Shield Press
Lvl: 5 Attack Physical CD: 4 sec Skill Delay: 1 sec SP: 35 Range: 3

Suppress an enemy with a shield, cause DMG (ATK x800%)to the target, repel the enemy and cause them can’t cast Auto Attacks in 3 seconds

Lvl: 4 Attack Physical CD: 4 sec Skill Delay: 1 sec SP: 30 Range: 3
• Suppress an enemy with a shield, cause DMG (ATK x700%)to the target, repel the enemy and cause them can’t cast Auto Attacks in 2.6 seconds
Lvl: 3 Attack Physical CD: 4 sec Skill Delay: 1 sec SP: 25 Range: 3
• Suppress an enemy with a shield, cause DMG (ATK x600%)to the target, repel the enemy and cause them can’t cast Auto Attacks in 2.2 seconds
Lvl: 2 Attack Physical CD: 4 sec Skill Delay: 1 sec SP: 20 Range: 3
• Suppress an enemy with a shield, cause DMG (ATK x500%)to the target, repel the enemy and cause them can’t cast Auto Attacks in 1.8 seconds
Lvl: 1 Attack Physical CD: 4 sec Skill Delay: 1 sec SP: 15 Range: 3
• Suppress an enemy with a shield, cause DMG (ATK x400%)to the target, repel the enemy and cause them can’t cast Auto Attacks in 1.4 seconds

Formula

function CommonFun.calcDamage_7501(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Vit = srcUser:GetProperty("Vit")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local shield = srcUser:GetEquipedID(1)
  local RefineLv = srcUser:GetEquipedRefineLv(1)
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local skilllv_1 = srcUser:GetLernedSkillLevel(1181_THIEF:SHIELD_OF_DEFENSE)
  local Sheild = skilllv_1 * 0.01 + 1
  local RefineLv = srcUser:GetEquipedRefineLv(1)
  local skilllv_db = srcUser:GetLernedSkillLevel(3804_ROYAL_GUARD:REVELATION_OF_GOD)
  local VDDamage = skilllv_db * 0.05 * RefineLv
  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + VDDamage) * (1 + DamIncrease - ShortRangeDamReduc2) * (1 - RefineDamReduc) - Vit2 * (1 + VitPer2)) * Sheild
  if A <= 1 then
    return 1
  end
  return A
end

Enemy

{
  "id": 130030,
  "BuffDesc": "Unable to perform Auto Attack",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Shield Press",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "NoNormalAttack": 1
  },
  "BuffStateID": 127130
}

Enemy

{
  "id": 130031,
  "BuffName": "Shield Press (Silence)",
  "BuffRate": {
    "Odds": {
      "a": 3821,
      "b": 25,
      "c": 0,
      "type": 8
    }
  },
  "BuffEffect": {
    "id": [
      130032
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 130032,
  "BuffDesc": "Silence: disable all skills except auto attacks",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Silence Effect [Silence]",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 100
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "StatusChange",
    "NoSkill": 1,
    "StateEffect": "10_Silence"
  },
  "BuffStateID": 96040
}

Formula

{
  "CD": 4,
  "id": 3803005,
  "Buff": {
    "enemy": [
      130030,
      130031
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 3803000,
      "params": [
        800,
        3
      ]
    }
  ],
  "Icon": "skill_3803001",
  "Camps": "Enemy",
  "Level": 5,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 7501,
      "damChangePer": 8
    }
  ],
  "DescId": "##171336",
  "NameZh": "##159743",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1,
  "Fire_EP": 3,
  "ItemCost": [
    {
      "id": 12903,
      "count": 680
    }
  ],
  "Pvp_buff": {
    "enemy": [
      130030,
      130031
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "use_magic_Spear"
  ],
  "Attack_EP": 6,
  "SE_attack": "Skill/skill_weapon_shield_wave_attack",
  "SkillCost": {
    "sp": 35
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 1,
  "HitEffects": [
    {
      "type": 1,
      "speed": 10,
      "distance": 3,
      "direction": "back"
    }
  ],
  "Launch_Range": 3,
  "PreCondition": [
    {
      "type": 2,
      "itemtype": 510
    }
  ],
  "ExtraMaxLevel": 0
}