Storm Gust
Lvl: 3 Attack Magic Skill Delay: 5 sec SP: 78 Range: 6 Cast Time: 3.2 Fixed Cast Time: 1.28

Creates blizzard, dealing (M. ATK *220%) water M. DMG to all enemies in the target area and knocking them back. Has a 50% chance to freeze them for 7 sec

Lvl: 19 Attack Magic Skill Delay: 4.1 sec SP: 142 Range: 6 Cast Time: 6 Fixed Cast Time: 2.4
• Creates blizzard, dealing (M. ATK *725%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec
Lvl: 18 Attack Magic Skill Delay: 4.2 sec SP: 138 Range: 6 Cast Time: 6 Fixed Cast Time: 2.4
• Creates blizzard, dealing (M. ATK *700%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec
Lvl: 17 Attack Magic Skill Delay: 4.3 sec SP: 134 Range: 6 Cast Time: 6 Fixed Cast Time: 2.4
• Creates blizzard, dealing (M. ATK *675%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec
Lvl: 16 Attack Magic Skill Delay: 4.4 sec SP: 130 Range: 6 Cast Time: 6 Fixed Cast Time: 2.4
• Creates blizzard, dealing (M. ATK *650%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec
Lvl: 15 Attack Magic Skill Delay: 4.5 sec SP: 126 Range: 6 Cast Time: 6 Fixed Cast Time: 2.4
• Creates blizzard, dealing (M. ATK *625%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec
Lvl: 14 Attack Magic Skill Delay: 4.6 sec SP: 122 Range: 6 Cast Time: 6 Fixed Cast Time: 2.4
• Creates blizzard, dealing (M. ATK *600%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec
Lvl: 13 Attack Magic Skill Delay: 4.7 sec SP: 118 Range: 6 Cast Time: 6 Fixed Cast Time: 2.4
• Creates blizzard, dealing (M. ATK *575%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec
Lvl: 12 Attack Magic Skill Delay: 4.8 sec SP: 114 Range: 6 Cast Time: 6 Fixed Cast Time: 2.4
• Creates blizzard, dealing (M. ATK *550%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec
Lvl: 11 Attack Magic Skill Delay: 4.9 sec SP: 110 Range: 6 Cast Time: 6 Fixed Cast Time: 2.4
• Creates blizzard, dealing (M. ATK *525%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec
Lvl: 10 Attack Magic Skill Delay: 5 sec SP: 106 Range: 6 Cast Time: 6 Fixed Cast Time: 2.4
• Creates blizzard, dealing (M. ATK *500%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec
Lvl: 9 Attack Magic Skill Delay: 5 sec SP: 102 Range: 6 Cast Time: 5.6 Fixed Cast Time: 2.24
• Creates blizzard, dealing (M. ATK *460%) water M. DMG to all enemies in the target area and knocking them back. Has a 20% chance to freeze them for 7 sec
Lvl: 8 Attack Magic Skill Delay: 5 sec SP: 98 Range: 6 Cast Time: 5.2 Fixed Cast Time: 2.08
• Creates blizzard, dealing (M. ATK *420%) water M. DMG to all enemies in the target area and knocking them back. Has a 25% chance to freeze them for 7 sec
Lvl: 7 Attack Magic Skill Delay: 5 sec SP: 94 Range: 6 Cast Time: 4.8 Fixed Cast Time: 1.92
• Creates blizzard, dealing (M. ATK *380%) water M. DMG to all enemies in the target area and knocking them back. Has a 30% chance to freeze them for 7 sec
Lvl: 6 Attack Magic Skill Delay: 5 sec SP: 90 Range: 6 Cast Time: 4.4 Fixed Cast Time: 1.76
• Creates blizzard, dealing (M. ATK *340%) water M. DMG to all enemies in the target area and knocking them back. Has a 35% chance to freeze them for 7 sec
Lvl: 5 Attack Magic Skill Delay: 5 sec SP: 86 Range: 6 Cast Time: 4 Fixed Cast Time: 1.6
• Creates blizzard, dealing (M. ATK *300%) water M. DMG to all enemies in the target area and knocking them back. Has a 40% chance to freeze them for 7 sec
Lvl: 4 Attack Magic Skill Delay: 5 sec SP: 82 Range: 6 Cast Time: 3.6 Fixed Cast Time: 1.44
• Creates blizzard, dealing (M. ATK *260%) water M. DMG to all enemies in the target area and knocking them back. Has a 45% chance to freeze them for 7 sec
Lvl: 3 Attack Magic Skill Delay: 5 sec SP: 78 Range: 6 Cast Time: 3.2 Fixed Cast Time: 1.28
• Creates blizzard, dealing (M. ATK *220%) water M. DMG to all enemies in the target area and knocking them back. Has a 50% chance to freeze them for 7 sec
Lvl: 2 Attack Magic Skill Delay: 5 sec SP: 74 Range: 6 Cast Time: 2.8 Fixed Cast Time: 1.12
• Creates blizzard, dealing (M. ATK *180%) water M. DMG to all enemies in the target area and knocking them back. Has a 55% chance to freeze them for 7 sec
Lvl: 1 Attack Magic Skill Delay: 5 sec SP: 70 Range: 6 Cast Time: 2.4 Fixed Cast Time: 0.96
• Creates blizzard, dealing (M. ATK *140%) water M. DMG to all enemies in the target area and knocking them back. Has a 60% chance to freeze them for 7 sec

