Super Spring Flashing Slash
Lvl: 10 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 122 Range: 5 Cast Time: 3

Inflict [Slash - Light] and Flashing Force x180% Fire and Holy DMG on all enemy units straight ahead.

Lvl: 9 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 116 Range: 5 Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x172% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 8 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 110 Range: 5 Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x164% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 7 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 104 Range: 5 Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x156% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 6 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 98 Range: 5 Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x148% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 5 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 92 Range: 5 Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x140% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 4 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 86 Range: 5 Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x132% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 3 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 80 Range: 5 Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x124% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 2 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 74 Range: 5 Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x116% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 1 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 68 Range: 5 Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x108% Fire and Holy DMG on all enemy units straight ahead.

Formula

function CommonFun.calcDamage_16003(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Int = srcUser:GetProperty("Int")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local baiyan = CommonFun.ShapeCorrection(srcUser, targetUser)
  local skilllv_baiyan = srcUser:GetLernedSkillLevel(1738_ARCHER:WHITE_BLAZE_KING_S_PROTECTION_WILD_ROAR)
  if 1 <= skilllv_baiyan then
    baiyan = 1
  end
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * baiyan * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local Vit = srcUser:GetProperty("Vit")
  local VitRatio = 1 + Vit / 1000
  local HpFire = 1
  if srcUser:HasBuffID(80220_HP_ALIGHT_:MAX_STACK_0) or srcUser:HasBuffID(80223_HP_ALIGHT_PEAK_:MAX_STACK_0) then
    HpFire = 1.2
  end
  local Dragon = 1
  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
  if srcUser:HasBuffID(41200_LANCE_OF_DRAGON_TAMER_1_:MAX_STACK_0) then
    Dragon = 1 + RefineLv7 * 0.01
  end
  local Dragon1 = 0
  if srcUser:HasBuffID(41200_LANCE_OF_DRAGON_TAMER_1_:MAX_STACK_0) and 15 <= RefineLv7 then
    Dragon1 = 1
  end
  if srcUser:HasBuffID(43430_FIRE_SWORD_:MAX_STACK_0) then
    Dragon = 1 + RefineLv7 * 0.02
  end
  if srcUser:HasBuffID(43430_FIRE_SWORD_:MAX_STACK_0) then
    Dragon1 = 1
  end
  if srcUser:HasBuffID(41740_DRAGON_HOWL_:MAX_STACK_0) then
    Dragon = 1 + RefineLv7 * 0.01
  end
  if srcUser:HasBuffID(41740_DRAGON_HOWL_:MAX_STACK_0) and 15 <= RefineLv7 then
    Dragon1 = 2
  end
  if srcUser:HasBuffID(43440_FIRE_SWORD_ENCHANTMENT_:MAX_STACK_0) then
    Dragon = 1 + RefineLv7 * 0.02
  end
  if srcUser:HasBuffID(43440_FIRE_SWORD_ENCHANTMENT_:MAX_STACK_0) then
    Dragon1 = 2
  end
  local Numxp = srcUser:GetRunePoint(203013_AESIR_SLASH_LIGHT_DMG_6)
  local RuneDamage = 1 + Numxp * 0.06
  local card = 1
  if srcUser:HasBuffID(52580_FIRE_ELF_CARD_:MAX_STACK_0) then
    card = 1.1
  end
  local GemValue = srcUser:GetGemValue(11001_DRAGON_BREATH_AND_DRAGON_S_WATER_BREATH_DMG_PERCENTAGE)
  local GemDam = 1 + GemValue / 100000
  local Sign = 1
  local Num1 = targetUser:GetBuffLayer(183540_DEEP_CUT_:MAX_STACK_5)
  local fromid = targetUser:GetBuffFromID(183540_DEEP_CUT_:MAX_STACK_5)
  local guid = srcUser:GetGuid()
  local skilllv_1 = srcUser:GetLernedSkillLevel(1747_ARCHER:DEEP_CUT)
  local GemValue = srcUser:GetGemValue(11131_DAMAGE_CAUSED_BY_EACH_DEEP_CUT_STACK_PERCENTAGE)
  if fromid == guid then
    Sign = 1 + (skilllv_1 * 0.01 + 0.02 + GemValue / 100000) * Num1
  end
  damChangePer = damChangePer + Dragon1
  local skilllv_shzl = srcUser:GetLernedSkillLevel(1714_ARCHER:FLASHING_FORCE)
  local shanhuang = 0
  if 1 <= skilllv_shzl then
    shanhuang = 0.5
  end
  local skilllv_shz = srcUser:GetLernedSkillLevel(1713_BLADE_SOUL:SLASH_LIGHT)
  local skilllv_ctd = srcUser:GetLernedSkillLevel(1727_ARCHER:SUPER_SPRING_FLASHING_SLASH)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 1713_BLADE_SOUL:SLASH_LIGHT and damageParam.elementparam == 6 then
    damChangePer = (skilllv_shz * 0.5 + 6.6 + Dragon1) * shanhuang
  end
  if skillID == 1727_ARCHER:SUPER_SPRING_FLASHING_SLASH then
    damChangePer = (skilllv_shz * 0.5 + 6.6 + Dragon1) * (skilllv_ctd * 0.08 + 1)
    if damageParam.elementparam == 6 then
      damChangePer = damChangePer * shanhuang
    end
  end
  local A = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpFire * VitRatio * Dragon * RuneDamage * card * GemDam * Sign
  local StateEffect = targetUser:GetProperty("StateEffect")
  local bits = CommonFun.getBits(StateEffect)
  local GemState = srcUser:GetGemValue(11002_DRAGON_BREATH_AND_DRAGON_S_WATER_BREATH_DEAL_AN_EXTRA_PERCENTAGE_DMG_TO_TARGETS_UNDER_FREEZING_AND_BURN_STATUS)
  if bits[CommonFun.StateEffect.Burn] == 1 or bits[CommonFun.StateEffect.Freeze] == 1 then
    A = A * (1 + GemState / 100000)
  end
  local enemy = srcUser:IsEnemy(targetUser)
  if enemy == false then
    return 0, CommonFun.DamageType.None
  end
  if A <= 1 then
    return 1
  end
  return A
end

