One Hit Kill! Phoenix Dragon Sword
Lvl: 10 Attack Physical CD: 15 sec SP: 300 Range: 6

Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 4 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.

Lvl: 9 Attack Physical CD: 15 sec SP: 300 Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 3.7 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 8 Attack Physical CD: 15 sec SP: 300 Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 3.55 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 7 Attack Physical CD: 15 sec SP: 300 Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 3.4 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 6 Attack Physical CD: 15 sec SP: 300 Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 3.25 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 5 Attack Physical CD: 15 sec SP: 300 Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 3.1 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 4 Attack Physical CD: 15 sec SP: 300 Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 2.95 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 3 Attack Physical CD: 15 sec SP: 300 Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 2.8 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 2 Attack Physical CD: 15 sec SP: 300 Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 2.65 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 1 Attack Physical CD: 15 sec SP: 300 Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 2.5 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.

Formula

function CommonFun.calcDamage_16105(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local Weapon = srcUser:GetEquipedID(7_WEAPON)
  local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local skilllv_lyq = srcUser:GetLernedSkillLevel(1806_ARCHER:DRAGON_FANG_FIST)
  local skilllv_ylq = srcUser:GetLernedSkillLevel(1812_HUNTER:FLAME_DRAGON_BLAST)
  local Num1 = srcUser:GetRunePoint(213010_AESIR_DRAGON_FANG_FIST_DMG_10)
  local RuneDamage1 = 1 + Num1 * 0.1
  local GemValue1 = srcUser:GetGemValue(61091_KNUCKLE_BOOST_DMG_PERCENTAGE)
  local GemDam1 = 1 + GemValue1 / 100000
  local beilv_lyq = 2.5
  if skilllv_lyq <= 5 and 0 < skilllv_lyq then
    beilv_lyq = skilllv_lyq * 0.8 + 4.4
  else
    beilv_lyq = (skilllv_lyq - 5) * 0.6 + 8.4
  end
  local damChangePer_lyq = beilv_lyq * GemDam1 * RuneDamage1
  local sizeCorrection = 1
  if nil ~= CommonFun.Shape then
    if CommonFun.Shape.S == targetUser.shape then
      sizeCorrection = 1.5
    elseif CommonFun.Shape.M == targetUser.shape then
      sizeCorrection = 1
    elseif CommonFun.Shape.L == targetUser.shape then
      sizeCorrection = 0.75
    end
  end
  local huimie = 1
  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
  if srcUser:HasBuffID(90000647_DOOM_AXE_1_R8_:MAX_STACK_0) then
    if RefineLv7 < 15 then
      huimie = RefineLv7 * 0.01 + 1 + 0.05
    elseif 15 <= RefineLv7 then
      huimie = RefineLv7 * 0.01 + 1 + 0.05 + 0.1
    end
  end
  if srcUser:HasBuffID(90002657_WARRIOR_S_SWORD_1_R8_:MAX_STACK_0) then
    huimie = RefineLv7 * 0.01 + 1 + 0.15
  end
  if srcUser:HasBuffID(41940_SHATTERED_EARTH_:MAX_STACK_0) then
    if RefineLv7 < 15 then
      huimie = RefineLv7 * 0.01 + 1 + 0.05
    elseif 15 <= RefineLv7 then
      huimie = RefineLv7 * 0.01 + 1 + 0.05 + 0.1
    end
  end
  if srcUser:HasBuffID(43480_KING_S_SWORD_1_:MAX_STACK_0) then
    huimie = RefineLv7 * 0.02 + 1 + 0.15
  end
  local Num = srcUser:GetRunePoint(213015_AESIR_FLAME_DRAGON_BLAST_DMG_10)
  local RuneDamage = 1 + Num * 0.1
  local Card = 1
  if srcUser:HasBuffID(53310_MECHANICAL_HOUND_CARD_:MAX_STACK_0) then
    if 10 <= RefineLv7 then
      Card = Card + 0.1
    else
      Card = Card + 0.05
    end
  end
  local GemValue = srcUser:GetGemValue(61001_ARM_CANNON_DMG_PERCENTAGE)
  local GemDam = 1 + GemValue / 100000
  local beilv_ylq = 10.7
  if 0 < skilllv_ylq then
    beilv_ylq = skilllv_ylq * 0.9 + 9.8
  end
  local damChangePer_ylq = beilv_ylq * sizeCorrection * huimie * RuneDamage * Card * GemDam
  local A = 1
  local MaxHp = targetUser:GetProperty("MaxHp")
  local Hp = targetUser:GetProperty("Hp")
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 1809_HUNTER:ONE_HIT_KILL_SOARING_DRAGON_SWORD then
    local HpPerRatio = 1 + (1 - Hp / MaxHp) * 1
    A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (damChangePer_ylq + damChangePer_lyq) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpPerRatio
  end
  if skillID == 1835_HUNTER:ONE_HIT_KILL_PHOENIX_DRAGON_SWORD then
    A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (damChangePer_ylq + damChangePer_lyq) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)
    local skilllv_ylq = srcUser:GetLernedSkillLevel(1837_HUNTER:ONE_HIT_KILL_PHOENIX_DRAGON_SWORD_EXECUTE)
    local HpPer = skilllv_ylq * 0.03
    if HpPer >= Hp / MaxHp then
      if targetUser:GetNpcID() == 0 then
        return 99999999
      else
        return A
      end
    end
  end
  if A <= 1 then
    return 1
  end
  return A
end

Self

{
  "id": 184070,
  "BuffName": "One Hit Sword Debuff",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "LimitSkill",
    "notid": [
      1805,
      1806,
      1809,
      1812,
      1817,
      1820,
      1822,
      1835
    ]
  }
}

Formula

{
  "CD": 15,
  "id": 1835010,
  "Buff": {
    "self": [
      184070
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1835000,
      "params": [
        4
      ]
    }
  ],
  "Icon": "skill_1835001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 16105,
      "damChangePer": 4,
      "elementparam": 4
    }
  ],
  "DescId": "##1255116",
  "NameZh": "##304919",
  "SE_hit": "Skill/Skill_monster_Doram_general_hit",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "Fire_EP": 3,
  "ItemCost": [
    {
      "id": 12903,
      "count": 2100
    }
  ],
  "Pvp_buff": {
    "self": [
      184070
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "use_skill"
  ],
  "Attack_EP": 2,
  "SE_attack": "Skill/wataru_SE_N15",
  "SkillCost": {
    "sp": 300
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 1,
  "Launch_Range": 6,
  "PreCondition": [
    {
      "id": 184005,
      "type": 6
    }
  ],
  "ExtraMaxLevel": 0
}