Terminating Punch
Lvl: 5 Passive

When Auto Attack fails to kill the enemy, the next Auto Attack within 5 seconds has a 8% chance to trigger [Enforcement of Justice]. The chance keeps stacking up and resets until the skill is triggered. Each Auto Attack or Consecutive Attack increases DMG Reduc. by 50%. Lasts 3 seconds.

Lvl: 4 Passive
• When Auto Attack fails to kill the enemy, the next Auto Attack within 5 seconds has a 7% chance to trigger [Enforcement of Justice]. The chance keeps stacking up and resets until the skill is triggered. Each Auto Attack or Consecutive Attack increases DMG Reduc. by 40%. Lasts 3 seconds.
Lvl: 3 Passive
• When Auto Attack fails to kill the enemy, the next Auto Attack within 5 seconds has a 6% chance to trigger [Enforcement of Justice]. The chance keeps stacking up and resets until the skill is triggered. Each Auto Attack or Consecutive Attack increases DMG Reduc. by 30%. Lasts 3 seconds.
Lvl: 2 Passive
• When Auto Attack fails to kill the enemy, the next Auto Attack within 5 seconds has a 5% chance to trigger [Enforcement of Justice]. The chance keeps stacking up and resets until the skill is triggered. Each Auto Attack or Consecutive Attack increases DMG Reduc. by 20%. Lasts 3 seconds.
Lvl: 1 Passive
• When Auto Attack fails to kill the enemy, the next Auto Attack within 5 seconds has a 4% chance to trigger [Enforcement of Justice]. The chance keeps stacking up and resets until the skill is triggered. Each Auto Attack or Consecutive Attack increases DMG Reduc. by 10%. Lasts 3 seconds.
Enforcement of Justice

Self

{
  "id": 136741,
  "BuffName": "Make it quick",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "type": "Attack",
    "normal_skill": 1,
    "must_have_damage": 1,
    "clear_odd_on_switch_target": 1
  },
  "BuffEffect": {
    "id": 2572010,
    "Odds": 100,
    "type": "UseSkill",
    "IsActive": 1,
    "every_check_add_odd": {
      "a": 1,
      "b": 3,
      "type": 1
    },
    "max_add_odd_interval": 5
  }
}

Self

{
  "id": 136742,
  "BuffName": "Terminating Punch",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "type": "Attack",
    "normal_skill": 1,
    "must_have_damage": 1
  },
  "BuffEffect": {
    "id": [
      136743
    ],
    "type": "AddBuff"
  }
}

Self

{
  "id": 136743,
  "BuffDesc": "Reduc. Increase",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Terminating Punch (Reduction)",
  "BuffRate": {
    "Odds": {
      "a": 2571,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "HideDamReduc": {
      "a": 2571,
      "b": 0.1,
      "c": 0,
      "type": 8
    },
    "HideMDamReduc": {
      "a": 2571,
      "b": 0.1,
      "c": 0,
      "type": 8
    }
  }
}

Formula

{
  "id": 2571005,
  "Buff": {
    "self": [
      136741,
      136742
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 2571000,
      "params": [
        8,
        50
      ]
    }
  ],
  "Icon": "skill_2571001",
  "Level": 5,
  "DescId": "##1272034",
  "NameZh": "##1266287",
  "Pvp_buff": {
    "self": [
      136741,
      136742
    ]
  }
}