Enemy 6

function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local A = MaxHp * (a + c) + b
  if 0 < A or a == 0 then
    return A
  end
  if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
    return 0
  end
  if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
    local Vit = srcUser:GetProperty("Vit")
    local MAtk = srcUser:GetProperty("MAtk")
    local MAtkPer = srcUser:GetProperty("MAtkPer")
    local Refine = srcUser:GetProperty("Refine")
    local MRefine = srcUser:GetProperty("MRefine")
    local Def2 = targetUser:GetProperty("Def")
    local DefPer2 = targetUser:GetProperty("DefPer")
    local MDef2 = targetUser:GetProperty("MDef")
    local MDefPer2 = targetUser:GetProperty("MDefPer")
    local Vit2 = targetUser:GetProperty("Vit")
    local VitPer2 = targetUser:GetProperty("VitPer")
    local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
    local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
    local Int2 = targetUser:GetProperty("Int")
    local IntPer2 = targetUser:GetProperty("IntPer")
    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
    local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
    local Str = srcUser:GetProperty("Str")
    local Dex = srcUser:GetProperty("Dex")
    local Luk = srcUser:GetProperty("Luk")
    local Atk = srcUser:GetProperty("Atk")
    local AtkPer = srcUser:GetProperty("AtkPer")
    local DamIncrease = srcUser:GetProperty("DamIncrease")
    local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
    local IgnoreDef = srcUser:GetProperty("IgnoreDef")
    if 1 <= IgnoreDef then
      IgnoreDef = 1
    end
    local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
    if 1 <= IgnoreMDef then
      IgnoreMDef = 1
    end
    local raceparam = 1
    local srcRace = srcUser.race
    local targetRace = targetUser.race
    if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      targetRace = 2
    end
    if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      srcRace = 2
    end
    if nil == CommonFun.RaceProps[targetRace] then
      return 0
    end
    if nil == CommonFun.RaceProps[srcRace] then
      return 0
    end
    local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
    local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
    local raceparam = 1 + raceInc - raceRed
    if raceparam <= 0.1 then
      raceparam = 0.1
    end
    local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    if MAtkFinal <= AtkFinal then
      local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
      A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
    else
      local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
      A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
    end
  end
  local AttrFunction = srcUser:GetProperty("AttrFunction")
  local bitfunc = CommonFun.getBits(AttrFunction)
  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
    A = 0
  end
  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  return A
end

