Repair
Lvl: 5 Heal CD: 3 sec Skill Delay: 1 sec SP: 40 Range: 5 Cast Time: 2 Fixed Cast Time: 0.3

Repair self and allied Madogear, restoring Max HP * 12% * (1 + INT/100) HP

Lvl: 4 Heal CD: 3 sec Skill Delay: 1 sec SP: 35 Range: 5 Cast Time: 2 Fixed Cast Time: 0.3
• Repair self and allied Madogear, restoring Max HP * 10% * (1 + INT/100) HP
Lvl: 3 Heal CD: 3 sec Skill Delay: 1 sec SP: 30 Range: 5 Cast Time: 2 Fixed Cast Time: 0.3
• Repair self and allied Madogear, restoring Max HP * 8% * (1 + INT/100) HP
Lvl: 2 Heal CD: 3 sec Skill Delay: 1 sec SP: 25 Range: 5 Cast Time: 2 Fixed Cast Time: 0.3
• Repair self and allied Madogear, restoring Max HP * 6% * (1 + INT/100) HP
Lvl: 1 Heal CD: 3 sec Skill Delay: 1 sec SP: 20 Range: 5 Cast Time: 2 Fixed Cast Time: 0.3
• Repair self and allied Madogear, restoring Max HP * 4% * (1 + INT/100) HP

Aesir

• Repair -Proficiency [Repair] healing effect + 5%

Formula

function CommonFun.calcDamage_6401(srcUser, targetUser, params, damageParam, logger)
  local Int = srcUser:GetProperty("Int")
  local MaxHp = targetUser:GetProperty("MaxHp")
  local damChangePer = damageParam.damChangePer
  local Num = srcUser:GetRunePoint(64020_AESIR_REPAIR_HEALING_EFFECT_5)
  local mapid, maptype = srcUser:GetMapInfo()
  local pvpRatio = 1
  if maptype == PVP_MAPS then
    local GemValue = srcUser:GetGemValue(61012_REPAIR_S_RECOVER_EFFECT_PERCENTAGE_IN_PVP_OR_GVG)
    pvpRatio = 0.25 * (1 + GemValue / 100000)
  end
  local A = -MaxHp * (damChangePer * (1 + Int / 100) * (1 + 0.05 * Num) * pvpRatio)
  local AttrEffect = targetUser:GetProperty("AttrEffect2")
  local bits = CommonFun.getBits(AttrEffect)
  if bits[CommonFun.AttrEffect2.BeMagicMachine] ~= 1 and targetUser:HasBuffID(132350_LIGHTLY_EQUIPPED_:MAX_STACK_0) == false then
    A = 0
  end
  local HealtoDam = targetUser:GetBuffLevel(129100_CURE_BARRIER_:MAX_STACK_0)
  local DamRatio = 1
  if targetUser:HasBuffID(129100_CURE_BARRIER_:MAX_STACK_0) then
    DamRatio = -0.1 * HealtoDam
  end
  local HealReduce = targetUser:GetBuffLevel(136500_10783_:MAX_STACK_0)
  if targetUser:HasBuffID(136500_10783_:MAX_STACK_0) then
    DamRatio = 1 - (0.2 + 0.03 * HealReduce)
  end
  return A * DamRatio
end

Formula

{
  "CD": 3,
  "id": 1281005,
  "Cost": 1,
  "Desc": [
    {
      "id": 1281000,
      "params": [
        12
      ]
    }
  ],
  "Icon": "skill_1281001",
  "Camps": "Friend",
  "Level": 5,
  "Logic": "SkillNone",
  "Damage": [
    {
      "type": 6401,
      "damChangePer": 0.12
    }
  ],
  "DescId": "##170407",
  "NameZh": "##169907",
  "CastAct": "skill_reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1,
  "Fire_EP": 2,
  "AttackAct": [
    "use_skill"
  ],
  "Attack_EP": 2,
  "Lead_Type": {
    "CCT": 0.3,
    "FCT": 2,
    "type": 2
  },
  "SE_attack": "Skill/Magic_Gear_attack2",
  "SkillCost": {
    "sp": 40
  },
  "SkillType": "Heal",
  "Target_EP": 2,
  "Logic_Param": {
    "include_self": 1,
    "select_target": 1
  },
  "Launch_Range": 5,
  "PreCondition": {
    "ProType": 5
  },
  "AutoCondition": [
    {
      "type": 3,
      "value": 70,
      "priority": 1,
      "no_target": 1
    }
  ],
  "NoTargetAutoCast": 1
}