Shield Resonance
Lvl: 10 Solo Skill Delay: 1.5 sec SP: 75

A solo skill. During the performance, restore (own INT+own VIT/2)*50 HP per sec for all teammates within 4m. The performance lasts 30s and costs 14 SP per sec. A musical instrument must be equipped (the effect quadruples during PvP and GvG).

Lvl: 9 Solo Skill Delay: 1.5 sec SP: 75
• A solo skill. During the performance, restore (own INT+own VIT/2)*47 HP per sec for all teammates within 4m. The performance lasts 30s and costs 14 SP per sec. A musical instrument must be equipped (the effect quadruples during PvP and GvG).
Lvl: 8 Solo Skill Delay: 1.5 sec SP: 75
• A solo skill. During the performance, restore (own INT+own VIT/2)*44 HP per sec for all teammates within 4m. The performance lasts 30s and costs 13 SP per sec. A musical instrument must be equipped (the effect quadruples during PvP and GvG).
Lvl: 7 Solo Skill Delay: 1.5 sec SP: 75
• A solo skill. During the performance, restore (own INT+own VIT/2)*41 HP per sec for all teammates within 4m. The performance lasts 30s and costs 13 SP per sec. A musical instrument must be equipped (the effect quadruples during PvP and GvG).
Lvl: 6 Solo Skill Delay: 1.5 sec SP: 75
• A solo skill. During the performance, restore (own INT+own VIT/2)*38 HP per sec for all teammates within 4m. The performance lasts 30s and costs 12 SP per sec. A musical instrument must be equipped (the effect quadruples during PvP and GvG).
Lvl: 5 Solo Skill Delay: 1.5 sec SP: 75
• A solo skill. During the performance, restore (own INT+own VIT/2)*35 HP per sec for all teammates within 4m. The performance lasts 30s and costs 12 SP per sec. A musical instrument must be equipped (the effect quadruples during PvP and GvG).
Lvl: 4 Solo Skill Delay: 1.5 sec SP: 75
• A solo skill. During the performance, restore (own INT+own VIT/2)*32 HP per sec for all teammates within 4m. The performance lasts 30s and costs 11 SP per sec. A musical instrument must be equipped (the effect quadruples during PvP and GvG).
Lvl: 3 Solo Skill Delay: 1.5 sec SP: 75
• A solo skill. During the performance, restore (own INT+own VIT/2)*29 HP per sec for all teammates within 4m. The performance lasts 30s and costs 11 SP per sec. A musical instrument must be equipped (the effect quadruples during PvP and GvG).
Lvl: 2 Solo Skill Delay: 1.5 sec SP: 75
• A solo skill. During the performance, restore (own INT+own VIT/2)*26 HP per sec for all teammates within 4m. The performance lasts 30s and costs 10 SP per sec. A musical instrument must be equipped (the effect quadruples during PvP and GvG).
Lvl: 1 Solo Skill Delay: 1.5 sec SP: 75
• A solo skill. During the performance, restore (own INT+own VIT/2)*23 HP per sec for all teammates within 4m. The performance lasts 30s and costs 10 SP per sec. A musical instrument must be equipped (the effect quadruples during PvP and GvG).

Aesir

• Shield Resonance - Recover [Shield Resonance] restoration effect increased by 5%

Self 3820

function CommonFun.calcBuff_3820(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local skilllv_1 = srcUser:GetLernedSkillLevel(1391_ASSASSIN_CROSS:SHIELD_RESONANCE)
  local skilllv_2 = srcUser:GetLernedSkillLevel(1440_ASSASSIN_CROSS:SHIELD_RESONANCE)
  local Vit = srcUser:GetProperty("Vit")
  local Int = srcUser:GetProperty("Int")
  local BeHealEncPer2 = targetUser:GetProperty("BeHealEncPer")
  local HealEncPer = srcUser:GetProperty("HealEncPer")
  local Num = srcUser:GetRunePoint(102045_AESIR_SHIELD_RESONANCE_RESTORATION_EFFECT_INCREASED_BY_5)
  local GemValue1 = srcUser:GetGemValue(102081_SHIELD_RESONANCE_S_RECOVER_EFFECT_PERCENTAGE)
  local GemValue2 = srcUser:GetGemValue(112081_SHIELD_RESONANCE_S_RECOVER_EFFECT_PERCENTAGE)
  local Gem = 1 + GemValue1 / 100000 + GemValue2 / 100000
  local A = ((skilllv_1 + skilllv_2) * 3 + 20) * (Vit / 2 + Int) * (1 + HealEncPer) * (1 + BeHealEncPer2) * (1 + Num * 0.05) * Gem
  local mapid, maptype = srcUser:GetMapInfo()
  if maptype == PVP_MAPS then
    A = A * 4
  end
  return A
end