Self

{
  "id": 41201,
  "BuffDesc": "Dmg Reduc. and Magic Reduc. +5%",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Lance of Dragon Tamer [1]",
  "BuffRate": {
    "Odds": {
      "type": 3490
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DamReduc": 0.05,
    "MDamReduc": 0.05
  }
}

Self

{
  "id": 41741,
  "BuffDesc": "Dmg Reduc. and Magic Reduc. 10%",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Dragon Howl",
  "BuffRate": {
    "Odds": {
      "type": 3491
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DamReduc": 0.1,
    "MDamReduc": 0.1
  }
}

Self

{
  "id": 183340,
  "BuffDesc": "Flame Heart: Fire DMG Reduction increases",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Magic Fire Guardian (Fire Reduc.)",
  "BuffRate": {
    "Odds": {
      "a": 1728,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "FireAtk": {
      "a": 1745,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "BeFireDamPer": {
      "a": 1728,
      "b": 0.06,
      "c": 0,
      "type": 8
    }
  },
  "BuffStateID": 183340
}

Self

{
  "id": 183341,
  "BuffName": "Magic Fire Guardian (Holy Reduction)",
  "BuffRate": {
    "Odds": {
      "a": 1728,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffEffect": {
    "id": [
      183342
    ],
    "type": "AddBuff"
  }
}

Self

{
  "id": 183342,
  "BuffDesc": "Flame Heart: Holy DMG Reduction increases",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Magic Fire Guardian (Holy Reduction)",
  "BuffRate": {
    "Odds": {
      "a": 1714,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "HolyAtk": {
      "a": 1745,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "BeHolyDamPer": {
      "a": 1728,
      "b": 0.06,
      "c": 0,
      "type": 8
    }
  },
  "BuffStateID": 183341
}

Team

{
  "id": 183340,
  "BuffDesc": "Flame Heart: Fire DMG Reduction increases",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Magic Fire Guardian (Fire Reduc.)",
  "BuffRate": {
    "Odds": {
      "a": 1728,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "FireAtk": {
      "a": 1745,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "BeFireDamPer": {
      "a": 1728,
      "b": 0.06,
      "c": 0,
      "type": 8
    }
  },
  "BuffStateID": 183340
}

Team

{
  "id": 183341,
  "BuffName": "Magic Fire Guardian (Holy Reduction)",
  "BuffRate": {
    "Odds": {
      "a": 1728,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffEffect": {
    "id": [
      183342
    ],
    "type": "AddBuff"
  }
}

Team

{
  "id": 183342,
  "BuffDesc": "Flame Heart: Holy DMG Reduction increases",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Magic Fire Guardian (Holy Reduction)",
  "BuffRate": {
    "Odds": {
      "a": 1714,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "HolyAtk": {
      "a": 1745,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "BeHolyDamPer": {
      "a": 1728,
      "b": 0.06,
      "c": 0,
      "type": 8
    }
  },
  "BuffStateID": 183341
}

Enemy

{
  "id": 117660,
  "BuffDesc": "Takes more damage from Knight Spear skills",
  "BuffIcon": "skillbuff_1267001",
  "BuffName": "Deep Cut",
  "BuffRate": {
    "Odds": {
      "a": 1267,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "limit_layer": 5,
    "ResultDamInc": {
      "a": 0,
      "b": 0,
      "c": 11132,
      "type": 5020
    }
  }
}

Enemy

{
  "id": 117661,
  "BuffDesc": "Decrease Def",
  "BuffIcon": "skillbuff_1267001",
  "BuffName": "Deep Cut [Peak] (cfun)",
  "BuffRate": {
    "Odds": {
      "a": 1267,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "DefPer": {
      "a": 1267,
      "b": -0.01,
      "c": 0.05,
      "type": 8
    },
    "limit_layer": 5,
    "ResultDamInc": {
      "a": 0,
      "b": 0,
      "c": 11132,
      "type": 5020
    }
  }
}

