Slash - Light
Lvl: 10 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 42 Range: 6 Cast Time: 2

Deal (P.ATK+M.ATK)*1160% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 100% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.

Lvl: 9 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 40 Range: 6 Cast Time: 2
• Deal (P.ATK+M.ATK)*1110% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 90% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.
Lvl: 8 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 38 Range: 6 Cast Time: 2
• Deal (P.ATK+M.ATK)*1060% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 80% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.
Lvl: 7 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 36 Range: 6 Cast Time: 2
• Deal (P.ATK+M.ATK)*1010% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 70% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.
Lvl: 6 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 34 Range: 6 Cast Time: 2
• Deal (P.ATK+M.ATK)*960% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 60% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.
Lvl: 5 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 32 Range: 6 Cast Time: 2
• Deal (P.ATK+M.ATK)*910% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 50% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.
Lvl: 4 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 30 Range: 6 Cast Time: 2
• Deal (P.ATK+M.ATK)*860% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 40% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.
Lvl: 3 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 28 Range: 6 Cast Time: 2
• Deal (P.ATK+M.ATK)*810% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 30% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.
Lvl: 2 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 26 Range: 6 Cast Time: 2
• Deal (P.ATK+M.ATK)*760% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 20% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.
Lvl: 1 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 24 Range: 6 Cast Time: 2
• Deal (P.ATK+M.ATK)*710% Fire P.DMG per sec to enemies within range for 3s. Enemies hit by [Slash - Light] have a 10% chance to gain burn, increasing damage by 20% when with HP Alight. Damage increases by 1% for every 10 VIT. The skill enjoys all Dragon Breath-related bonuses.

