Soul Protection
Lvl: 10 Buff CD: 20 sec Skill Delay: 1.5 sec Cast Time: 2 Fixed Cast Time: 0.5

Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x600%). Lasts 12 seconds.

Lvl: 9 Buff CD: 20 sec Skill Delay: 1.5 sec Cast Time: 2 Fixed Cast Time: 0.5
• Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x540%). Lasts 12 seconds.
Lvl: 8 Buff CD: 20 sec Skill Delay: 1.5 sec Cast Time: 2 Fixed Cast Time: 0.5
• Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x480%). Lasts 12 seconds.
Lvl: 7 Buff CD: 20 sec Skill Delay: 1.5 sec Cast Time: 2 Fixed Cast Time: 0.5
• Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x420%). Lasts 12 seconds.
Lvl: 6 Buff CD: 20 sec Skill Delay: 1.5 sec Cast Time: 2 Fixed Cast Time: 0.5
• Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x360%). Lasts 12 seconds.
Lvl: 5 Buff CD: 20 sec Skill Delay: 1.5 sec Cast Time: 2 Fixed Cast Time: 0.5
• Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x300%). Lasts 12 seconds.
Lvl: 4 Buff CD: 20 sec Skill Delay: 1.5 sec Cast Time: 2 Fixed Cast Time: 0.5
• Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x240%). Lasts 12 seconds.
Lvl: 3 Buff CD: 20 sec Skill Delay: 1.5 sec Cast Time: 2 Fixed Cast Time: 0.5
• Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x180%). Lasts 12 seconds.
Lvl: 2 Buff CD: 20 sec Skill Delay: 1.5 sec Cast Time: 2 Fixed Cast Time: 0.5
• Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x120%). Lasts 12 seconds.
Lvl: 1 Buff CD: 20 sec Skill Delay: 1.5 sec Cast Time: 2 Fixed Cast Time: 0.5
• Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x60%). Lasts 12 seconds.

Self 6270

function CommonFun.calcBuff_6270(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local skilllv = srcUser:GetLernedSkillLevel(3902_DIVINE_AVENGER:SOUL_PROTECTION)
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local A = Atk * (1 + AtkPer) * skilllv * 0.6
  return A
end

Self

{
  "id": 130580,
  "BuffDesc": "Absorbs DMG",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Soul Armor (Absorbs DMG)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AbsorbDamage",
    "AbsorbAmount": {
      "type": 6270
    }
  },
  "BuffStateID": 130580
}

Formula

{
  "CD": 20,
  "id": 3902010,
  "Buff": {
    "self": [
      130580
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 3902000,
      "params": [
        600
      ]
    }
  ],
  "Icon": "skill_3902001",
  "Camps": "Friend",
  "FixCD": 1,
  "Level": 10,
  "Logic": "SkillNone",
  "DescId": "##171607",
  "NameZh": "##169959",
  "CastAct": "reading",
  "DelayCD": 1.5,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "ItemCost": [
    {
      "id": 12903,
      "count": 1580
    }
  ],
  "Pvp_buff": {
    "self": [
      130580
    ]
  },
  "AttackAct": [
    "use_skill"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0.5,
    "FCT": 2,
    "type": 2
  },
  "SE_attack": "Skill/skill_magic_soulprotect_attack",
  "SkillCost": [
    {
      "num": 3,
      "buffID": 130503
    }
  ],
  "SkillType": "Buff",
  "Target_EP": 0,
  "Launch_Range": 0,
  "AutoCondition": [
    {
      "type": 8,
      "no_target": 1
    }
  ],
  "ExtraMaxLevel": 0
}