Shadow Clone
Lvl: 5 SummonShadow CD: 5 sec Skill Delay: 1.5 sec SP: 100

Phantom Dancer moves forward for 4 meters and enters Hidden for 1 second. If you have learned [Light and Shadow], a Night Shadow can be generated.

Lvl: 4 SummonShadow CD: 7 sec Skill Delay: 1.5 sec SP: 90
• Phantom Dancer moves forward for 3.5 meters and enters Hidden for 1 second. If you have learned [Light and Shadow], a Night Shadow can be generated.
Lvl: 3 SummonShadow CD: 9 sec Skill Delay: 1.5 sec SP: 80
• Phantom Dancer moves forward for 3 meters and enters Hidden for 1 second. If you have learned [Light and Shadow], a Night Shadow can be generated.
Lvl: 2 SummonShadow CD: 11 sec Skill Delay: 1.5 sec SP: 70
• Phantom Dancer moves forward for 2.5 meters and enters Hidden for 1 second. If you have learned [Light and Shadow], a Night Shadow can be generated.
Lvl: 1 SummonShadow CD: 13 sec Skill Delay: 1.5 sec SP: 60
• Phantom Dancer moves forward for 2 meters and enters Hidden for 1 second. If you have learned [Light and Shadow], a Night Shadow can be generated.

Logic Param 6380

function CommonFun.calcBuff_6380(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local Refine = srcUser:GetProperty("Refine")
  local MRefine = srcUser:GetProperty("MRefine")
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local skilllv = srcUser:GetLernedSkillLevel(a)
  local A = -(Atk * (1 + AtkPer) * DefReduc * (1 - DamReduc2)) * (skilllv * b + c) * (1 - RefineDamReduc) * (1 + DamIncrease)
  local AttrFunction = srcUser:GetProperty("AttrFunction")
  local bitfunc = CommonFun.getBits(AttrFunction)
  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
    A = 0
  end
  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  return A
end

Logic Param 6

function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local A = MaxHp * (a + c) + b
  if 0 < A or a == 0 then
    return A
  end
  if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
    return 0
  end
  if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
    local Vit = srcUser:GetProperty("Vit")
    local MAtk = srcUser:GetProperty("MAtk")
    local MAtkPer = srcUser:GetProperty("MAtkPer")
    local Refine = srcUser:GetProperty("Refine")
    local MRefine = srcUser:GetProperty("MRefine")
    local Def2 = targetUser:GetProperty("Def")
    local DefPer2 = targetUser:GetProperty("DefPer")
    local MDef2 = targetUser:GetProperty("MDef")
    local MDefPer2 = targetUser:GetProperty("MDefPer")
    local Vit2 = targetUser:GetProperty("Vit")
    local VitPer2 = targetUser:GetProperty("VitPer")
    local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
    local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
    local Int2 = targetUser:GetProperty("Int")
    local IntPer2 = targetUser:GetProperty("IntPer")
    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
    local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
    local Str = srcUser:GetProperty("Str")
    local Dex = srcUser:GetProperty("Dex")
    local Luk = srcUser:GetProperty("Luk")
    local Atk = srcUser:GetProperty("Atk")
    local AtkPer = srcUser:GetProperty("AtkPer")
    local DamIncrease = srcUser:GetProperty("DamIncrease")
    local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
    local IgnoreDef = srcUser:GetProperty("IgnoreDef")
    if 1 <= IgnoreDef then
      IgnoreDef = 1
    end
    local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
    if 1 <= IgnoreMDef then
      IgnoreMDef = 1
    end
    local raceparam = 1
    local srcRace = srcUser.race
    local targetRace = targetUser.race
    if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      targetRace = 2
    end
    if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      srcRace = 2
    end
    if nil == CommonFun.RaceProps[targetRace] then
      return 0
    end
    if nil == CommonFun.RaceProps[srcRace] then
      return 0
    end
    local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
    local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
    local raceparam = 1 + raceInc - raceRed
    if raceparam <= 0.1 then
      raceparam = 0.1
    end
    local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    if MAtkFinal <= AtkFinal then
      local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
      A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
    else
      local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
      A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
    end
  end
  local AttrFunction = srcUser:GetProperty("AttrFunction")
  local bitfunc = CommonFun.getBits(AttrFunction)
  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
    A = 0
  end
  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  return A
end

Logic Param 6390

function CommonFun.calcBuff_6390(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local skilllv = srcUser:GetLernedSkillLevel(4208_SORCERER:SHADOW_SACRIFICE)
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local GemNew = srcUser:GetGemValue(91151_SHADOW_SACRIFICE_ABSORBS_PERCENTAGE_MORE_DMG)
  local GemDamNew = 1 + GemNew / 100000
  local A = (Dex + Luk) * skilllv * 60 * GemDamNew
  return A
end