Aesir

• Slash - Light - Enhanced [Slash - Light] DMG +6%

Formula

function CommonFun.calcDamage_16003(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Int = srcUser:GetProperty("Int")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local baiyan = CommonFun.ShapeCorrection(srcUser, targetUser)
  local skilllv_baiyan = srcUser:GetLernedSkillLevel(1738_ARCHER:WHITE_BLAZE_KING_S_PROTECTION_WILD_ROAR)
  if 1 <= skilllv_baiyan then
    baiyan = 1
  end
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * baiyan * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local Vit = srcUser:GetProperty("Vit")
  local VitRatio = 1 + Vit / 1000
  local HpFire = 1
  if srcUser:HasBuffID(80220_HP_ALIGHT_:MAX_STACK_0) or srcUser:HasBuffID(80223_HP_ALIGHT_PEAK_:MAX_STACK_0) then
    HpFire = 1.2
  end
  local Dragon = 1
  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
  if srcUser:HasBuffID(41200_LANCE_OF_DRAGON_TAMER_1_:MAX_STACK_0) then
    Dragon = 1 + RefineLv7 * 0.01
  end
  local Dragon1 = 0
  if srcUser:HasBuffID(41200_LANCE_OF_DRAGON_TAMER_1_:MAX_STACK_0) and 15 <= RefineLv7 then
    Dragon1 = 1
  end
  if srcUser:HasBuffID(43430_FIRE_SWORD_:MAX_STACK_0) then
    Dragon = 1 + RefineLv7 * 0.02
  end
  if srcUser:HasBuffID(43430_FIRE_SWORD_:MAX_STACK_0) then
    Dragon1 = 1
  end
  if srcUser:HasBuffID(41740_DRAGON_HOWL_:MAX_STACK_0) then
    Dragon = 1 + RefineLv7 * 0.01
  end
  if srcUser:HasBuffID(41740_DRAGON_HOWL_:MAX_STACK_0) and 15 <= RefineLv7 then
    Dragon1 = 2
  end
  if srcUser:HasBuffID(43440_FIRE_SWORD_ENCHANTMENT_:MAX_STACK_0) then
    Dragon = 1 + RefineLv7 * 0.02
  end
  if srcUser:HasBuffID(43440_FIRE_SWORD_ENCHANTMENT_:MAX_STACK_0) then
    Dragon1 = 2
  end
  local Numxp = srcUser:GetRunePoint(203013_AESIR_SLASH_LIGHT_DMG_6)
  local RuneDamage = 1 + Numxp * 0.06
  local card = 1
  if srcUser:HasBuffID(52580_FIRE_ELF_CARD_:MAX_STACK_0) then
    card = 1.1
  end
  local GemValue = srcUser:GetGemValue(11001_DRAGON_BREATH_AND_DRAGON_S_WATER_BREATH_DMG_PERCENTAGE)
  local GemDam = 1 + GemValue / 100000
  local Sign = 1
  local Num1 = targetUser:GetBuffLayer(183540_DEEP_CUT_:MAX_STACK_5)
  local fromid = targetUser:GetBuffFromID(183540_DEEP_CUT_:MAX_STACK_5)
  local guid = srcUser:GetGuid()
  local skilllv_1 = srcUser:GetLernedSkillLevel(1747_ARCHER:DEEP_CUT)
  local GemValue = srcUser:GetGemValue(11131_DAMAGE_CAUSED_BY_EACH_DEEP_CUT_STACK_PERCENTAGE)
  if fromid == guid then
    Sign = 1 + (skilllv_1 * 0.01 + 0.02 + GemValue / 100000) * Num1
  end
  damChangePer = damChangePer + Dragon1
  local skilllv_shzl = srcUser:GetLernedSkillLevel(1714_ARCHER:FLASHING_FORCE)
  local shanhuang = 0
  if 1 <= skilllv_shzl then
    shanhuang = 0.5
  end
  local skilllv_shz = srcUser:GetLernedSkillLevel(1713_BLADE_SOUL:SLASH_LIGHT)
  local skilllv_ctd = srcUser:GetLernedSkillLevel(1727_ARCHER:SUPER_SPRING_FLASHING_SLASH)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 1713_BLADE_SOUL:SLASH_LIGHT and damageParam.elementparam == 6 then
    damChangePer = (skilllv_shz * 0.5 + 6.6 + Dragon1) * shanhuang
  end
  if skillID == 1727_ARCHER:SUPER_SPRING_FLASHING_SLASH then
    damChangePer = (skilllv_shz * 0.5 + 6.6 + Dragon1) * (skilllv_ctd * 0.08 + 1)
    if damageParam.elementparam == 6 then
      damChangePer = damChangePer * shanhuang
    end
  end
  local A = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpFire * VitRatio * Dragon * RuneDamage * card * GemDam * Sign
  local StateEffect = targetUser:GetProperty("StateEffect")
  local bits = CommonFun.getBits(StateEffect)
  local GemState = srcUser:GetGemValue(11002_DRAGON_BREATH_AND_DRAGON_S_WATER_BREATH_DEAL_AN_EXTRA_PERCENTAGE_DMG_TO_TARGETS_UNDER_FREEZING_AND_BURN_STATUS)
  if bits[CommonFun.StateEffect.Burn] == 1 or bits[CommonFun.StateEffect.Freeze] == 1 then
    A = A * (1 + GemState / 100000)
  end
  local enemy = srcUser:IsEnemy(targetUser)
  if enemy == false then
    return 0, CommonFun.DamageType.None
  end
  if A <= 1 then
    return 1
  end
  return A
end

