Stealthed
Lvl: 5 Buff CD: 10 sec Skill Delay: 1 sec SP: 10

Conceals you from the enemy, hiding in the grass to avoid enemy attacks and reducing your Move Spd by 20%. Enemies within 2 meters will be able to see you. Lasts 30 seconds. Using [Jump] will remove this status.

Lvl: 4 Buff CD: 10 sec Skill Delay: 1 sec SP: 10
• Conceals you from the enemy, hiding in the grass to avoid enemy attacks and reducing your Move Spd by 30%. Enemies within 2 meters will be able to see you. Lasts 30 seconds. Using [Jump] will remove this status.
Lvl: 3 Buff CD: 10 sec Skill Delay: 1 sec SP: 10
• Conceals you from the enemy, hiding in the grass to avoid enemy attacks and reducing your Move Spd by 40%. Enemies within 2 meters will be able to see you. Lasts 30 seconds. Using [Jump] will remove this status.
Lvl: 2 Buff CD: 10 sec Skill Delay: 1 sec SP: 10
• Conceals you from the enemy, hiding in the grass to avoid enemy attacks and reducing your Move Spd by 50%. Enemies within 2 meters will be able to see you. Lasts 30 seconds. Using [Jump] will remove this status.
Lvl: 1 Buff CD: 10 sec Skill Delay: 1 sec SP: 10
• Conceals you from the enemy, hiding in the grass to avoid enemy attacks and reducing your Move Spd by 60%. Enemies within 2 meters will be able to see you. Lasts 30 seconds. Using [Jump] will remove this status.

Self 5010

function CommonFun.calcBuff_5010(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Value = srcUser:GetGemValue(c)
  local A = lv * a + b + Value / 1000
  return A
end

Self

{
  "id": 123000,
  "BuffDesc": "Hiding: not be found by enemy target; decrease moving speed",
  "BuffIcon": "skillbuff_177001",
  "BuffName": "Stealthed",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "Condition": {
    "type": "DelWhenAround",
    "range": 2,
    "teammate": 0
  },
  "BuffEffect": {
    "Flee": {
      "a": 0,
      "b": 0,
      "c": 153062,
      "type": 5010
    },
    "type": "Hide",
    "CriRes": {
      "a": 0,
      "b": 0,
      "c": 153062,
      "type": 5010
    },
    "Hiding": 1,
    "MoveSpdPer": {
      "a": 0.1,
      "b": -0.7,
      "c": 153061,
      "type": 5020
    }
  },
  "BuffStateID": 95300
}

Formula

{
  "CD": 10,
  "id": 1604005,
  "Buff": {
    "self": [
      123000
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1604000,
      "params": [
        20
      ]
    }
  ],
  "Icon": "skill_1604001",
  "Camps": "Friend",
  "Level": 5,
  "Logic": "SkillNone",
  "DescId": "##170361",
  "NameZh": "##159541",
  "DelayCD": 1,
  "Fire_EP": 2,
  "Pvp_buff": {
    "self": [
      123000
    ]
  },
  "AttackAct": [
    "use_skill2"
  ],
  "Attack_EP": 2,
  "SE_attack": "Skill/Skill_monster_Doram_hide_release",
  "SkillCost": {
    "sp": 10
  },
  "SkillType": "Buff",
  "Target_EP": 3,
  "Launch_Range": 0,
  "AutoCondition": [
    {
      "time": 30,
      "type": 1,
      "no_target": 1
    },
    {
      "type": 8,
      "no_target": 1
    }
  ]
}