Sonic Claw
Lvl: 5 Attack Physical CD: 1.5 sec Range: 1.5

Eleanor uses Sharp claws to continuously attack a single enemy, dealing damage of Phy. ATK x1750% and reducing the enemy's Attack Spd and Move SPD by 50% for 5s

Lvl: 4 Attack Physical CD: 1.5 sec Range: 1.5
• Eleanor uses Sharp claws to continuously attack a single enemy, dealing damage of Phy. ATK x1370% and reducing the enemy's Attack Spd and Move SPD by 40% for 5s
Lvl: 3 Attack Physical CD: 1.5 sec Range: 1.5
• Eleanor uses Sharp claws to continuously attack a single enemy, dealing damage of Phy. ATK x990% and reducing the enemy's Attack Spd and Move SPD by 30% for 5s
Lvl: 2 Attack Physical CD: 1.5 sec Range: 1.5
• Eleanor uses Sharp claws to continuously attack a single enemy, dealing damage of Phy. ATK x610% and reducing the enemy's Attack Spd and Move SPD by 20% for 5s
Lvl: 1 Attack Physical CD: 1.5 sec Range: 1.5
• Eleanor uses Sharp claws to continuously attack a single enemy, dealing damage of Phy. ATK x230% and reducing the enemy's Attack Spd and Move SPD by 10% for 5s

Aesir

• Sonic Claw - Sharp Eleanor has a 10% chance of destroying the enemy’s Armor when using [Sonic Claw]

Formula

function CommonFun.calcDamage_20(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 380_RUNE_KNIGHT:SONIC_CLAW or skillID == 383_RUNE_KNIGHT:SILVER_CHARGE or skillID == 384_RUNE_KNIGHT:TINDER_BREAKER then
    AtkPer = 0
  end
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
  if A <= 1 then
    return 1
  end
  return A
end

Self

{
  "id": 116340,
  "BuffName": "Berserk Status",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "DamIncrease": {
      "type": 4390
    },
    "limit_layer": 5
  }
}

Enemy

{
  "id": 116350,
  "BuffName": "Sonic Claw",
  "BuffRate": {
    "Odds": {
      "type": 4420
    }
  },
  "BuffEffect": {
    "type": "BreakEquip",
    "calctype": 4380,
    "duration": 60
  }
}

Enemy

{
  "id": 116351,
  "BuffName": "Sonic Claw (Slowed)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "AttrChange",
    "AtkSpd": {
      "a": -0.1,
      "b": 0,
      "type": 1
    },
    "EquipASPD": {
      "a": -0.1,
      "b": 0,
      "type": 1
    },
    "MoveSpdPer": {
      "a": -0.1,
      "b": 0,
      "type": 1
    }
  }
}

Formula

{
  "CD": 1.5,
  "id": 380005,
  "Buff": {
    "self": [
      116340
    ],
    "enemy": [
      116350,
      116351
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 380000,
      "params": [
        1750,
        50
      ]
    }
  ],
  "Icon": "Skill_380001",
  "Camps": "Enemy",
  "Level": 5,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 20,
      "damChangePer": 17.5
    }
  ],
  "DescId": "##1277254",
  "NameZh": "##158354",
  "SE_hit": "Skill/MandalaHowl_hit",
  "DamTime": {
    "type": 1,
    "value": 5
  },
  "Fire_EP": 3,
  "Pvp_buff": {
    "self": [
      116340
    ],
    "enemy": [
      116350,
      116351
    ]
  },
  "RollType": 1,
  "SkillHit": 1.5,
  "AttackAct": [
    "use_skill"
  ],
  "Attack_EP": 3,
  "SE_attack": "Skill/NoteAttack_hit",
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 1,
  "Launch_Range": 1.5
}