Enemy 6

function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local A = MaxHp * (a + c) + b
  if 0 < A or a == 0 then
    return A
  end
  if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
    return 0
  end
  if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
    local Vit = srcUser:GetProperty("Vit")
    local MAtk = srcUser:GetProperty("MAtk")
    local MAtkPer = srcUser:GetProperty("MAtkPer")
    local Refine = srcUser:GetProperty("Refine")
    local MRefine = srcUser:GetProperty("MRefine")
    local Def2 = targetUser:GetProperty("Def")
    local DefPer2 = targetUser:GetProperty("DefPer")
    local MDef2 = targetUser:GetProperty("MDef")
    local MDefPer2 = targetUser:GetProperty("MDefPer")
    local Vit2 = targetUser:GetProperty("Vit")
    local VitPer2 = targetUser:GetProperty("VitPer")
    local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
    local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
    local Int2 = targetUser:GetProperty("Int")
    local IntPer2 = targetUser:GetProperty("IntPer")
    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
    local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
    local Str = srcUser:GetProperty("Str")
    local Dex = srcUser:GetProperty("Dex")
    local Luk = srcUser:GetProperty("Luk")
    local Atk = srcUser:GetProperty("Atk")
    local AtkPer = srcUser:GetProperty("AtkPer")
    local DamIncrease = srcUser:GetProperty("DamIncrease")
    local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
    local IgnoreDef = srcUser:GetProperty("IgnoreDef")
    if 1 <= IgnoreDef then
      IgnoreDef = 1
    end
    local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
    if 1 <= IgnoreMDef then
      IgnoreMDef = 1
    end
    local raceparam = 1
    local srcRace = srcUser.race
    local targetRace = targetUser.race
    if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      targetRace = 2
    end
    if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      srcRace = 2
    end
    if nil == CommonFun.RaceProps[targetRace] then
      return 0
    end
    if nil == CommonFun.RaceProps[srcRace] then
      return 0
    end
    local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
    local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
    local raceparam = 1 + raceInc - raceRed
    if raceparam <= 0.1 then
      raceparam = 0.1
    end
    local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    if MAtkFinal <= AtkFinal then
      local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
      A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
    else
      local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
      A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
    end
  end
  local AttrFunction = srcUser:GetProperty("AttrFunction")
  local bitfunc = CommonFun.getBits(AttrFunction)
  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
    A = 0
  end
  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  return A
end

Self

{
  "id": 41201,
  "BuffDesc": "Dmg Reduc. and Magic Reduc. +5%",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Lance of Dragon Tamer [1]",
  "BuffRate": {
    "Odds": {
      "type": 3490
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DamReduc": 0.05,
    "MDamReduc": 0.05
  }
}

Self

{
  "id": 41741,
  "BuffDesc": "Dmg Reduc. and Magic Reduc. 10%",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Dragon Howl",
  "BuffRate": {
    "Odds": {
      "type": 3491
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DamReduc": 0.1,
    "MDamReduc": 0.1
  }
}

Self

{
  "id": 183340,
  "BuffDesc": "Flame Heart: Fire DMG Reduction increases",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Magic Fire Guardian (Fire Reduc.)",
  "BuffRate": {
    "Odds": {
      "a": 1728,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "FireAtk": {
      "a": 1745,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "BeFireDamPer": {
      "a": 1728,
      "b": 0.06,
      "c": 0,
      "type": 8
    }
  },
  "BuffStateID": 183340
}

Self

{
  "id": 183341,
  "BuffName": "Magic Fire Guardian (Holy Reduction)",
  "BuffRate": {
    "Odds": {
      "a": 1728,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffEffect": {
    "id": [
      183342
    ],
    "type": "AddBuff"
  }
}

Self

{
  "id": 183342,
  "BuffDesc": "Flame Heart: Holy DMG Reduction increases",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Magic Fire Guardian (Holy Reduction)",
  "BuffRate": {
    "Odds": {
      "a": 1714,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "HolyAtk": {
      "a": 1745,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "BeHolyDamPer": {
      "a": 1728,
      "b": 0.06,
      "c": 0,
      "type": 8
    }
  },
  "BuffStateID": 183341
}

Team

{
  "id": 183340,
  "BuffDesc": "Flame Heart: Fire DMG Reduction increases",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Magic Fire Guardian (Fire Reduc.)",
  "BuffRate": {
    "Odds": {
      "a": 1728,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "FireAtk": {
      "a": 1745,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "BeFireDamPer": {
      "a": 1728,
      "b": 0.06,
      "c": 0,
      "type": 8
    }
  },
  "BuffStateID": 183340
}

