Soul Blast
Lvl: 10 Attack Magic Skill Delay: 1.5 sec SP: 142 Range: 5 Cast Time: 7.5 Fixed Cast Time: 0.3

Unleashes mental power, dealing 2100% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.

Lvl: 9 Attack Magic Skill Delay: 1.5 sec SP: 130 Range: 5 Cast Time: 7 Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1950% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 8 Attack Magic Skill Delay: 1.5 sec SP: 118 Range: 5 Cast Time: 6.5 Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1800% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 7 Attack Magic Skill Delay: 1.5 sec SP: 106 Range: 5 Cast Time: 6 Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1650% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 6 Attack Magic Skill Delay: 1.5 sec SP: 94 Range: 5 Cast Time: 5.5 Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1500% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 5 Attack Magic Skill Delay: 1.5 sec SP: 82 Range: 5 Cast Time: 5 Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1350% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 4 Attack Magic Skill Delay: 1.5 sec SP: 70 Range: 5 Cast Time: 4.5 Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1200% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 3 Attack Magic Skill Delay: 1.5 sec SP: 58 Range: 5 Cast Time: 4 Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1050% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 2 Attack Magic Skill Delay: 1.5 sec SP: 46 Range: 5 Cast Time: 3.5 Fixed Cast Time: 0.3
• Unleashes mental power, dealing 900% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 1 Attack Magic Skill Delay: 1.5 sec SP: 34 Range: 5 Cast Time: 3 Fixed Cast Time: 0.3
• Unleashes mental power, dealing 750% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.

Aesir

• Soul Blast - Armor Breaking [Soul Blast] has a 8% chance to reduce the target's M.Def by 100%% for 4 seconds.
• Soul Blast - Mega [Soul Blast] Dmg +.6%

Formula

function CommonFun.calcDamage_14304(srcUser, targetUser, params, damageParam, logger)
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local RangeDam = srcUser:GetProperty("RangeDam")
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local RangeDam = srcUser:GetProperty("RangeDam")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local count = params.hitedCount
  local Num1 = srcUser:GetRunePoint(143020_AESIR_SOUL_BLAST_DMG_6)
  local RuneDamage = 1 + Num1 * 0.06
  local GemValue = srcUser:GetGemValue(143092_SOUL_BLAST_DMG_PERCENTAGE)
  local GemDam = 1 + GemValue / 100000
  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) / count * RuneDamage * GemDam * (1 + RangeDam)
  if A <= 1 then
    return 1
  end
  return A
end

Enemy

{
  "id": 44200040,
  "BuffDesc": "100% M.Def Decrease",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Soul Blast - Armor Breaking",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 0,
      "c": 143019,
      "d": 8,
      "type": 3250
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "MDefPer": -1
  }
}

Formula

{
  "id": 1497010,
  "Buff": {
    "enemy": [
      44200040
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1497000,
      "params": [
        2100
      ]
    }
  ],
  "Icon": "skill_1497001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 14304,
      "damChangePer": 21,
      "elementparam": 8
    }
  ],
  "DescId": "##171003",
  "NameZh": "##169652",
  "SE_hit": "Skill/skill_magic_mindexplode_hit",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1.5,
  "Fire_EP": 3,
  "Pvp_buff": {
    "enemy": [
      44200040
    ]
  },
  "RollType": 2,
  "AttackAct": [
    "use_magic"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0.3,
    "FCT": 7.5,
    "type": 2
  },
  "SE_attack": "Skill/skill_magic_mindexplode_attack",
  "SkillCost": {
    "sp": 142
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 2,
  "Logic_Param": {
    "range": 3,
    "range_num": 10
  },
  "Launch_Range": 5
}