Enemy

{
  "id": 117662,
  "BuffName": "Dragon Breath Triggers Deep Cut",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "c": 20110130,
      "type": 5040
    }
  },
  "BuffEffect": {
    "id": [
      117660,
      117661
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 183330,
  "BuffName": "Magic Dragon Breath (adds all Abnormal Statuses)",
  "BuffRate": {
    "Odds": {
      "a": 1744,
      "b": 10,
      "c": 0,
      "type": 8
    }
  },
  "BuffEffect": {
    "id": [
      183331,
      183334,
      183335
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 183331,
  "BuffName": "(Forced) Burn Effect",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 140
    }
  },
  "BuffEffect": {
    "id": [
      183332,
      183333
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 183332,
  "BuffName": "Burning State Effect [Burning]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "MDefPer": -0.25,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "3_Burn",
    "BeFireDamPer": -0.25
  },
  "BuffStateID": 95410
}

Enemy

{
  "id": 183333,
  "BuffName": "Burning Bleeding Effect",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "Hp": {
      "a": -0.01,
      "b": -5,
      "type": 6
    },
    "type": "HpReduce",
    "delHpPer": 0.2,
    "StateEffect": "3_Burn"
  }
}

Enemy

{
  "id": 183334,
  "BuffName": "Darkness Effect [Darkness]",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 186
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "HitPer": -0.5,
    "FleePer": -0.5,
    "AttrEffect3": [
      17
    ],
    "StateEffect": "12_Dark"
  }
}

Enemy

{
  "id": 183335,
  "BuffDesc": "Fear: free of control",
  "BuffIcon": "skillbuff_1262001",
  "BuffName": "Fear",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 170
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "StatusChange",
    "FearRun": 1,
    "NoSkill": 1,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "8_Fear"
  },
  "BuffStateID": 117620
}

Enemy

{
  "id": 183540,
  "BuffDesc": "23",
  "BuffIcon": "skillbuff_1267001",
  "BuffName": "Deep Cut",
  "BuffRate": {
    "Odds": {
      "a": 1747,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "limit_layer": 5,
    "ResultDamInc": {
      "a": 0,
      "b": 0,
      "c": 11132,
      "type": 5020
    }
  }
}

Formula

{
  "CD": 1.5,
  "id": 1727010,
  "Buff": {
    "self": [
      41201,
      41741,
      183340,
      183341
    ],
    "team": [
      183340,
      183341
    ],
    "enemy": [
      117662,
      183330,
      183540
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1727000,
      "params": [
        180
      ]
    }
  ],
  "Icon": "skill_1727001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillTargetRect",
  "Damage": [
    {
      "type": 16003,
      "damChangePer": 0,
      "elementparam": 4
    },
    {
      "type": 16003,
      "damChangePer": 0,
      "elementparam": 6
    }
  ],
  "DescId": "##298621",
  "NameZh": "##285799",
  "SE_hit": "Skill/DragonBreath_hit_3",
  "DamTime": {
    "type": 1,
    "value": 2
  },
  "DelayCD": 1.5,
  "Fire_EP": 2,
  "SE_cast": "Common/Magic_cast",
  "ItemCost": [
    {
      "id": 12903,
      "count": 2100
    }
  ],
  "PointAct": "reading",
  "Pvp_buff": {
    "self": [
      41201,
      41741,
      183340,
      183341
    ],
    "team": [
      183340,
      183341
    ],
    "enemy": [
      117662,
      183330,
      183540
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "use_skill28"
  ],
  "Attack_EP": 2,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 3,
    "type": 2
  },
  "SE_attack": "Skill/sumurai_se_11",
  "SkillCost": {
    "sp": 122
  },
  "SkillType": "Attack",
  "Target_EP": 6,
  "DamageType": 1,
  "Logic_Param": {
    "width": 4,
    "distance": 8,
    "no_select": 1,
    "range_num": 10,
    "forward_offset": 0
  },
  "Launch_Range": 5,
  "ExtraMaxLevel": 1
}