Tiger Cannon
Lvl: 10 Attack Physical Skill Delay: 2 sec SP: 150 Range: 2 Cast Time: 1

While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1380% damage to enemies in an area and cause them to lose 30% of Max Sp. Deals double damage if used after Fallen Empire

Lvl: 9 Attack Physical Skill Delay: 2 sec SP: 150 Range: 2 Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1320% damage to enemies in an area and cause them to lose 27% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 8 Attack Physical Skill Delay: 2 sec SP: 150 Range: 2 Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1260% damage to enemies in an area and cause them to lose 24% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 7 Attack Physical Skill Delay: 2 sec SP: 150 Range: 2 Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1200% damage to enemies in an area and cause them to lose 21% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 6 Attack Physical Skill Delay: 2 sec SP: 150 Range: 2 Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1140% damage to enemies in an area and cause them to lose 18% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 5 Attack Physical Skill Delay: 2 sec SP: 150 Range: 2 Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1080% damage to enemies in an area and cause them to lose 15% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 4 Attack Physical Skill Delay: 2 sec SP: 130 Range: 2 Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk960% damage to enemies in an area and cause them to lose 12% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 3 Attack Physical Skill Delay: 2 sec SP: 110 Range: 2 Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk840% damage to enemies in an area and cause them to lose 9% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 2 Attack Physical Skill Delay: 2 sec SP: 90 Range: 2 Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk720% damage to enemies in an area and cause them to lose 6% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 1 Attack Physical Skill Delay: 2 sec SP: 70 Range: 2 Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk600% damage to enemies in an area and cause them to lose 3% of Max Sp. Deals double damage if used after Fallen Empire

Aesir

• Tiger Cannon -MagicPen SP cost increase caused by [Tiger Cannon] + 5%
• Tiger Cannon - Burst [Tiger Cannon] damage + 10%

Formula

function CommonFun.calcDamage_12402(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local shanguang = 1
  if srcUser:HasBuffID(90001953_BERSERK_R4_:MAX_STACK_0) then
    shanguang = 1.05
  end
  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
  local miquan = 0
  if srcUser:HasBuffID(90001953_BERSERK_R4_:MAX_STACK_0) then
    if RefineLv7 < 10 then
      miquan = RefineLv7 * 0.1
    elseif 10 <= RefineLv7 and RefineLv7 < 15 then
      miquan = RefineLv7 * 0.1 + 0.4
    elseif 15 <= RefineLv7 then
      miquan = RefineLv7 * 0.1 + 0.4 + 0.8
    end
  end
  local Num = srcUser:GetRunePoint(124020_AESIR_TIGER_CANNON_DAMAGE_10)
  local RuneDamage = 1 + Num * 0.1
  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + miquan) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * shanguang * RuneDamage
  if A <= 1 then
    return 1
  end
  if srcUser:HasBuffID(117020_FALLEN_EMPIRE_:MAX_STACK_0) or srcUser:HasBuffID(117022_FALLEN_EMPIRE_SKY_SMASH_EFFECT_:MAX_STACK_0) and srcUser:HasBuffID(90004374_SKY_SMASH_1_T5_:MAX_STACK_0) then
    A = A * 2
  end
  return A
end

Enemy 3100

function CommonFun.calcBuff_3100(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local skilllv_1 = srcUser:GetLernedSkillLevel(1202_THIEF:TIGER_CANNON)
  local MaxSp = targetUser:GetProperty("MaxSp")
  local Num = srcUser:GetRunePoint(124010_AESIR_SP_COST_INCREASE_CAUSED_BY_TIGER_CANNON_5)
  local A = -(skilllv_1 * 3 + Num * 5) / 100 * MaxSp
  return A
end

Self

{
  "id": 117020,
  "BuffName": "Fallen Empire",
  "BuffRate": {
    "Odds": 100
  }
}

Self

{
  "id": 117031,
  "BuffName": "Delete Fallen Empire",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "id": [
      117020
    ],
    "type": "DelBuff"
  }
}

Enemy

{
  "id": 117030,
  "BuffName": "Tiger Cannon (Reduces Sp)",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Sp": {
      "type": 3100
    },
    "type": "HSPChange"
  }
}

Formula

{
  "id": 1202010,
  "Buff": {
    "self": [
      117031
    ],
    "enemy": [
      117030
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1202000,
      "params": [
        1380,
        30
      ]
    }
  ],
  "Icon": "skill_1202001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 12402,
      "damChangePer": 13.8
    }
  ],
  "DescId": "##171048",
  "NameZh": "##169338",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 2,
  "Fire_EP": 3,
  "Pvp_buff": {
    "self": [
      117031
    ],
    "enemy": [
      117030
    ]
  },
  "RollType": 1,
  "SkillHit": 0.3,
  "AttackAct": [
    "use_skill"
  ],
  "Attack_EP": 0,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 1,
    "type": 2
  },
  "SE_attack": "Skill/skill_magic_tigerfist_attack",
  "SkillCost": {
    "1": {
      "num": 2,
      "buffID": 100500
    },
    "hp": 500,
    "sp": 150
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 1,
  "Logic_Param": {
    "range": 2,
    "spotter": 1,
    "range_num": 6
  },
  "Launch_Range": 2,
  "PreCondition": {
    "ProType": 4
  }
}