Aesir

• Storm Gust -Mastery Cast Delay of [Storm Gust]-4%

Formula

function CommonFun.calcDamage_32(srcUser, targetUser, params, damageParam, logger)
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local RangeDam = srcUser:GetProperty("RangeDam")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local BaseLvDamage = 0
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 93_KNIGHT:HEAVEN_S_DRIVE_KNIGHT:HEAVEN_S_DRIVE or skillID == 1483_GUILLOTINE_CROSS:HEAVEN_S_DRIVE then
    local IBaseLv = srcUser.BaseLv
    if srcUser:HasBuffID(42110_FLUORESCENCE_:MAX_STACK_0) then
      BaseLvDamage = IBaseLv * 15
    end
  end
  if skillID == 1482_GUILLOTINE_CROSS:STORM_GUST_GUILLOTINE_CROSS:STORM_GUST then
    local IBaseLv1 = srcUser.BaseLv
    if srcUser:HasBuffID(42110_FLUORESCENCE_:MAX_STACK_0) then
      BaseLvDamage = IBaseLv1 * 15
    end
    local GemValue = srcUser:GetGemValue(143161_STORM_GUST_DMG_PERCENTAGE)
    damChangePer = damChangePer * (1 + GemValue / 100000)
  end
  local CardXR = 1
  local CardNum = srcUser:GetEquipCardNum(7, 23048_HILL_WIND_CARD)
  local CardNum2 = srcUser:GetEquipCardNum(7, 24664_HILL_WIND_STAR_CARD)
  CardNum = CardNum + CardNum2
  if skillID == 82_SWORDSMAN:LORD_OF_VERMILION_SWORDSMAN:LORD_OF_VERMILION then
    CardXR = CardNum * 0.25 + 1
  end
  if skillID == 1939_SNIPER:MAGIC_WIND_JELLYFISH_SUMMON_SNIPER:MAGIC_WIND_JELLYFISH_SUMMON then
    local skilllv_mf = srcUser:GetLernedSkillLevel(1933_SNIPER:DIM_WIND)
    damChangePer = (skilllv_mf * 0.8 + 8.8) * 0.8
  end
  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + RangeDam) * CardXR + BaseLvDamage
  local Num1 = srcUser:GetRunePoint(143014_AESIR_STORM_GUST_DMG_7)
  if skillID == 81_SWORDSMAN:STORM_GUST or skillID == 1482_GUILLOTINE_CROSS:STORM_GUST_GUILLOTINE_CROSS:STORM_GUST or skillID == 1904_HUNTER:STORM_GUST then
    if srcUser:HasBuffID(52170_STORMY_KNIGHT_CARD_:MAX_STACK_0) and srcUser:HasBuffID(81000040_STORMY_KNIGHT_CARD_DEPOSITE_:MAX_STACK_0) then
      A = A * 1.2
    end
    if srcUser:HasBuffID(53290_MARTIN_SCAVENGER_CARD_:MAX_STACK_0) then
      A = A * 1.05
    end
    if 0 < Num1 then
      A = A * (Num1 * 0.07 + 1)
    end
    local GemValue1 = srcUser:GetGemValue(21073_STORM_GUST_DMG_PERCENTAGE)
    local GemValue2 = srcUser:GetGemValue(143073_STORM_GUST_DMG_PERCENTAGE)
    A = A * (1 + GemValue1 / 100000 + GemValue2 / 100000)
  end
  if skillID == 1160_THIEF:EARTH_STRAIN then
    local GemValue = srcUser:GetGemValue(21053_EARTH_STRAIN_DMG_PERCENTAGE)
    A = A * (1 + GemValue / 100000)
  end
  if skillID == 82_SWORDSMAN:LORD_OF_VERMILION_SWORDSMAN:LORD_OF_VERMILION then
    local GemValue = srcUser:GetGemValue(21062_LORD_OF_VERMILION_DMG_PERCENTAGE)
    A = A * (1 + GemValue / 100000)
  end
  if skillID == 93_KNIGHT:HEAVEN_S_DRIVE_KNIGHT:HEAVEN_S_DRIVE then
    local GemValue = srcUser:GetGemValue(21092_HEAVEN_S_DRIVE_DMG_PERCENTAGE)
    A = A * (1 + GemValue / 100000)
  end
  if skillID == 3107_WHITESMITH:WIND_BLADE_ADJUDICATION then
    local skilllv_kf = srcUser:GetLernedSkillLevel(3124_WHITESMITH:WIND_BLADE_ADJUDICATION_ENHANCE)
    A = A * (1 + skilllv_kf * 0.05)
  end
  if (skillID == 3111_WHITESMITH:SAND_STORM or skillID == 1933_SNIPER:DIM_WIND or skillID == 1939_SNIPER:MAGIC_WIND_JELLYFISH_SUMMON_SNIPER:MAGIC_WIND_JELLYFISH_SUMMON) and (targetUser:HasBuffID(118140_EARTH_FIELD_:MAX_STACK_0) or targetUser:HasBuffID(125140_QUICKSAND_VORTEX_EMPTY_BUFF_:MAX_STACK_0)) then
    local skilllv_slj = srcUser:GetLernedSkillLevel(3126_WHITESMITH:SAND_STORM_EARTH_ELEMENT)
    local skilllv_mofeng = srcUser:GetLernedSkillLevel(1946_SNIPER:MAGIC_WIND_EARTH_ELEMENT)
    A = A * (1 + skilllv_slj * 0.12 + skilllv_mofeng * 0.12)
  end
  if skillID == 3108_WHITESMITH:QUICKSAND_VORTEX or skillID == 1931_SNIPER:JELLYFISH_SUMMON then
    local GemValue = srcUser:GetGemValue(21141_QUICKSAND_VORTEX_DMG_PERCENTAGE)
    A = A * (1 + GemValue / 100000)
  end
  if A <= 1 then
    return 1
  end
  return A
end