Self

{
  "id": 132060,
  "BuffName": "Shadow Clone (Vanished)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "DeepHide",
    "Hiding": 1,
    "AttrEffect": [
      17
    ]
  },
  "BuffStateID": 106100
}

Logic Param

{
  "id": 132025,
  "BuffName": "Shadow inherits ATK",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "AtkPer": {
      "a": 0,
      "b": -0.25,
      "c": 91141,
      "type": 5020
    }
  }
}

Logic Param

{
  "id": 132050,
  "BuffName": "Shadow Blast",
  "BuffRate": {
    "Odds": {
      "a": 4212,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "Condition": {
    "type": "Die"
  },
  "BuffEffect": {
    "id": [
      132051,
      132052
    ],
    "type": "AddBuff"
  }
}

Logic Param

{
  "id": 132051,
  "BuffName": "Shadow Blast DMG",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "a": 4212,
      "b": 1,
      "c": 1,
      "type": 6380
    },
    "type": "HSPChange"
  },
  "BuffStateID": 132050
}

Logic Param

{
  "id": 132052,
  "BuffName": "Poisoned",
  "BuffRate": {
    "Odds": {
      "a": 4226,
      "b": 25,
      "c": 0,
      "type": 8
    }
  },
  "BuffEffect": {
    "id": [
      132053
    ],
    "type": "AddBuff"
  }
}

Logic Param

{
  "id": 132053,
  "BuffName": "Poison Effect [Poison]",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 150
    }
  },
  "BuffEffect": {
    "id": [
      132054,
      132055
    ],
    "type": "AddBuff"
  }
}

Logic Param

{
  "id": 132054,
  "BuffName": "Poison Effect [Poison]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "DefPer": -0.25,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "1_Poison"
  },
  "BuffStateID": 120030
}

Logic Param

{
  "id": 132055,
  "BuffName": "Poison Bleeding Effect [Poison]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "Hp": {
      "a": -0.02,
      "b": -3,
      "type": 6
    },
    "type": "HpReduce",
    "delHpPer": {
      "a": 0.2,
      "type": 153
    },
    "StateEffect": "1_Poison",
    "limit_layer": 3
  }
}

Logic Param

{
  "id": 132070,
  "BuffDesc": "Absorbs DMG",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Dark Shadow (Absorbs DMG)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AbsorbDamage",
    "AbsorbAmount": {
      "type": 6390
    },
    "end_extra_buff": [
      132071
    ]
  },
  "BuffStateID": 132070
}

Logic Param

{
  "id": 132110,
  "BuffName": "The death of the shadow adds Buff for the master",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "c": 20910190,
      "type": 5040
    }
  },
  "Condition": {
    "type": "Die"
  },
  "BuffEffect": {
    "id": [
      132070
    ],
    "type": "AddBuff"
  }
}
Manhole

Logic Param

{
  "id": 90004955,
  "BuffName": "23",
  "BuffRate": {
    "Odds": {
      "a": 90004954,
      "b": 0,
      "c": 100,
      "type": 8160
    }
  },
  "Condition": {
    "type": "Die"
  },
  "BuffEffect": {
    "id": 1141001,
    "Odds": 100,
    "type": "UseSkill",
    "IsActive": 0
  }
}

Formula

{
  "CD": 5,
  "id": 4205005,
  "Buff": {
    "self": [
      132060
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 4205000,
      "params": [
        4
      ]
    }
  ],
  "Icon": "skill_4205001",
  "Camps": "Friend",
  "Level": 5,
  "Logic": "SkillNone",
  "DescId": "##171503",
  "NameZh": "##169703",
  "DelayCD": 1.5,
  "Fire_EP": 2,
  "ItemCost": [
    {
      "id": 12903,
      "count": 1020
    }
  ],
  "Pvp_buff": {
    "self": [
      132060
    ]
  },
  "AttackAct": [
    "use_skill3"
  ],
  "Attack_EP": 2,
  "SE_attack": "Skill/skill_magic_shadowbilocation_attack",
  "SkillCost": {
    "sp": 100
  },
  "SkillType": "SummonShadow",
  "Target_EP": 3,
  "E_Attack_On": 1,
  "Logic_Param": {
    "buffIDs": [
      132025,
      132050,
      132110,
      90004955
    ],
    "num_type": 13,
    "shadowLevel": [
      [
        580101,
        8
      ],
      [
        580102,
        9
      ],
      [
        580103,
        10
      ],
      [
        580104,
        11
      ],
      [
        580105,
        12
      ]
    ]
  },
  "Launch_Range": 0,
  "AttackEffects": [
    {
      "type": 1,
      "speed": 30,
      "distance": 4,
      "direction": "forward"
    }
  ],
  "ExtraMaxLevel": 0
}