points of HP Loss.
Lvl: 5 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 30 Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 1770% to the target and enemies around it and makes them suffer (self Luk x 50 x Crit.Dmg) points of HP Loss.
Lvl: 4 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 27 Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 1540% to the target and enemies around it and makes them suffer (self Luk x 40 x Crit.Dmg) points of HP Loss.
Lvl: 3 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 24 Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 1310% to the target and enemies around it and makes them suffer (self Luk x 30 x Crit.Dmg) points of HP Loss.
Lvl: 2 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 21 Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 1080% to the target and enemies around it and makes them suffer (self Luk x 20 x Crit.Dmg) points of HP Loss.
Lvl: 1 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 18 Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 850% to the target and enemies around it and makes them suffer (self Luk x 10 x Crit.Dmg) points of HP Loss.

Aesir

• Nova Explosion - Burn [Nova Explosion] has a 20% chance of causing the enemy to [Burn]
• Nova Explosion - Strengthen [Nova Explosion]'s DMG +5%

Formula

function CommonFun.calcDamage_19301(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local Int = srcUser:GetProperty("Int")
  local Agi = srcUser:GetProperty("Agi")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local NormalAtk = srcUser:GetProperty("NormalAtk")
  NormalAtk = NormalAtk + 5 * Str
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local StateEffect = targetUser:GetProperty("StateEffect")
  local bits = CommonFun.getBits(StateEffect)
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk + NormalAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local MoveSpd = srcUser:GetProperty("MoveSpd")
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 2447_PRIEST:STAR_FALLING or skillID == 2448_PRIEST:STAR_FALLING then
    local skilllv = srcUser:GetLernedSkillLevel(2445_PRIEST:UNIVERSE_STARSHARD)
    local Value = srcUser:GetGemValue(193071_THE_DAMAGE_OF_UNIVERSE_STARSHARD_S_FALLING_STARS_PERCENTAGE)
    damChangePer = (1.5 * skilllv + 5) * (1 + Value / 100000)
  end
  local Value_Agi = srcUser:GetGemValue(193031_FOR_EVERY_10_POINTS_OF_AGI_OF_THE_CHARACTER_THE_DAMAGE_OF_KICK_SKILLS_PERCENTAGE)
  local Agi_Dam = 1 + math.floor(Agi / 10) * Value_Agi / 100000
  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
  local skilllv_rh = srcUser:GetLernedSkillLevel(2426_PRIEST:UNIVERSE_FUSION)
  if srcUser:HasBuffID(136100_UNIVERSE_FUSION_:MAX_STACK_0) and targetUser:GetNpcID() ~= 0 and skillID == 2400_ACOLYTE:STORM_GUST then
    A = A * (1 + skilllv_rh * 0.06)
  end
  if skillID == 2408_PRIEST:FLYING_KICK then
    local MoveRatio = 1 + (math.max(MoveSpd, 1) - 1)
    local Num = srcUser:GetRunePoint(193004_AESIR_FLYING_KICK_S_DMG_5)
    local Value = srcUser:GetGemValue(193141_FLYING_KICK_DMG_PERCENTAGE)
    A = A * MoveRatio * (1 + Num * 0.05) * (1 + Value / 100000) * Agi_Dam
  end
  if skillID == 2410_PRIEST:ROUNDHOUSE_KICK then
    local Num = srcUser:GetRunePoint(193008_AESIR_WHEN_THE_CHARACTER_S_MOVE_SPD_IS_HIGHER_THAN_150_ROUNDHOUSE_KICK_DMG_7)
    local Value = srcUser:GetGemValue(193111_ROUNDHOUSE_KICK_DMG_PERCENTAGE)
    A = A * (1 + Value / 100000) * Agi_Dam
    if 1.5 <= MoveSpd then
      A = A * (1 + Num * 0.07)
    end
  end
  if skillID == 2412_PRIEST:SMASH_KICK then
    local Num = srcUser:GetRunePoint(193010_AESIR_WHEN_INFLICTS_SMASH_KICK_ON_STUNNED_ENEMIES_THE_DAMAGE_IS_INCREASED_BY_7)
    A = A * Agi_Dam
    if bits[CommonFun.StateEffect.Dizzy] == 1 then
      A = A * (1 + Num * 0.07)
    end
  end
  if skillID == 2430_PRIEST:FLASH_KICK then
    local index = params.hitedIndex
    local Num = srcUser:GetRunePoint(193029_AESIR_FLASH_KICK_FOR_EACH_JUMP_DMG_3)
    local RuneDamage = Num * 0.03 + 1
    local JumpRatio = math.pow(RuneDamage, index)
    A = A * JumpRatio * Agi_Dam
  end
  if skillID == 2428_PRIEST:NOVA_EXPLOSION then
    local Num = srcUser:GetRunePoint(193032_AESIR_NOVA_EXPLOSION_S_DMG_5)
    A = A * (1 + Num * 0.05) * Agi_Dam
  end
  if A <= 1 then
    return 1
  end
  return A
end