Self

{
  "id": 116831,
  "BuffDesc": "Water Damage up",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Aqua Elemental",
  "BuffRate": {
    "Odds": {
      "a": 1163,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "WaterAtk": {
      "type": 4010
    },
    "NormalAtk": {
      "a": 0,
      "b": 0,
      "c": 21112,
      "type": 5010
    },
    "extra_attr": {
      "WaterAtk": {
        "a": 3103,
        "b": 0.01,
        "c": 0,
        "type": 8
      }
    },
    "NormalAtkDam": {
      "a": 0,
      "b": 0,
      "c": 21111,
      "type": 5020
    }
  },
  "BuffStateID": 116831
}

Enemy

{
  "id": 85070,
  "BuffName": "Storm Gust Freezing [Freeze]",
  "BuffRate": {
    "Odds": {
      "a": -5,
      "b": 65,
      "type": 110
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "Freeze": 1,
    "DefAttr": 3,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "5_Freeze",
    "NoEffectMove": 3,
    "atk_def_priority": 1
  },
  "BuffStateID": 85070
}

Formula

{
  "id": 81003,
  "Buff": {
    "self": [
      116831
    ],
    "enemy": [
      85070
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 81000,
      "params": [
        220,
        50,
        7
      ]
    }
  ],
  "Icon": "skill_81001",
  "Camps": "Enemy",
  "Level": 3,
  "Logic": "SkillPointRange",
  "Damage": [
    {
      "type": 32,
      "damChangePer": 2.2,
      "elementparam": 3
    }
  ],
  "DescId": "##1283984",
  "NameZh": "##169949",
  "NextID": 81004,
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 2
  },
  "DelayCD": 5,
  "Fire_EP": 3,
  "SE_cast": "Skill/Magic_cast",
  "Pvp_buff": {
    "self": [
      116831
    ],
    "enemy": [
      85070
    ]
  },
  "RollType": 2,
  "AttackAct": [
    "use_magic"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 1.28,
    "FCT": 3.2,
    "type": 2
  },
  "SE_attack": "Skill/skill_magic_icebruststorm_attack",
  "SkillCost": {
    "sp": 78
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 2,
  "HitEffects": [
    {
      "type": 1,
      "speed": 10,
      "distance": 1,
      "direction": "back"
    }
  ],
  "Logic_Param": {
    "loop": false,
    "count": 7,
    "range": 3,
    "interval": 0.7,
    "no_select": 1,
    "range_num": 10,
    "isCountTrap": 1,
    "trap_effect": "StormGust,LowRange_B2"
  },
  "Launch_Range": 6
}