Team

{
  "id": 183341,
  "BuffName": "Magic Fire Guardian (Holy Reduction)",
  "BuffRate": {
    "Odds": {
      "a": 1728,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffEffect": {
    "id": [
      183342
    ],
    "type": "AddBuff"
  }
}

Team

{
  "id": 183342,
  "BuffDesc": "Flame Heart: Holy DMG Reduction increases",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Magic Fire Guardian (Holy Reduction)",
  "BuffRate": {
    "Odds": {
      "a": 1714,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "HolyAtk": {
      "a": 1745,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "BeHolyDamPer": {
      "a": 1728,
      "b": 0.06,
      "c": 0,
      "type": 8
    }
  },
  "BuffStateID": 183341
}

Enemy

{
  "id": 117600,
  "BuffName": "Burning Effect",
  "BuffRate": {
    "Odds": {
      "a": 10,
      "b": 0,
      "type": 140
    }
  },
  "BuffEffect": {
    "id": [
      117601,
      117602
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 117601,
  "BuffName": "Burning State Effect [Burning]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "MDefPer": -0.25,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "3_Burn",
    "BeFireDamPer": -0.25
  },
  "BuffStateID": 95410
}

Enemy

{
  "id": 117602,
  "BuffName": "Burning Bleeding Effect",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "Hp": {
      "a": -0.01,
      "b": -5,
      "type": 6
    },
    "type": "HpReduce",
    "delHpPer": 0.2,
    "StateEffect": "3_Burn"
  }
}

Enemy

{
  "id": 183200,
  "BuffName": "Slash - Light [Dark]",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 0,
      "c": 203018,
      "d": 20,
      "type": 3250
    }
  },
  "BuffEffect": {
    "id": [
      183201
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 183201,
  "BuffName": "Darkness Effect [Darkness]",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 186
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "HitPer": -0.5,
    "FleePer": -0.5,
    "AttrEffect3": [
      17
    ],
    "StateEffect": "12_Dark"
  }
}

Enemy

{
  "id": 183540,
  "BuffDesc": "23",
  "BuffIcon": "skillbuff_1267001",
  "BuffName": "Deep Cut",
  "BuffRate": {
    "Odds": {
      "a": 1747,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "limit_layer": 5,
    "ResultDamInc": {
      "a": 0,
      "b": 0,
      "c": 11132,
      "type": 5020
    }
  }
}

Formula

{
  "CD": 1.5,
  "id": 1713010,
  "Buff": {
    "self": [
      41201,
      41741,
      183340,
      183341
    ],
    "team": [
      183340,
      183341
    ],
    "enemy": [
      117600,
      183200,
      183540
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1713000,
      "params": [
        1160,
        100
      ]
    }
  ],
  "Icon": "skill_1713001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillPointRange",
  "Damage": [
    {
      "type": 16003,
      "damChangePer": 11.6,
      "elementparam": 4
    },
    {
      "type": 16003,
      "damChangePer": 0,
      "elementparam": 6
    }
  ],
  "DescId": "##2826646",
  "NameZh": "##298612",
  "SE_hit": "Skill/DragonBreath_hit",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 3
  },
  "DelayCD": 1.5,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "Pvp_buff": {
    "self": [
      41201,
      41741,
      183340,
      183341
    ],
    "team": [
      183340,
      183341
    ],
    "enemy": [
      117600,
      183200,
      183540
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "use_skill28"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 2,
    "type": 2
  },
  "SE_attack": "Skill/sfx_skill_lightflamecut_attack_01",
  "SkillCost": {
    "sp": 42
  },
  "SkillType": "Attack",
  "Target_EP": 2,
  "DamageType": 1,
  "Logic_Param": {
    "loop": false,
    "count": 3,
    "range": 3,
    "effect": "Flame_FieryBoxing_floor,LowRange_B2",
    "interval": 1,
    "no_select": 1,
    "team_range": 3,
    "isCountTrap": 1,
    "fieldarea_cannot_immune": 1
  },
  "Launch_Range": 6
}