Enemy 7720

function CommonFun.calcBuff_7720(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Luk = srcUser:GetProperty("Luk")
  local CriDamPer = srcUser:GetProperty("CriDamPer")
  local CriDefPer = targetUser:GetProperty("CriDefPer")
  local DamSpike = srcUser:GetProperty("DamSpike_PEN")
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local skilllv = srcUser:GetLernedSkillLevel(2428_PRIEST:NOVA_EXPLOSION)
  local Value = srcUser:GetGemValue(193121_NOVA_EXPLOSION_S_HP_LOSS_DMG_PERCENTAGE)
  local A = -(Luk * (1.5 + CriDamPer - CriDefPer)) * skilllv * a * (1 + Value / 100000)
  local AttrFunction = srcUser:GetProperty("AttrFunction")
  local bitfunc = CommonFun.getBits(AttrFunction)
  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
    A = 0
  end
  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  if 0 < A then
    A = 0
  end
  return A
end

Enemy 6

function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local A = MaxHp * (a + c) + b
  if 0 < A or a == 0 then
    return A
  end
  if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
    return 0
  end
  if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
    local Vit = srcUser:GetProperty("Vit")
    local MAtk = srcUser:GetProperty("MAtk")
    local MAtkPer = srcUser:GetProperty("MAtkPer")
    local Refine = srcUser:GetProperty("Refine")
    local MRefine = srcUser:GetProperty("MRefine")
    local Def2 = targetUser:GetProperty("Def")
    local DefPer2 = targetUser:GetProperty("DefPer")
    local MDef2 = targetUser:GetProperty("MDef")
    local MDefPer2 = targetUser:GetProperty("MDefPer")
    local Vit2 = targetUser:GetProperty("Vit")
    local VitPer2 = targetUser:GetProperty("VitPer")
    local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
    local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
    local Int2 = targetUser:GetProperty("Int")
    local IntPer2 = targetUser:GetProperty("IntPer")
    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
    local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
    local Str = srcUser:GetProperty("Str")
    local Dex = srcUser:GetProperty("Dex")
    local Luk = srcUser:GetProperty("Luk")
    local Atk = srcUser:GetProperty("Atk")
    local AtkPer = srcUser:GetProperty("AtkPer")
    local DamIncrease = srcUser:GetProperty("DamIncrease")
    local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
    local IgnoreDef = srcUser:GetProperty("IgnoreDef")
    if 1 <= IgnoreDef then
      IgnoreDef = 1
    end
    local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
    if 1 <= IgnoreMDef then
      IgnoreMDef = 1
    end
    local raceparam = 1
    local srcRace = srcUser.race
    local targetRace = targetUser.race
    if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      targetRace = 2
    end
    if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      srcRace = 2
    end
    if nil == CommonFun.RaceProps[targetRace] then
      return 0
    end
    if nil == CommonFun.RaceProps[srcRace] then
      return 0
    end
    local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
    local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
    local raceparam = 1 + raceInc - raceRed
    if raceparam <= 0.1 then
      raceparam = 0.1
    end
    local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    if MAtkFinal <= AtkFinal then
      local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
      A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
    else
      local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
      A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
    end
  end
  local AttrFunction = srcUser:GetProperty("AttrFunction")
  local bitfunc = CommonFun.getBits(AttrFunction)
  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
    A = 0
  end
  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  return A
end

Enemy

{
  "id": 136060,
  "BuffName": "Nova Explosion (True DMG)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "a": 10,
      "type": 7720
    },
    "type": "HSPChange"
  }
}

Enemy

{
  "id": 136150,
  "BuffName": "Burning Effect",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 140
    }
  },
  "BuffEffect": {
    "id": [
      136151,
      136152
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 136151,
  "BuffName": "Burning State Effect [Burning]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "MDefPer": -0.25,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "3_Burn",
    "BeFireDamPer": -0.25,
    "IsForceStatus": 1
  },
  "BuffStateID": 95410
}

Enemy

{
  "id": 136152,
  "BuffName": "Burning Bleeding Effect",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "Hp": {
      "a": -0.01,
      "b": -5,
      "type": 6
    },
    "type": "HpReduce",
    "StateEffect": "3_Burn",
    "IsForceStatus": 1
  }
}

Enemy

{
  "id": 136330,
  "BuffName": "Nova Explosion (Burn)",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 0,
      "c": 193031,
      "d": 20,
      "type": 3250
    }
  },
  "BuffEffect": {
    "id": [
      136150
    ],
    "type": "AddBuff"
  }
}

Formula

{
  "CD": 3,
  "id": 2428010,
  "Buff": {
    "enemy": [
      136060,
      136330
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 2428000,
      "params": [
        2920,
        100
      ]
    }
  ],
  "Icon": "skill_2428001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillTargetPoint",
  "Damage": [
    {
      "type": 19301,
      "damChangePer": 29.2
    }
  ],
  "DescId": "##1255137",
  "NameZh": "##1251259",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 3
  },
  "DelayCD": 1,
  "Fire_EP": 3,
  "Pvp_buff": {
    "enemy": [
      136060,
      136330
    ]
  },
  "RollType": 1,
  "SkillHit": 1,
  "AttackAct": [
    "use_skill7"
  ],
  "Attack_EP": 2,
  "SE_attack": "Skill/skill_magic_starexplode",
  "SkillCost": {
    "sp": 45
  },
  "SkillType": "Attack",
  "Target_EP": 2,
  "DamageType": 5,
  "Logic_Param": {
    "count": 1,
    "range": 3,
    "interval": 1,
    "no_select": 1,
    "isCountTrap": 1,
    "oneShotTrap": 1,
    "trap_effect": "sfx_tq_xxbz_atk_prf,LowBuff_B",
    "CanBeInterrupted": 1,
    "hideClientDamage": 1,
    "fieldarea_cannot_immune": 1
  },
  "Launch_Range": 2.5
}