Team 3820

function CommonFun.calcBuff_3820(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local skilllv_1 = srcUser:GetLernedSkillLevel(1391_ASSASSIN_CROSS:SHIELD_RESONANCE)
  local skilllv_2 = srcUser:GetLernedSkillLevel(1440_ASSASSIN_CROSS:SHIELD_RESONANCE)
  local Vit = srcUser:GetProperty("Vit")
  local Int = srcUser:GetProperty("Int")
  local BeHealEncPer2 = targetUser:GetProperty("BeHealEncPer")
  local HealEncPer = srcUser:GetProperty("HealEncPer")
  local Num = srcUser:GetRunePoint(102045_AESIR_SHIELD_RESONANCE_RESTORATION_EFFECT_INCREASED_BY_5)
  local GemValue1 = srcUser:GetGemValue(102081_SHIELD_RESONANCE_S_RECOVER_EFFECT_PERCENTAGE)
  local GemValue2 = srcUser:GetGemValue(112081_SHIELD_RESONANCE_S_RECOVER_EFFECT_PERCENTAGE)
  local Gem = 1 + GemValue1 / 100000 + GemValue2 / 100000
  local A = ((skilllv_1 + skilllv_2) * 3 + 20) * (Vit / 2 + Int) * (1 + HealEncPer) * (1 + BeHealEncPer2) * (1 + Num * 0.05) * Gem
  local mapid, maptype = srcUser:GetMapInfo()
  if maptype == PVP_MAPS then
    A = A * 4
  end
  return A
end

Self

{
  "id": 118710,
  "BuffName": "Shield Resonance (Self)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "type": 3820
    },
    "type": "HSPChange",
    "calc_heal": 1
  },
  "BuffStateID": 118710
}

Team

{
  "id": 118711,
  "BuffName": "Shield Resonance",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "type": 3820
    },
    "type": "HSPChange",
    "calc_heal": 1
  }
}

Formula

{
  "id": 1440010,
  "Buff": {
    "self": [
      118710
    ],
    "team": [
      118711
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1440000,
      "params": [
        50,
        14
      ]
    }
  ],
  "Icon": "skill_1391001",
  "Camps": "Friend",
  "Level": 10,
  "Logic": "SkillSelfRange",
  "SE_bg": "Skill/NatureLoop",
  "DescId": "##3444764",
  "NameZh": "##158496",
  "SE_hit": "Skill/skill_magic_heal_01",
  "DelayCD": 1.5,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "Pvp_buff": {
    "self": [
      118710
    ],
    "team": [
      118711
    ],
    "friend": [
      118711
    ]
  },
  "AttackAct": [
    "use_magic"
  ],
  "Attack_EP": 0,
  "SE_attack": "Skill/AdvancedDetoxification_hit",
  "SkillCost": {
    "sp": 75
  },
  "SkillType": "Solo",
  "Target_EP": 3,
  "Logic_Param": {
    "count": 30,
    "range": 4,
    "cost_sp": 14,
    "interval": 1,
    "no_select": 1,
    "range_num": 15,
    "SkillStatus": {
      "time": 30
    },
    "weapon_type": [
      260,
      270
    ],
    "include_friendnpc": 1
  },
  "Launch_Range": 0,
  "PreCondition": {
    "ProType": 8
  },
  "AutoCondition": [
    {
      "time": 32,
      "type": 1,
      "no_target": 1
    },
    {
      "type": 7,
      "no_target": 1
    }
  ]
}